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The Rocks and Minerals of Minecraft

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Re: The Rocks and Minerals of Minecraft

#41

For a while I would work as a coder during the day, and in the evening I would work in the mines, for my son. "Dad we need more iron ore. Dad, make sure the furnaces have coal in them." Eventually my kid worked out that you can build generators, effectively coding it in MC bricks and providing infinite resources. Probably the first time he's coded something, he just doesn't know it. This made my evenings a bit less m…

A good creeper farm can provide thousands of powder very quickly. You just need to "code" it the right way to break the mob cap.

Iron is probably the easiest mineral to get. Even a small iron farm on the starting chunks, will get you hundreds of bars per hour, as it never stops working there, even if you're away. Carts are great to distribute materials around or to collect them, not to just carry them around.

Re: The Rocks and Minerals of Minecraft

#42

My daughters love to play Minecraft with me. My youngest one collects Pets. To the point I had to ban them from the house as 7 wolfs and a dozen cats in the room is a bit much. She has many stables around the house for them. I have hitting turned off to reduce drama. So same one will leash a bunch of wolves and walk in front of older sister. Causing an accidental hit and wolves then proceed to eat the sister. The old…

That's wholesome.

I used to play a lot with my niece. I can't wait to have my own children to play with them. It's so full of possibilities. Not many games are this entertaining and educational at the same time. Even though it depends very much on how you play it.

Re: The Rocks and Minerals of Minecraft

#43
post #25

For a while I would work as a coder during the day, and in the evening I would work in the mines, for my son. "Dad we need more iron ore. Dad, make sure the furnaces have coal in them." Eventually my kid worked out that you can build generators, effectively coding it in MC bricks and providing infinite resources. Probably the first time he's coded something, he just doesn't know it. This made my evenings a bit less m…

I'm in the opposite situation. I setup a Minecraft server and outsourced the hard work to my kids. They are toiling away for a couple of hours most days building all kinds of elaborate structures. I just drop in to say a few words of appreciation and go mining in search of diamonds. They do cajole me into hunting food for them sometimes though.

Really prepping them for office life and working as an individual contributor with this approach

Re: The Rocks and Minerals of Minecraft

#44
post #41

For a while I would work as a coder during the day, and in the evening I would work in the mines, for my son. "Dad we need more iron ore. Dad, make sure the furnaces have coal in them." Eventually my kid worked out that you can build generators, effectively coding it in MC bricks and providing infinite resources. Probably the first time he's coded something, he just doesn't know it. This made my evenings a bit less m…

A good creeper farm can provide thousands of powder very quickly. You just need to "code" it the right way to break the mob cap. Iron is probably the easiest mineral to get. Even a small iron farm on the starting chunks, will get you hundreds of bars per hour, as it never stops working there, even if you're away. Carts are great to distribute materials around or to collect them, not to just carry them around.

Once you have a good Creeper farm you suddenly have the problem of there not being any kind of sand farm in the base game AFAIK. You can dig up a desert to get a big supply, but even that will get consumed by a constantly running TNT factory.

Re: The Rocks and Minerals of Minecraft

#45

Earlier quoted context omitted.

you can make a creeper farm to automate gunpowder, that part is easy. the hard part is that sand isn't renewable. a lot of tech servers (scicraft being the biggest) just use tnt duping to do it until mojang makes sand renewable. i think that's the only "cheating" they do and it's kinda understandable cause otherwise it's impossible to get a lot of tnt.

> the hard part is that sand isn't renewable If you've opened The End, there's a way to use the End Portal to duplicate sand. In one of my worlds, I have that feeding into a 32 furnace super smelter with a tree farm nearby for fuel (although I could build a carpet duper for that, actually.) https://www.youtube.com/watch?v=wfeGyXJOCBw

If you dupe carpet you can use it as fuel (3 carpets per smelt item) so it's quite inefficient. Still, as an unlimited item... As long you can supply the super smelter quick enough with fuel efficiency isn't that important.

Re: The Rocks and Minerals of Minecraft

#47
post #41

Earlier quoted context omitted.

A good creeper farm can provide thousands of powder very quickly. You just need to "code" it the right way to break the mob cap. Iron is probably the easiest mineral to get. Even a small iron farm on the starting chunks, will get you hundreds of bars per hour, as it never stops working there, even if you're away. Carts are great to distribute materials around or to collect them, not to just carry them around.

Once you have a good Creeper farm you suddenly have the problem of there not being any kind of sand farm in the base game AFAIK. You can dig up a desert to get a big supply, but even that will get consumed by a constantly running TNT factory.

But there are enough deserts. With a couple efficiency 5 shovels you can fill a full inventory of shulkers in less than 10 min.

Re: The Rocks and Minerals of Minecraft

#48

For a while I would work as a coder during the day, and in the evening I would work in the mines, for my son. "Dad we need more iron ore. Dad, make sure the furnaces have coal in them." Eventually my kid worked out that you can build generators, effectively coding it in MC bricks and providing infinite resources. Probably the first time he's coded something, he just doesn't know it. This made my evenings a bit less m…

Minecarts get to be more useful when you want to travel long distances without having to touch the controls. TNT... personally, I've never found a use for it.

With piston bolts [0] travelling long distances got even faster. They push the minecart forward at redstone tick speeds and are server side so they're really efficient.

But there was a faster way with a machine called "ender pearl cannon" [1]. I don't know if they still work though. They're quite complex to build but allowed to travel tens of thousands blocks very precisely in less than a minute.

[0] https://www.youtube.com/watch?v=CGcGU9ay9io [1] https://www.youtube.com/watch?v=_eOIVPQYOt8

Re: The Rocks and Minerals of Minecraft

#49
post #25

Earlier quoted context omitted.

I'm in the opposite situation. I setup a Minecraft server and outsourced the hard work to my kids. They are toiling away for a couple of hours most days building all kinds of elaborate structures. I just drop in to say a few words of appreciation and go mining in search of diamonds. They do cajole me into hunting food for them sometimes though.

Really prepping them for office life and working as an individual contributor with this approach

i sense an opportunity for “My first timesheet“.

Re: The Rocks and Minerals of Minecraft

#50
post #8

Earlier quoted context omitted.

Minecarts really are useful only to transport creatures around, and to distribute stuff from and to furnaces.

Right but you can find these abandoned mines with nicely laid out track along the whole length. The game sort of suggests that you should do that too? But basically if you don't find enough iron in a given length of cave, you can't have tracks all the way.

The iron to track conversion ratio is pretty efficient though - so I don't know how often you'll find an area devoid enough of iron to be building at a loss... That all said if you're laying a continuous path while spelunking you'll probably manage it.
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