Live data from Hacker News

Sublime Text 2 Build 2091

sublimetext.com

81–89 of 89 posts

Re: Sublime Text 2 Build 2091

#81
post #31

Earlier quoted context omitted.

As a VIM user I find that amusing, people that use editors other than Emacs and VIM are very disloyal to their editors, I've been using VIM for years, and I'm not switching to another one... Just out of the curiosity, what editor do you use on Windows? PRO Tip: Pick an open source editor, so it's always updated (ejem TextMate).

I used to be a sublime user and I switched over to vim. Now I'm in a weird position where I use Sublime for the ability to instantly find anything and go anywhere in my project and I use vim just for editing. On a side note, Sublime has excellent project navigation functionality.

maybe this plugin will be helpful for you: http://www.vim.org/scripts/script.php?script_id=3025 it emulates the "command-t" functionality in textmate, which is pretty similar to sublime's project navigation.

Re: Sublime Text 2 Build 2091

#82
post #72

Earlier quoted context omitted.

You realize that commandT also comes with a 'commandB' command that allows you to navigate open buffers?

hmm, just tried B, :commandB, and :CommandB and none worked :/ I am using Janus, so maybe it overwrites this. https://github.com/carlhuda/janus

I think the parent is mistaken.

I have been looking for the equivalent of CommandT for buffers for a while, and the closest I've found is this: http://www.vim.org/scripts/script.php?script_id=1890

Unfortunately it's fuzzy file matcher is nowhere near as useful as CommandT's, so you'll have to use them in conjunction.

Re: Sublime Text 2 Build 2091

#83

Sublime Text is awesome! Even though it's still in beta and missing lots of features, I still bought a license for it last week. As a Mac user, text editors are a pain in the ass. When you're booted into OSX, you wish you had access to your Windows-only text editors. When you're booted into Windows, you wish you had access to your OSX-only text editors. Running Parallels just to edit text is over kill. ST solves this…

What Windows text editor do you miss when on OS X?

I miss Visual Studio's find/replace dialogue and window management whenever I'm in other text editors.

Notepad2 is my favorite light-weight text editor on any platform, although Text Mate served this role admirably.

Re: Sublime Text 2 Build 2091

#84
post #72

Earlier quoted context omitted.

hmm, just tried B, :commandB, and :CommandB and none worked :/ I am using Janus, so maybe it overwrites this. https://github.com/carlhuda/janus

I think the parent is mistaken. I have been looking for the equivalent of CommandT for buffers for a while, and the closest I've found is this: http://www.vim.org/scripts/script.php?script_id=1890 Unfortunately it's fuzzy file matcher is nowhere near as useful as CommandT's, so you'll have to use them in conjunction.

This one is great for both files and buffers: http://www.vim.org/scripts/script.php?script_id=1984 FuzzyFinder

Re: Sublime Text 2 Build 2091

#85
post #72

Earlier quoted context omitted.

hmm, just tried B, :commandB, and :CommandB and none worked :/ I am using Janus, so maybe it overwrites this. https://github.com/carlhuda/janus

I think the parent is mistaken. I have been looking for the equivalent of CommandT for buffers for a while, and the closest I've found is this: http://www.vim.org/scripts/script.php?script_id=1890 Unfortunately it's fuzzy file matcher is nowhere near as useful as CommandT's, so you'll have to use them in conjunction.

  :help CommandT

  ...
                                                   *:CommandTBuffer*
  |:CommandTBuffer|Brings up the Command-T buffer window.
  This works exactly like the standard file window,
  except that the selection is limited to files that
  you already have open in buffers.
and then later...

  MAPPINGS                             *command-t-mappings*

  By default Command-T comes with only two mappings:

    t     bring up the Command-T file window
    b     bring up the Command-T buffer window

Note that this is only available since 1.1b which was released in March.

Re: Sublime Text 2 Build 2091

#86

Sublime Text is awesome! Even though it's still in beta and missing lots of features, I still bought a license for it last week. As a Mac user, text editors are a pain in the ass. When you're booted into OSX, you wish you had access to your Windows-only text editors. When you're booted into Windows, you wish you had access to your OSX-only text editors. Running Parallels just to edit text is over kill. ST solves this…

I completely agree - Sublime Text is awesome.

I originally coded in C# with Visual Studio. The part I had most difficulty with while switching to Ruby wasn't the syntax change (I loved that part), but the editor. Visual Studio really does a lot for you, but you don't even need to do most of that stuff in Ruby.

Just finding a good text editor for Ruby is a challenge. I'm very picky about text editors, and I prefer to code in Windows, just because it's the most comfortable environment (in my opinion). I was coding in Redcar (http://redcareditor.com/) which is a cross-platform Ruby IDE. It was very buggy and felt gross. It wasn't efficient, and it is missing a lot. I tried Notepad++, but after 5 minutes of it, I didn't want to deal with it. It just felt really old. I tried Vim too, and of what little I do know of making it more productive, I thought it was awesome. I don't want to spend that much time learning how to use the utilities for coding though, I want to get started. I use Vim for editing various config files on my server machine, but other than that I rarely use Vim

Then, I tried Sublime Text 2 and I knew that's what I was going to go with. It was much cleaner, stabler, and offered the right kinds of things, things that I didn't get with Redcar, Visual Studio, or (especially) Notepad++.

Re: Sublime Text 2 Build 2091

#87
If I can ever get off of TextMate, it will NOT be to another closed source editor. TextMate is dying a slow painful death due to lack of attention from it's creator and owner. If it were an open source piece of software, the community would be adding new features and fixing bugs, not letting it stagnate while working on a ghost project.

Re: Sublime Text 2 Build 2091

#88
post #50

A lot of people have been talking about switching from TM to BBEdit, but I found Sublime Text 2 to be much closer to a successor to TM than BBEdit.

I switched from BBedit to Textmate, then back to BBedit. And now switching to Sublime. BBedit has been around for a long time. I remember when (besides TextEdit) it was the only decent editor on Mac.

Indeed. I'd say it's about twice as old as Mac OS X. The first version of OS X was released 10 years ago. BBedit about 20 years ago, at the end of the System 6 era.

Re: Sublime Text 2 Build 2091

#89
post #80

I see that it's using Cairo Graphics (do strings on the executable), but there is no LICENSE file anywhere. I'm also interrested in using commercial-wise, but not sure whether I can (it's using GPL or MPL 1.1 - and I'm not much familiar with MPL).

IANAL. MPL basically says "do what you want, but if you change any of the files we distribute, you must release the source to those changes under the MPL."
Post reply on HN