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Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids

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Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids

#21
post #14

Congrats on the traction! Took a look at the stream and seems like a ton of engagement. I watched a few minutes (~5) but can’t say I observed any scientific content or signs of a teaching curriculum. What would someone have learned after watching your live stream? I’m a bit concerned that while fun, the content is closer to Twitch than Khan Academy—-is this just a science-themed gaming stream? Or will viewers learn a…

We cover 7 new science facts in each live-stream.

But our focus is more on making it fun for kids rather than ensuring a curriculum is completed.

We want to build kids' curiosity for science, this will not be built just by making them remember facts, this will be done by equating science with fun.

Btw we are more Twitch for Science rather than Khan Academy through live gaming

Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids

#22

>>So we got it: we will use live game streaming to help kids learn science. We launched our MVP and saw phenomenal results. Ahem, phenomenal results for yourselves. But what did kids learn ? How is the retention?

Look over our insta page please. Search "Kalam Labs"

There we have posted on all the new science facts we have taught to kids, also kids have built their own science projects after learning from us.

Regarding retention, kids are returning 3 times per week, spending 40 minutes per session.

Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids

#23
Hey, congrats on the launch and looks like a great idea and concept!

Just a small note - you might want to get a copywriter to go over your front page, and just go through it with a fine-tooth comb. As a few examples:

* Phrases like "Child's own Science Universe" don't make full grammatical sense, although "Your child's own science universe" could.

* The quote from Arush is incomplete. Other quotes have grammatical errors.

* "789000 Facts" has no comma while "300,000+ Learners" does. Should just be consistent.

* "following are trademark of Elixar Systems Private Limited." should be "trademarks" however it is not followed by a list of trademarks.

* "cause confusion among coustomers, or in any manner that disparate" should be customers and disparages. You will find that people are allowed to disparage your brand though, using your brand name :) (criticism isn't protected).

Only small things, but important at looking professional :)

Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids

#24
post #12

People play games not because of the medium, but the content. So just making a game would seem pointless, it has to be a very engaging game, and frankly speaking this one looks pretty bland. Is the idea that kids should play this on their free time, just for fun, or as part of their studies? Also, what's OP? "Yes OP", "No OP", "Curious OP"

OP is a slang used in live streams. Further, we are not just building an educational game. Everyday at 6 PM IST, an instructor conducts live streams where he plays the game and teaches the kids their favourite science topics. Kids will learn at Kalam Labs exactly how they learn through encyclopedias.

Ok but what does OP mean?

And are kids playing this because they want to, or because school or parents tell them to?

Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids

#26

>>So we got it: we will use live game streaming to help kids learn science. We launched our MVP and saw phenomenal results. Ahem, phenomenal results for yourselves. But what did kids learn ? How is the retention?

Look over our insta page please. Search "Kalam Labs" There we have posted on all the new science facts we have taught to kids, also kids have built their own science projects after learning from us. Regarding retention, kids are returning 3 times per week, spending 40 minutes per session.

That is great but are they returning because it's engaging, or because their parents told them to?

Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids

#27
post #24

Earlier quoted context omitted.

OP is a slang used in live streams. Further, we are not just building an educational game. Everyday at 6 PM IST, an instructor conducts live streams where he plays the game and teaches the kids their favourite science topics. Kids will learn at Kalam Labs exactly how they learn through encyclopedias.

Ok but what does OP mean? And are kids playing this because they want to, or because school or parents tell them to?

OP means overpowered.

Kids play because they want to.

Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids

#28
post #26

Earlier quoted context omitted.

Look over our insta page please. Search "Kalam Labs" There we have posted on all the new science facts we have taught to kids, also kids have built their own science projects after learning from us. Regarding retention, kids are returning 3 times per week, spending 40 minutes per session.

That is great but are they returning because it's engaging, or because their parents told them to?

Because it's engaging. Parents encourage the kids to join but never force them to, at any instance if the kid is disinterested parents want to opt out of the program

Re: Launch HN: Kalam Labs (YC S21) – Science games and live game streaming for kids

#29
post #24

Earlier quoted context omitted.

Ok but what does OP mean? And are kids playing this because they want to, or because school or parents tell them to?

OP means overpowered. Kids play because they want to.

Overpowered? Can’t say that makes it much clearer… “yes overpowered”?
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