Discord has won over gamers. Now it wants everybody else
431–440 of 480 posts
Re: Discord has won over gamers. Now it wants everybody else
#432Earlier quoted context omitted.
>MSFT Teams >Allow users to enable push to talk in group meetings >2021-06-01 >Thank you for your continued feedback, we have not forgotten about this ask. The feature remains on our backlog. We will share an update as soon as one is available. >In the meantime, you can try using the keyboard shortcut to toggle mute (Ctrl+Shift+M) It has 3400 votes since 2017(!) https://microsoftteams.uservoice.com/forums/555103-publ…
Why isn't a mute toggle a solution? I set up caps lock with autohotkey to be a mute toggle in Windows. It works well. The only complaint with this is that if I'm running multiple voice chats at the same time then I need to use some other keybinds to mute individual applications. Still, for most users this would be more than adequate.
Re: Discord has won over gamers. Now it wants everybody else
#433Earlier quoted context omitted.
> I have a bad feeling about this. Discord essentially does one thing really well. I don't want to see it go down the way of so many chat platforms trying to be everything and becoming a bloated mess. IRC does one thing and does it well. Discord is the bloated mess.
Are you kidding? IRC doesn’t let you update or remove your messages, doesn’t have a permanent history, doesn’t even properly handle accounts and chan owners, doesn’t support any kind of rich text by itself, has netsplits, … what does it do well exactly? The protocol is simple and I had fun speaking on IRC through telnet when I was younger but that’s about the only good thing I have to say about it
Re: Discord has won over gamers. Now it wants everybody else
#434Earlier quoted context omitted.
The casual brand is great, but those loading antics are dumb. Nobody actually likes them. This is great news, Discord really, badly, needs multi account support, screen-share and video in stage channels, an alternate pricing option/model where a server can be paid for by a company or organization instead of individuals (which would remove stream quality and upload file size limits), sso support, and possibly server D…
> multi account support That would be great even without any business features. Some open source projects are starting to use discord and it would be nice for some users to link and use their github names and identities for these servers.
Re: Discord has won over gamers. Now it wants everybody else
#435Earlier quoted context omitted.
This is a bit ridiculous. It's a gaming platform before anything else. In that scene it's very common to share your gaming status with others. Not to mention that you can obviously disable this.
If you were introduced to Discord in a non-gaming-related context, it is very common to be unfamiliar with the tendency of gamers to share what game they are currently playing. There is no such habit in other, more "serious" contexts - for example MS Teams does not set "currently using Microsoft Powerpoint" or "currently coding in VS Code" as my publicly visible status at work. I can thus fully understand that a lot…
I've known people in office settings automate their IM status (back to at least Lync/Skype for Business before Teams) to say things exactly like "making a presentation" or "busy coding", whether for fun or for micro-managing bosses or nagging coworkers hoping to digitally "peak over their shoulder".
Making it opt-out versus opt-in is maybe "gaming context-related" as Xbox and PlayStation both have opt-out versions on their own social networks. But the existence of detailed and automated status messages certainly isn't new from "gaming contexts".
Re: Discord has won over gamers. Now it wants everybody else
#436Earlier quoted context omitted.
The casual brand is great, but those loading antics are dumb. Nobody actually likes them. This is great news, Discord really, badly, needs multi account support, screen-share and video in stage channels, an alternate pricing option/model where a server can be paid for by a company or organization instead of individuals (which would remove stream quality and upload file size limits), sso support, and possibly server D…
> an alternate pricing option/model where a server can be paid for by a company or organization instead of individuals (which would remove stream quality and upload file size limits) What's stopping an organization from buying multiple server boosts from a single account to unlock these features? If you need the level 3 perks, you can have a single account, owned by the organization, purchase the 30 server boosts to…
Re: Discord has won over gamers. Now it wants everybody else
#437Earlier quoted context omitted.
Slack is free as well. Or at least, like discord, it has a freemium layer. We use both and we pay for neither.
You're really underestimating Discord's free layer. I have a server that's literally just me which I've dumped tons of images and videos into. It's like an unlimited cloud storage bucket, so long as the individual files are below a certain size. It also won't prevent you from seeing stuff after you've got 10k messages.
Slack's business model is selling to "the group". The features you have available are what your "admin" decides is good for the group, and upgrades (especially upgrades from the "free layer") need to financed/budgeted as a group decision.
Discord's business model is that individual users are the paying customers so there are fewer features "nickel and dimed" at the group level. If I want better paid features as a user I don't have to convince an entire group to buy into the idea. I especially don't have to convince multiple such groups to do it if I want the same paid features in every group I am a participant in I don't have to convince the admins of multiple groups to pay for them (and/or figure out how to bill for them). Where Discord does have group-level paid features ("boosts"), they are presented as bottom up "collective individual effort as multiplier" more than "the group needs to top down pay a monthly invoice".
From a user perspective, in Slack I'm not the customer, I'm a cog in some wheel that is the customer. On Discord, I'm the customer, and that deeply impacts a lot of how Discord operates including and especially how it treats the "free layer".
Re: Discord has won over gamers. Now it wants everybody else
#438Earlier quoted context omitted.
> an alternate pricing option/model where a server can be paid for by a company or organization instead of individuals (which would remove stream quality and upload file size limits) What's stopping an organization from buying multiple server boosts from a single account to unlock these features? If you need the level 3 perks, you can have a single account, owned by the organization, purchase the 30 server boosts to…
Nothing, it’s just somewhat roundabout and not really tailored for that scenario. For 1) the pricing model for that doesn't make sense for small teams (which IMO are most likely to adopt, for big teams it’s a deal). You need 30 server boosts to get 100mb upload limit which is $150/mo. And them that doesnt apply to DMs. And 2) the logistics don’t really work out. You need separate accounts to buy the boost. If you buy…
You can do that.
https://support.discord.com/hc/en-us/articles/360020877112-N...
Re: Discord has won over gamers. Now it wants everybody else
#439Earlier quoted context omitted.
They should use a different name then, because "discord" doesn't exactly conjure up images of handshakes and smiling people sitting in meeting rooms in stock photos.
Slack seems to be doing fine, and its name hardly sounds like some pro-business virtue.
Re: Discord has won over gamers. Now it wants everybody else
#440Earlier quoted context omitted.
I initially found discord UI a little confusing, not sure why. I use it all the time for work, and the layout is essentially the same as slacks. Admining servers is much nicer with discord.
Slack learned us to join and leave channels on purpose. This is something I totally miss with discord. There is always EVERYTHING at once hammering at me. For me a definitely not work friendly environment because it builds on distractions.