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The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

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Re: The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

#11
post #5

From the abstract: “[W]e propose and test a model where study condition (camera on versus off) was linked to daily feelings of fatigue; daily fatigue, in turn, was presumed to relate negatively to voice and engagement during virtual meetings. We further predict that gender and organizational tenure will moderate this relationship such that using a camera during virtual meetings will be more fatiguing for women and ne…

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Re: The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

#12

Several people on our team do not turn-on video during meetings. I also do not like to turn-on video for our stand-up calls - those are fact oriented and whatever I'm saying is sufficient to convey the details (one-on-one meetings would be a different scenario). Citrix on Linux seems to have issues exposing external webcams and this has worked to my advantage because once I found out about this issue, I simply presen…

> treatment of Linux as a second class citizen worked out to be in my favour.

I don't know if being able to "get away with" not turning on your video is really in your favor. I am probably rare in this, but probably every month I end up seeing that someone is visibly stressed/exhausted on a Zoom, ask them about it and we usually end up talking about it and solving it.

Like "holly shit noisy_boy, you look really tired - everything OK?" could give you a chance to open up about your concerns about your work or family stress that would otherwise never come up in a factual update, and as a manager, there's a TON I can help with once I am aware.

To be fair I am probably in a minority of people who look for this kind of thing but just pointing out "hiding" isn't always good.

Re: The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

#13

I think it's because, in real life, you can tell who's looking at you and when. There's key components of body language that are based in who is paying attention to who. In a videoconference, this is all missing. You can't tell who's looking at you or not, so that mean anyone could be looking at you, so you act like everyone is looking at you all the time, you feel the need to control your presentation more, that cau…

I don't do video calls, but my partner does them often for work. The other day she mentioned that you're able to see who is looking at your video feed because their eyes looks directly at you (akin to them looking into the webcam). I'm not sure if she was mistaken, or if there's some kind of eye tracking/image processing stuff going on to do this. FYI it was Microsoft Teams.

That’s not a feature of Teams. I know Microsoft had been testing processing eyes so that it looks like you’re straight into the camera, but no there’s no reliable way to do that based on who’s feed you’re watching.

Re: The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

#14

I think it's because, in real life, you can tell who's looking at you and when. There's key components of body language that are based in who is paying attention to who. In a videoconference, this is all missing. You can't tell who's looking at you or not, so that mean anyone could be looking at you, so you act like everyone is looking at you all the time, you feel the need to control your presentation more, that cau…

I don't do video calls, but my partner does them often for work. The other day she mentioned that you're able to see who is looking at your video feed because their eyes looks directly at you (akin to them looking into the webcam). I'm not sure if she was mistaken, or if there's some kind of eye tracking/image processing stuff going on to do this. FYI it was Microsoft Teams.

That only works if they are on a laptop.

I work off a desktop with two 28" monitors and my camera sits above them in the center, and the meeting has to be on the left monitor or the right monitor, not straddling the middle, so you will never get that feeling of me looking directly at you.

I am, however, thinking of making something that deepfakes the perspective change correctly.

Re: The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

#15

I think it's because, in real life, you can tell who's looking at you and when. There's key components of body language that are based in who is paying attention to who. In a videoconference, this is all missing. You can't tell who's looking at you or not, so that mean anyone could be looking at you, so you act like everyone is looking at you all the time, you feel the need to control your presentation more, that cau…

I think there is also the cultural assumption that you could always be away doing something else when on a call remotely.

For instance, when everyone is in the same room, you’re manifesting you dedicated your time to the meeting. From there, even if participants look at their mail or do something that might not be related, or just look bored, there is some leeway given by the fact they are there in the first place.

In most remote settings, I find this leeway is way thinner, and it is less accepted to be distracted by something else, people will be apologizing in more specific ways to justify they weren’t listenning.

Re: The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

#16
post #8

Why — though in the early days of interlace's internetted teleputers that operated off largely the same fiber-digital grid as the phone companies, the advent of video-telephoning (a.k.a. 'videophony') enjoyed an interval of huge consumer popularity — callers thrilled at the idea of phone-interfacing both aurally and facially (the little first-generation phone-video cameras being too crude and narrow-apertured for any…

Maybe this is a cultural thing? My girlfriend is Chinese and I've never seen her do a "call" that wasn't actually a video call on WeChat. Japan also has had video calling for much longer than it took Apple to popularize FaceTime over here in the West. They were also ahead on VoD, for long train rides, I suppose, due to mass transit being more popular.

Asia has long been ahead of the West in video formats, and audio. Most of those formats were made there, so it stands to reason. What is curious is why it took so long to get popular in the West.

Re: The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

#17
post #14

Earlier quoted context omitted.

I don't do video calls, but my partner does them often for work. The other day she mentioned that you're able to see who is looking at your video feed because their eyes looks directly at you (akin to them looking into the webcam). I'm not sure if she was mistaken, or if there's some kind of eye tracking/image processing stuff going on to do this. FYI it was Microsoft Teams.

That only works if they are on a laptop. I work off a desktop with two 28" monitors and my camera sits above them in the center, and the meeting has to be on the left monitor or the right monitor, not straddling the middle, so you will never get that feeling of me looking directly at you. I am, however, thinking of making something that deepfakes the perspective change correctly.

I am, however, thinking of making something that deepfakes the perspective change correctly.

Or you could, you know, move the camera. I keep mine centered on top of my main monitor.

Re: The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

#18
post #14

Earlier quoted context omitted.

I don't do video calls, but my partner does them often for work. The other day she mentioned that you're able to see who is looking at your video feed because their eyes looks directly at you (akin to them looking into the webcam). I'm not sure if she was mistaken, or if there's some kind of eye tracking/image processing stuff going on to do this. FYI it was Microsoft Teams.

That only works if they are on a laptop. I work off a desktop with two 28" monitors and my camera sits above them in the center, and the meeting has to be on the left monitor or the right monitor, not straddling the middle, so you will never get that feeling of me looking directly at you. I am, however, thinking of making something that deepfakes the perspective change correctly.

Or, you know, move your camera 14 inches to one side or the other.

Re: The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

#19
post #8

Why — though in the early days of interlace's internetted teleputers that operated off largely the same fiber-digital grid as the phone companies, the advent of video-telephoning (a.k.a. 'videophony') enjoyed an interval of huge consumer popularity — callers thrilled at the idea of phone-interfacing both aurally and facially (the little first-generation phone-video cameras being too crude and narrow-apertured for any…

Maybe this is a cultural thing? My girlfriend is Chinese and I've never seen her do a "call" that wasn't actually a video call on WeChat. Japan also has had video calling for much longer than it took Apple to popularize FaceTime over here in the West. They were also ahead on VoD, for long train rides, I suppose, due to mass transit being more popular.

While テレビ電話 may have been a fad, in my 12 years in Japan I almost never used it, nor did anyone I know use it on a regular basis.

(Unrelated, I think LINE completely took over the whole "communication market" and now people are addicted to async conversations)

Re: The Fatiguing Effects of Camera Use in Virtual Meetings [pdf]

#20
Anecdotal, and I don't want it to sound like my example is intended to disprove this research or anyone else's experience, but I personally find it extremely fatiguing if people _don't_ turn on their video.

More specifically, when I'm talking in a meeting or giving a presentation, I find it very helpful to see other people, see their reactions, see whether they laugh at jokes or look confused when I'm bad at explaining things. My nightmare during remote work is giving a presentation to a silent wall of "camera off" icons.

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