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The HTML5 boom is coming. Fast

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Re: The HTML5 boom is coming. Fast

#41
post #20
post #13

Earlier quoted context omitted.

He is implying that new content (including games) will be created in HTML5 using Canvas and JS instead of in Flash. While google has made a tool that can convert some content from Flash to HTML5 automatically (Swiffy), it only supports very old Flash content.

I've always wondered how games written with javascript on canvas would handle cheating since you can type javascript code into the web page you are currently looking at. Adobe also has a tool for converting Flash to Canvas: http://labs.adobe.com/technologies/wallaby/

If you write the javascript code inside an anonymous function, outside code by the user can't interact with it.

However, the user can still use javascript to manipulate the dom, and hence the canvas (I think).

Re: The HTML5 boom is coming. Fast

#42
post #35

“I think the disappearance of Flash is closer than people think,” ABI senior analyst Mark Beccue said in a press release accompanying the data. This is from the mouth of someone who doesn't really understand what Flash is, apparently. HTML5 may dethrone Flash as the defacto video delivery system. But, to say HTML5 completely obliterates Flash is...kinda hyperbolic in a way.

I think video will remain one of the last applications of Flash on the web, because there is no way to implement DRM in HTML5. What's interesting is that even the latest video chat applications by Facebook and Google do not use Flash but their own proprietary plugins (though Google aims to replace this by standard web technologies).

What other use cases are there for Flash (let's say in one year, when HTML5 capable browsers will be the default for everyone and their grandma)?

Re: The HTML5 boom is coming. Fast

#43
post #32

The iOS and Android browsers have laughable HTML5 support. On paper they may seem OK, but implementations are highly buggy at best. (Speaking from the perspective as an HTML5 game dev.) WP7 might be the first to have a good default browser for HTML5, and that kind of dumbfounds me. Get on the ball, Apple and Google. I know it's in your best interests to keep the more powerful stuff out of your mobile browsers, but th…

Totally possible that when you get down and dirty with games they are not great, but from the perspective of a general web dev they are awesome and let you do any of the standard things you'd want to on the desktop side with ease (again, talking about regular web apps here, not games).

Re: The HTML5 boom is coming. Fast

#44
post #42
post #35

“I think the disappearance of Flash is closer than people think,” ABI senior analyst Mark Beccue said in a press release accompanying the data. This is from the mouth of someone who doesn't really understand what Flash is, apparently. HTML5 may dethrone Flash as the defacto video delivery system. But, to say HTML5 completely obliterates Flash is...kinda hyperbolic in a way.

I think video will remain one of the last applications of Flash on the web, because there is no way to implement DRM in HTML5. What's interesting is that even the latest video chat applications by Facebook and Google do not use Flash but their own proprietary plugins (though Google aims to replace this by standard web technologies). What other use cases are there for Flash (let's say in one year, when HTML5 capable b…

DRM will be obsolete, because there's no consumer demand for it.

Re: The HTML5 boom is coming. Fast

#45
post #24

Earlier quoted context omitted.

I love this behavior actually. Besides the fact that Flash has had years to get fullscreen right, I've yet to have it worked 100% as expected and I might as well light myself on fire as try to use it in Linux. (With HTML5 ) I can easily get the video to go fullscreen in the window (as is the behavior of "fullscreening" video in Chrome) which is nice because I can have a video play and not have to have my browser wind…

[deleted]

From the HTML5 spec: http://www.w3.org/TR/html5/video.html#video

User agents may allow users to view the video content in manners more suitable to the user (e.g. full-screen or in an independent resizable window). As for the other user interface features, controls to enable this should not interfere with the page's normal rendering unless the user agent is exposing a user interface. In such an independent context, however, user agents may make full user interfaces visible, with, e.g., play, pause, seeking, and volume controls, even if the controls attribute is absent.

User agents may allow video playback to affect system features that could interfere with the user's experience; for example, user agents could disable screensavers while video playback is in progress.

So basically, it's up to the user-agent. If you want it right now in Firefox, just right-click on the video and click "Full screen".

Re: The HTML5 boom is coming. Fast

#46
post #44
post #42

Earlier quoted context omitted.

I think video will remain one of the last applications of Flash on the web, because there is no way to implement DRM in HTML5. What's interesting is that even the latest video chat applications by Facebook and Google do not use Flash but their own proprietary plugins (though Google aims to replace this by standard web technologies). What other use cases are there for Flash (let's say in one year, when HTML5 capable b…

DRM will be obsolete, because there's no consumer demand for it.

There's tons of demand from consumers, if the consumers of your product happen to be movie studios.

Re: The HTML5 boom is coming. Fast

#47
post #44
post #42

Earlier quoted context omitted.

I think video will remain one of the last applications of Flash on the web, because there is no way to implement DRM in HTML5. What's interesting is that even the latest video chat applications by Facebook and Google do not use Flash but their own proprietary plugins (though Google aims to replace this by standard web technologies). What other use cases are there for Flash (let's say in one year, when HTML5 capable b…

DRM will be obsolete, because there's no consumer demand for it.

There's plenty of content-provider demand, though. :)

Re: The HTML5 boom is coming. Fast

#48
post #39
post #35

“I think the disappearance of Flash is closer than people think,” ABI senior analyst Mark Beccue said in a press release accompanying the data. This is from the mouth of someone who doesn't really understand what Flash is, apparently. HTML5 may dethrone Flash as the defacto video delivery system. But, to say HTML5 completely obliterates Flash is...kinda hyperbolic in a way.

So what reasons are there to use flash over HTML5, I ask myself and the HN crowd? -Video. (Mwoah, only non-WebM video, can't really count this one) -Webcam (thanks garethsprice) -Simultaneous sounds (thanks AndyJPartridge) -Cross-browser support (browsers interpreting HTML5 differently) -??? Non competitive advantages: -Games (see Angry Birds) -3D hardware acceleration (both have the same security issues exposing sha…

Cross-browser support. Getting much better, but HTML5 is still a pain to test/debug cross-browser (or, "in IE and in everything else", which is mostly what CBT comes down to)

Re: The HTML5 boom is coming. Fast

#49
post #42
post #35

“I think the disappearance of Flash is closer than people think,” ABI senior analyst Mark Beccue said in a press release accompanying the data. This is from the mouth of someone who doesn't really understand what Flash is, apparently. HTML5 may dethrone Flash as the defacto video delivery system. But, to say HTML5 completely obliterates Flash is...kinda hyperbolic in a way.

I think video will remain one of the last applications of Flash on the web, because there is no way to implement DRM in HTML5. What's interesting is that even the latest video chat applications by Facebook and Google do not use Flash but their own proprietary plugins (though Google aims to replace this by standard web technologies). What other use cases are there for Flash (let's say in one year, when HTML5 capable b…

You're trying to dilute Flash into a few "kinda necessary" features.

  * The kind of 3D coming from Flash Player 11 makes WebGL look bad.
  * Audio API?
  * How about recording via webcam (kinda important to YouTube).
  * Not sure how HTML5 stacks up against Flash in terms of handling advertising 
  (also important to YouTube), but I think Flash wins here.
  * Flex, Adobe AIR?
Oh yeah, technology also evolves.

As much as I love the concept of open web technologies, a revolving truth has become painfully clear: What you might be able to do in HTML5 tomorrow, you can do in Flash today.

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