Earlier quoted context omitted.
I loaded it up in game and it proceeded to instantly make my VR experience go down to 10 FPS. I did manage to get a selfie of the Linux boot though: https://twitter.com/theprincessxena/status/14310429360457154...
so if you run VRC in 2D you could get Doom working ;}
Linux in a Pixel Shader – A RISC-V Emulator for VRChat
81–90 of 104 posts
Re: Linux in a Pixel Shader – A RISC-V Emulator for VRChat
#82Earlier quoted context omitted.
It's just surprising that everyone wants to look like a mix of a 16yo anime schoolgirl and a fox.
well, it's all about different perspective and respect each other right? Because those who don't like anime girl/fox and think every fiction character should look over 30 are _also_ weird to some other group of people.
Sexually developed adults suffering from age or species dysphoria and ultimately demanding rights to match their self image is something that should not be encouraged in civil society, as those rights are inextricably linked to an implied requirement for consent which cannot be given.
It might be tempting to try and draw a line between the kind of folk above and the folk from the video, but I find that difficult given the variety of clearly sexually exaggerated avatars on display. The one that sticks most in mind being a fox with a pair of impractically large breasts.
Re: Linux in a Pixel Shader – A RISC-V Emulator for VRChat
#83This is weird, AFAIK pixel shaders have had arrays since DX10 and the OpenGL equivalent through Buffers (and also Unordered Access Views for reading/writing pixel data) https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/...
Are VRChat shaders stuck to Direct3D9/ps_3_0 level functionality?
Re: Linux in a Pixel Shader – A RISC-V Emulator for VRChat
#84Earlier quoted context omitted.
https://youtu.be/G2u7NOpzcBQ?t=5054
this is atrocious. Bunch of visual distractions made by avatars, horrible and disrespectful background noise/chatter, graphics like it's 1998..
I think a lot of people that have never used VR have a preconception that VR is necessarily about being photo-realistic enough to trick people, but VR is exciting enough just for giving you a first-person perspective and bodily control within a 3d space. There is plenty of VR content that looks photo-realistic enough to be real, but many of my favorite VR experiences are in places that are clearly polygonal. It doesn't take photo-realistic models to get engrossed into talking with people. Body language shines through most avatars well; in VR your brain easily intuits how the motions of an avatar you see are linked to the motions of a human. (There are a couple people in the video whose avatars are very rigid without the arms ever moving or their heads ever tilting, but those people are the ones not in VR and instead just using the desktop version of VRChat.) VRChat is all user-made content and the draw is definitely in seeing how people express themselves and the extremely wide range of content rather than being about photo-realism or experiencing a single creative vision.
Re: Linux in a Pixel Shader – A RISC-V Emulator for VRChat
#85Earlier quoted context omitted.
Why does it weird you out?
A few reasons I guess. For as long as I can remember, we have had adult predators going online posing as young girls/boys with different levels of malicious sexual intent. I understand that that isn't the objective here, but I can't help making that connection. Like "Oh! You weren't actually a 15 year old girl, you are a 30 year old guy pretending to be". That makes me uncomfortable. The anime stuff always seem to be…
Re: Linux in a Pixel Shader – A RISC-V Emulator for VRChat
#86Earlier quoted context omitted.
A few reasons I guess. For as long as I can remember, we have had adult predators going online posing as young girls/boys with different levels of malicious sexual intent. I understand that that isn't the objective here, but I can't help making that connection. Like "Oh! You weren't actually a 15 year old girl, you are a 30 year old guy pretending to be". That makes me uncomfortable. The anime stuff always seem to be…
Its very common for men to play girl avatars and for women to play men avatars in online game. Very rarely have I ever met anyone that was actually pretending to be that character.
I think there's a big difference between "online games" in general, and this, though. If you don't see that difference then I understand that you don't think that this is weird.
Re: Linux in a Pixel Shader – A RISC-V Emulator for VRChat
#87Earlier quoted context omitted.
Why are the majority of avatars small children or furry-things? I'm really not one of those people who bashes nerdy or alternative culture but I can't deny that it weirds me out a bit. It's a clear barrier of entry for me.
Out of interest, what would you choose to be?
Re: Linux in a Pixel Shader – A RISC-V Emulator for VRChat
#88Definitely watch the presentation by the developer in VR Chat: https://www.youtube.com/watch?v=G2u7NOpzcBQ I haven't played VR Chat in a few years, and holy cow this makes me want to jump back in. Seeing fully captured motion avatars of people is SO immersive. It's absolutely insane how the experience of interacting with people can feel so natural even when they're on the other side of the planet. I just love watchin…
Is it fully captured motion? It seems like it was random or button controlled.
There are also a couple people in the video that aren't using VR but are using VRChat in desktop mode. It's pretty obvious because their hands don't move from their sides while standing, their head motions are limited, their body never sways, etc.
Re: Linux in a Pixel Shader – A RISC-V Emulator for VRChat
#89Earlier quoted context omitted.
A few reasons I guess. For as long as I can remember, we have had adult predators going online posing as young girls/boys with different levels of malicious sexual intent. I understand that that isn't the objective here, but I can't help making that connection. Like "Oh! You weren't actually a 15 year old girl, you are a 30 year old guy pretending to be". That makes me uncomfortable. The anime stuff always seem to be…
You should try being in one of the rooms, it's extremely creepy haha. Apparently my poor Quest 2 experience was due to me being a n00b, but when you roll into a room with 5-10 avatars bopping around and you can hear conversations between 4th graders and suddenly realize you're 'alone' with them, it gets extremely uncomfortable. I'm not saying it's a rational response, but I never said a word while I was on there, box…
I very very rarely encounter minors, and hanging out with them makes me uncomfortable too, even having thousands of hours played. Sucks that you had a bad experience, the platform can be a completely different experience if you are brought into it by someone who already knows their way around.
Re: Linux in a Pixel Shader – A RISC-V Emulator for VRChat
#90Earlier quoted context omitted.
Why are the majority of avatars small children or furry-things? I'm really not one of those people who bashes nerdy or alternative culture but I can't deny that it weirds me out a bit. It's a clear barrier of entry for me.
I bought an Oculus Quest 2 earlier this year to check out the whole VR situation. It was basically a ghost town with pockets of children and, IMHO, sketchy folks having childlike conversation. I don't really know what I expected but it wasn't that. Aside from some focus issues the goggle hardware was pretty great but the VR world was not a good experience at all. :/
The real magic is when you either A) have friends who are already into it invite you directly to worlds with them and their friends, or B) find the niche public worlds that have a more mature and invested userbase. (Sadly, a lot of the niche worlds aren't compatible with VRChat on the Quest when running in standalone mode; you have to connect the Quest to a computer to get the full experience.)