Humble Bundle #3 is Live
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Humble Bundle #3 is Live
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Re: Humble Bundle #3 is Live
#2Screenshot: http://screensnapr.com/v/QciSbr.png
Re: Humble Bundle #3 is Live
#3I've dumped my consoles in the last year and moved to finding 'indie' game devs like these because, as the old saying goes, 'It's not about graphics, it's about gameplay'[citation needed] and I don't care how many polygons you can throw at /next big game/ it is almost invariably yet another FPS.
Re: Humble Bundle #3 is Live
#4Re: Humble Bundle #3 is Live
#5The way that they preselect an amount $1 above average is extremely clever. It appeals to people's need to see themselves as above average without costing them anything substantial. Screenshot: http://screensnapr.com/v/QciSbr.png
Re: Humble Bundle #3 is Live
#6These bundles are all great. I keep pointing them out to my non-gaming friends as much as possible. I've dumped my consoles in the last year and moved to finding 'indie' game devs like these because, as the old saying goes, 'It's not about graphics, it's about gameplay'[citation needed] and I don't care how many polygons you can throw at /next big game/ it is almost invariably yet another FPS.
Re: Humble Bundle #3 is Live
#7Linux version pays the best average amount. Is there any message?
Also the statistic don't account for people with multiple systems. Windows on the desktop for games, Linux in the desktop for development and OS X on the MacBook is not an uncommon setup for developers.
Re: Humble Bundle #3 is Live
#8Linux version pays the best average amount. Is there any message?
Or Linux users cannot assess the worth of software as they are not used to buy software.
Both probably not what you wanted to hear, and probably not the real reason. I just wanted to point out that we can project everything into the fact that Linux version pays best average amount.
Re: Humble Bundle #3 is Live
#9Linux version pays the best average amount. Is there any message?
I buy then under "Linux" because I'd like to see more Linux games, but I only very rarely actually play them under Linux. Because it's way too much of a hassle to actually do it. My reasoning is that, perhaps (and it is certainly optimistic), a greater adoption of games on Linux might make the process of getting them to work (and, similarly, the process of developing for the platform) less obnoxious.