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Google’s ‘Project Hug’ paid out huge sums to keep game devs in the Play Store

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Re: Google’s ‘Project Hug’ paid out huge sums to keep game devs in the Play Store

#211
post #186

Earlier quoted context omitted.

In business school lingo, this is called 'coopetition' which is just a portmanteau of the two positions: cooperation & competition.

I can't tell if this is sarcasm or serious, so I looked it up. It's for real.

I'm not sure that they invented the term but it was, and probably still is, prominent in the F.I.R.S.T. robotics competition.

At least in that context, as a mentor, I thought it was a decent message for the students. Work together to get the robots as good as possible so that you had an enjoyable competition.

https://www.firstinspires.org/

Re: Google’s ‘Project Hug’ paid out huge sums to keep game devs in the Play Store

#212
post #100
post #9

> After another meeting between Apple and Google senior executives, notes showed that the execs agreed: "Our vision is that we work as if we are one company." ... > This unredacted graf shows that telcos get up to 25% of Google's app sales to keep them from developing rival app stores on the smartphones they sell and service. Insane reading.

I can see the justification for this in Android's early life. Every Android phone having its own app store would have been a disaster for everyone: users, developers, Google, and even telcos in the long run. Hard to believe, but Google Play (nee Android Market) was pretty damn shabby until about 2013 or so.

Has it become "a disaster" on PCs or Macs?

Re: Google’s ‘Project Hug’ paid out huge sums to keep game devs in the Play Store

#215

Earlier quoted context omitted.

Except when they are. There were windows phones briefly. And linux will run on phones. And Android laptops. Such choices were not around in 2001. PC users in 2001 would have killed for the number of options available to phone users today. The 2001 decision was comparing desktop options at a time when they weren't any. Today's mobile users have plenty of options, plenty of brands and OSs to choose from.

Linux wasn’t a viable alternative to windows in 2001 and I don’t think a Linux phone would be considered a viable alternative to google or iOS. There are 2 mobile OS’s, which admittedly is twice as many as desktop OS’s in 2001. As for hardware, there were a ton of options on 2001, probably more major brands than what phones have today, that’s not even including mom and pop custom built PCs.

Did you ever use Linspire? It had a posh, user friendly app store with a ton of useful apps, Firefox, Flash Java and most other things worked without issue. Not a bad experience in the early 2000s on a Pentium 3!

Re: Google’s ‘Project Hug’ paid out huge sums to keep game devs in the Play Store

#216
This is a near industry wide abusive practice.

Facebook started forcing companies to use Facebook Credits and then forced a 30% cut. Zynga balked. Zynga and Facebook came to secret arrangement. If you were smaller, you were SOL.

EDIT: https://venturebeat.com/2011/12/12/zynga-history/11/

Netflix didn't want to pay Apple the 30% cut. Apple tried to keep Netflix. Eventually, Netflix got rid of new app store subscriptions.

EDIT: Apple offered Netflix concessions. https://9to5mac.com/2021/05/05/netflix-apple-in-app-purchase...

Look at Amazon's bookstore which forces sellers to not offer their books at a lower price elsewhere.

EDIT: https://lawstreetmedia.com/tech/bookstore-files-antitrust-cl...

Re: Google’s ‘Project Hug’ paid out huge sums to keep game devs in the Play Store

#217
post #200

Earlier quoted context omitted.

In business school lingo, this is called 'coopetition' which is just a portmanteau of the two positions: cooperation & competition.

In the DOJ’s world, it’s called collusion.

I think what the government calls it depends greatly on "donations" and promises of do-nothing "consulting" positions with outlandish salaries.

Re: Google’s ‘Project Hug’ paid out huge sums to keep game devs in the Play Store

#218
post #161

Earlier quoted context omitted.

As the parent post says, Firefox on iOS isn't really Firefox. It doesn't run Gecko, it's barely more than a skin on top of Safari. https://en.wikipedia.org/wiki/Firefox_for_iOS https://developer.apple.com/app-store/review/guidelines/#2.5... > 2.5.6 Apps that browse the web must use the appropriate WebKit framework and WebKit Javascript.

How much does this really matter to the typical user? I’m not using Firefox because it’s JS and rendering engine are significantly better than webkit. Can’t really tell the difference honestly. I’m still getting all the other features of Firefox that actually distinguish it from it’s competitors. The so-called skin is more like the guts from a user value perspective.

The user doesn't notice, but it stifles innovation at that level of the stack.

Re: Google’s ‘Project Hug’ paid out huge sums to keep game devs in the Play Store

#219
post #41

Earlier quoted context omitted.

which is basically nothing compared to google/apple of today.They are basically forcing you to use them as a middle-man for any app you want. While getting a cut from all transactions. Non-google app stores cannot automatically update aps, side-loading is hidden in menus behind scary warnings. IOS forcing you to use safari no matter what, and there is no way to side-load apps, nor any non-apple app stores. chrome de…

> Non-google app stores cannot automatically update aps, They can in Android 12. > side-loading is hidden in menus behind scary warnings. The warnings are minimal. -- 1) Open Chrome. -- 2) Find and Download APK. https://i.imgur.com/ZFZb1uE.png -- 3) Accept warning and Open APK. -- 4) Go to settings. (This only has to be done once) https://i.imgur.com/R8FzTzP.png -- 5) Toggle Install Unknown Apps for Chrome. (This onl…

Chrome had the advantage of having the #1 search engine with 90+% market share show warning modals saying "Works best in Chrome" while they actively gated features or degraded features for other browser users. Swapping user agents would cause G Suite to perform much better in non-Chrome browsers.

Re: Google’s ‘Project Hug’ paid out huge sums to keep game devs in the Play Store

#220
post #9

> After another meeting between Apple and Google senior executives, notes showed that the execs agreed: "Our vision is that we work as if we are one company." ... > This unredacted graf shows that telcos get up to 25% of Google's app sales to keep them from developing rival app stores on the smartphones they sell and service. Insane reading.

I think this is huge news if the practice is still en vogue? And also defeats the point of Epic’s separate app store right? The major carriers could simply demand the same cut from Epic if it ever gets any traction.

> And also defeats the point of Epic’s separate app store right?

This is why Epic is suing them, to have a judge prohibit Google from illegally anticompetitive behavior.

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