Live data from Hacker News

0 A.D. Alpha 25: Yaunā

play0ad.com

21–29 of 29 posts

Re: 0 A.D. Alpha 25: Yaunā

#21
I liked it a lot, however to me after the earliest scenarios it becomes really hard even at lowest difficulty levels, so I pretty much gave up on it until the low difficulty lower levels become playable by non gamers like me.

A very different, way simpler, but easier and still enjoyable game is Megaglest. https://en.wikipedia.org/wiki/MegaGlest

The homepage seems dead these days though. I hope they didn't abandon the project.

Re: 0 A.D. Alpha 25: Yaunā

#22
post #17

I should give it a try again, last time the AI beat me so badly every try...

This is one of the nice things about this game: that it challenges your sense of time value. If you stay in your base and keep expanding without attacking, the AI exponentially grows and takes over easily. But if you sacrifice resources to destroy more resources from the opponent, it will almost feel easy to play.

That's the problem I have with some of these games: they almost always think you want to play as a soldier rather than as an engineer.

Re: 0 A.D. Alpha 25: Yaunā

#24
post #16

Can someone recommend a game that has challenging AI? An example would be Starcraft 2.

Challenging how? SC2's inbuilt AI is pretty predictable - at harder levels it can only compete because it:

(a) has advantages the player does not (b) has an APM beyond what most players do

Which is standard for video game AI but you highlight SC2's AI as if it is relatively standout.

Re: 0 A.D. Alpha 25: Yaunā

#26

I liked it a lot, however to me after the earliest scenarios it becomes really hard even at lowest difficulty levels, so I pretty much gave up on it until the low difficulty lower levels become playable by non gamers like me. A very different, way simpler, but easier and still enjoyable game is Megaglest. https://en.wikipedia.org/wiki/MegaGlest The homepage seems dead these days though. I hope they didn't abandon the…

It's down just for a few days now during server upgrades, give it a couple more days, please. ;-)

Re: 0 A.D. Alpha 25: Yaunā

#27

This is one of my favorite games. It's what AOE III should have been. I still think there should be some kind of Kaggle competition for training AI on this game.

I actually love AoE III but never did much with 0AD. Does it have much of a multiplayer scene? Are there any sites to look at good build orders. I might have to try it again.

I liked AOE III, as well, it's just that when it came out I was hoping for AOE II but in 3D, but instead got a game that was a bit different but still good in its own way. 0AD feels like AOE II but in 3D to me.

I just play with friends and sometimes against the AI, so I haven't checked out the multiplayer scene. It looks like there are several build order YouTube videos and threads on Wildfire's forums, though.

Re: 0 A.D. Alpha 25: Yaunā

#28
post #2

We always see Hellenized / Romanized versions of other lands (e.g. "Persia", "India", "Africa") so it's nice to see the release nickname reference the eastern name for Ionia.

Yavana¹ is the standard word for Greeks in Indian languages. Heliodorus pillar is a great example of a Greek in India calling himself Yona².

[1]: https://en.wikipedia.org/wiki/Yona [2]: https://en.wikipedia.org/wiki/Heliodorus_pillar

Re: 0 A.D. Alpha 25: Yaunā

#29
post #24
post #16

Can someone recommend a game that has challenging AI? An example would be Starcraft 2.

Challenging how? SC2's inbuilt AI is pretty predictable - at harder levels it can only compete because it: (a) has advantages the player does not (b) has an APM beyond what most players do Which is standard for video game AI but you highlight SC2's AI as if it is relatively standout.

I can understand you being good at the game and not finding its AI challenging, but I'm surprised you don't find SC2's AI standout. Compare it to, say, SC1's AI. Or, other games I know well, like, AoE II, Zero-K, Men of War, Combat Mission. It's a qualitative difference for me.
Post reply on HN