Live data from Hacker News

Games company claims their graphics are 100,000x better

ausgamers.com

1–10 of 144 posts

Re: Games company claims their graphics are 100,000x better

#2
I'll say the same thing now as I said last time these guys released a video: I'll believe it when I see them make a single blade of grass move, or when they place a single dynamic light source and cast a single dynamic shadow. Until then, this technology is awesome, but more or less useless.

Re: Games company claims their graphics are 100,000x better

#3
post #2

I'll say the same thing now as I said last time these guys released a video: I'll believe it when I see them make a single blade of grass move, or when they place a single dynamic light source and cast a single dynamic shadow. Until then, this technology is awesome, but more or less useless.

It's all fun and games until you introduce animation... oh wait, that is fun and games... I just confused myself.

Re: Games company claims their graphics are 100,000x better

#5
post #2

I'll say the same thing now as I said last time these guys released a video: I'll believe it when I see them make a single blade of grass move, or when they place a single dynamic light source and cast a single dynamic shadow. Until then, this technology is awesome, but more or less useless.

Also if they actually make a scene with different things in it. Having millions of objects in your scene is not that hard if they are all copies of the same object. The old demonstration showed a bunch of repeated copies of a single object. This one showed a lot of copies as well, although not as obvious.

Re: Games company claims their graphics are 100,000x better

#7
If this takes off the whole graphics industry is going to get so much better. I am talking from movies to games to everything else you can think of. I mean think if FIFA started to use this in there games, you could make it so you see a shoe lace move or individual hair strains moving.

I hope they get this out to market sooner rather then later.

Re: Games company claims their graphics are 100,000x better

#10
IMHO polygon count is not nearly as important as texture, lighting (and therefore also shadows) and animation quality.

Their polygon count is impressive and the object detail looks awesome, but, as other people commented here, I wonder how well it will hold up when dynamic objects, animation and dynamic lighting are added.

Post reply on HN