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China has forbidden under-18s from playing games for more than three hours/week

reuters.com

121–130 of 1001 posts

Re: China has forbidden under-18s from playing games for more than three hours/week

#121

Earlier quoted context omitted.

The time I spent in virtual worlds as a child remains one of the most cherished experiences of my life. They brought me happiness at times when nothing else did. They stoked my imagination and gave me a sense of wonder. They were one of the few avenues I had for connecting with my peers. It wasn't some waste of time that I regret when I look back as an adult.

That is interesting. I have a family friend, 20-years old and in college, who has maybe 1 or 2 friends in real life. All others are online gaming friends that he's had for years. Never met them. Of course he's gaming all the time because of that social network. I wish I knew the implications to such people when they are older. Is it a good influence? bad influence? doesn't matter? I don't know. Do you have any insigh…

The famous Rat Park [0] studies imply that addiction is caused by an unfulfilled life, not substances. Why ban video games or drugs when the thing that leads to addiction isn't being addressed? Treating a symptom won't solve anything.

0. https://en.wikipedia.org/wiki/Rat_Park

Re: China has forbidden under-18s from playing games for more than three hours/week

#122
post #5

I wonder why China feels so afraid of games.

Same reason why they downgraded a lot of 2nd tier colleges to 'vocational' colleges: to increase the number of people they can put in a factory to work high pace, low pay slave jobs. This looks to be a shot at the laying flat kids who don't want to be taken advantage of, so they are removing the entertainment being relied on for something to do. Kids don't want to die for the party, they've seen nothing comes out of it, so they just passively resist.

Re: China has forbidden under-18s from playing games for more than three hours/week

#123

This is the thing that is going to spur a backlash against the CCP in China. Or at least it should. Minors are the perfect protesters: are you going to jail, beat, or kill them? The international backlash would be incredible.

Yes. Taking away entertainment from the youth so they have to find something else to fill their time with. What could possibly go wrong.

Re: China has forbidden under-18s from playing games for more than three hours/week

#124
post #8

Anyone want to argue why this would be bad, apart from restricting freedom? BTW, nothing in the article about limits on TikTok or YouTube or whathaveyougot. That's as much opium as gaming, IMO.

Other than restricting freedom? I do not see a downside. In fact- it makes me nervous. That's a lot more time to be productive compared to their western counterparts.

And I think gaming in moderation is very positive.

Re: China has forbidden under-18s from playing games for more than three hours/week

#125

Earlier quoted context omitted.

> like stunting their personal and intellectual development This. And social development. What are the implications of having all of your friends online and never met them in real life?

Lower likelihood of Covid, for one

What else?

I can think of a dozen negatives

Re: China has forbidden under-18s from playing games for more than three hours/week

#127
post #91

People talking about the benefits of games reminds me of people talking about the benefits of, say, a glass of wine with every meal: it's worth looking into but at the same time it's the sort of thing that obviously doesn't scale linearly with the amount/intensity of consumption. I similarly have mixed feelings as well, but for slightly different reasons. I've read about studies that say that musical training (which…

I agree that playing a game might not improve a class of skills in general like coordination or problem solving, but I don’t think it requires much study to determine improvement of skills directly used. For example, to improve your reading skills you need to practice reading. If a game is providing reading material and motivation to read, it will improve reading skills. Games can also drive motivation in other areas…

Lot of things improve reading skills, like reading novels.

Arguably, writing video games and novels would seem to be more useful way to improve skills. That's how I got started in programming at all.

However, video games just doesn't seem life changing at all compared to all the things you could do.

Re: China has forbidden under-18s from playing games for more than three hours/week

#128
post #102
post #23

Earlier quoted context omitted.

I haven't played a good game in nearly a decade. I used to play them for the story, then it all became too grindy, trainers became moneymakers (yeah I used cheats, sue me, I played for fun), everything needs a fking Internet connection and anticheat software that does god knows what. Kinda sad.

I can strongly recommend mining old 90s titles. Homeworld remains the best RTS I've ever played by miles and that's from 1997 or so.

Oh yeah, I have food memories of it. Nexus the Jupiter Incident was also great.

Re: China has forbidden under-18s from playing games for more than three hours/week

#129
post #23

I have mixed feelings about this. Younger me learned a lot of problem solving skills and most importantly spent a lot of time learning how to read by playing RPGs and games that required lots of reading. My reading skills would not have been as advanced if i wasn't playing text heavy games that had a lot of plot like Square Enix games and the CRPGs of the time. Modern games though are clearly designed to get you as a…

I haven't played a good game in nearly a decade. I used to play them for the story, then it all became too grindy, trainers became moneymakers (yeah I used cheats, sue me, I played for fun), everything needs a fking Internet connection and anticheat software that does god knows what. Kinda sad.

There's plenty of exceptional story-based games out there. Personally I loved The Last of Us Part II last year, which has none of the issues you mentioned above. I'm currently playing Disco Elysium, which I also highly recommend.

Re: China has forbidden under-18s from playing games for more than three hours/week

#130

This is the thing that is going to spur a backlash against the CCP in China. Or at least it should. Minors are the perfect protesters: are you going to jail, beat, or kill them? The international backlash would be incredible.

Feels like you know very little about this issue.

China has huge problems with addictive mobile games. All those IAPs you hate in games and loot boxes, etc are rampant in games popular in China.

Moreover, many parents around the world are starting to limit the screen time of their kids out of fear. It is a common parenting tactic of famous tech CEOs. The CCP will be seen as caring about kids and helping to parent them.

Kids are not going to protest this and their parents are going to happy with the result. Kids who really care will find a way around the restriction. Tencent and related stocks will slip for a few weeks then climb back up again

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