The big question on my mind when reading and considering this is, who is this aimed at? Is it aimed at casual players? Is this aimed at those who want to improve or that play competitively? If it's the latter I can't imagine it being of much help in the long term. It's better to understand why things are a certain way than to have an AI tell you to just do a thing. And unless you're playing at a high enough level alr…
Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers
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Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers
#112So in other words, a bad player will not improve as he doesn't need to train what the AI is trying to get him to, and a better player already has a better instinctual understanding than the AI.
However, I think this idea will still succeed, even though it's basically ineffective. There's a large amount of gamers of a certain archetype, that believe they can improve by spending money on small trivial enhancements. These are the same people who gets into a hobby and buy the most expensive military grade equipment and think they're gonna become better than their peers quickly. As misguided as they are, they do exist in great numbers, and they have a hole burning in their wallet.
I think the other commenters should keep this in mind, this idea is not about actually improving people. Nor is it about cheating, if I lose to someone because they have some paltry voice timers on, that just means I suck. It's about the fact that people will pay money for the belief that they can buy skill with it. Nothing wrong with that, good luck to y'all.
Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers
#113When a good significant portion of your website is dedicated to “will I get banned?” .. I don’t know, man, it’s probably not going to go over well with these game companies. Also, is AWS, NVIDIA, etc really a “partner?” Just because I use their products, or get credits, that doesn’t mean they endorse or have partnered with me? This just feels like cheating to me in Valorant: https://vimeo.com/534438994
It's clearly cheating. As you point out, the numerous disclaimers and reassurances should be all anyone needs to see to know that they know they're doing wrong. They're seem to think they're merely near to the edge of cheating but actually they're well over the line. In private matches, with friends, these cheats would be acceptable. But any time unsuspecting players are on the other end, using these should be a bann…
Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers
#114Earlier quoted context omitted.
Thanks for sharing your feedback. There is an audio guide that helps you to understand how much time left, similar to what we do. We closely follow the guideline of the game publisher. SenpAI doesn't aim the tournament's, we would like to make coaching accessable and affordable for the all gamers who would like to improve. Similar to getting a coaching session from a good player.
Does the timer thing actually make the player better at estimating time remaining? I have never played this game, but I would assume the opposite: players would get a small advantage while using it, but it would prevent their timing skills from being developed. This is like saying "Using GPS driving directions make you a better navigator" - it's true while you're using it, but if you always use it your navigation ski…
Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers
#115Earlier quoted context omitted.
This is 100% cheating based on Riot's rules, only because of the Spike Timer. The rest is mostly ok. The reason for that is that there is no visual indicator in-game for the spike timer, it has to be memorized. I'm not a LoL player but to my knowledge Riot just doesn't really enforce their own rules outside of tournaments where tools like this are not allowed. For Valorant, I have played in many tournaments, and ever…
Thanks for sharing your feedback. There is an audio guide that helps you to understand how much time left, similar to what we do. We closely follow the guideline of the game publisher. SenpAI doesn't aim the tournament's, we would like to make coaching accessable and affordable for the all gamers who would like to improve. Similar to getting a coaching session from a good player.
It just seems incredibly bizarre to me that you made something which so blatantly breaks both ToS and tournament rulesets. Anything that is considered "outside assistance" is not allowed during the round of gameplay. Any time coaches are allowed to talk, your app can be allowed to talk. That includes pre-game, post-game, and during tactical timeouts.
As somebody who both has played in hundreds of tournaments at various games and has run large tournaments, software like this just makes my life way harder because the TO has to require not just video recording, but also audio recording now of every person's POV just to verify that they are not cheating.
There is ABSOLUTELY a market for coaching and statistical analysis in esports, and many esports teams (at least C9, Immortals, and TSM to my knowledge) hire/contract engineers to build out data analysis systems to gain advantages. You need to focus on the outside of the game learning process - maybe even something to analyze your recordings (which already exists for CS:GO, and is way more useful than what this does).
Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers
#116I'm currently using Gosu.ai in LoL ...it does provide some in-game commentary, basic strategy while events occur in the game. It does try to identify the "strongest" player on either side as the game progresses. I don't think this is crossing the line and could be helpful to new players. Crossing the line would be something like "Ezreal has 194 health remaining, your ult can finish him." There are other plugins that…
Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers
#117Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers
#118Does this provide real time "coaching"/suggestions during the game for League? I remember there used to be this application called "bwcoach" for Starcraft Broodwar, that would yell at the player if he's not building enough workers, not spending enough resources, not scouting, etc. The capabilities of your League app seem to be easily accessible via multiple other apps (porofessor, op.gg, League client itself), and du…
As you mentioned, some of our features are already accessible via some other applications but we aim to provide more comprehensive suggestions.
Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers
#119As far as I know there are three types of player versus player (PVP) games: slow paced strategy games (Pokemon), fast paced strategy (Starcraft, League of Legends), action games (Call of Duty, Halo, Fortnite). For the first type of game, having a tool to teach the best strategies makes sense. For the latter two, not so much. From personal experience, fast paced strategy and action games just require a ton of practice…
I disagree, at least for fast paced strategy. For instance in Age of Empires 2, the best way to improve is to look at a replay of your games, and analyse what went wrong. Stuff like "my economy was idle because I was focusing on the fighting" is much more flagrant then, during the game you often think it was just a few seconds, when in reality it could be a whole minute. I could see a lot of value in having an assist…
You're making this sound easy, but in reality it's very complicated.
How to you measure how much someone is fighting? What if they're playing a very aggressive style? What if the opponent is turtling?
What is "too much" resource float? What time period should it be measured over? What if the player correctly prioritized more important tasks over spending resources?
What is a "big army" and what does "doing nothing" mean? What if they're playing a passive style? What if they're actively roaming the map but not fighting?
Etc.
I have tried to create an analysis tool that does similar things for StarCraft 2, and it's extremely difficult because of how variable and contextual everything is.
It's easy for humans to look at these things and interpret the situation. It's way harder to create rules that accurately reflect human interpretation.
Re: Launch HN: Senpai.gg (YC S21) – Personal gaming coach for PC gamers
#120Earlier quoted context omitted.
But cheating can happen (and be prosecuted) outside of eSports. The founders should be careful.
prosecuted, lmao