Live data from Hacker News

Steam survey shows Linux marketshare hitting 1.0%

phoronix.com

141–150 of 363 posts

Re: Steam survey shows Linux marketshare hitting 1.0%

#141
post #122
post #74

A headline in Linux gaming circles that hasn't hit the wider circuit yet (probably because it hasn't actually been delivered yet) is that Valve are working with Battleye and EAC to get anti-cheat working on Proton for the release of the steam deck. If this happens it will be, without exaggeration, the greatest thing to ever happen to Linux gaming. I'm not expecting a massive increase overnight, but it should mean tha…

I'm a huge fan of the work Valve is doing, both in gaming hardware and Linux support, but I'm unconvinced helping game-oriented malware run on Linux is good period, let alone the "greatest thing to ever happen to Linux gaming".

Correct me if I'm wrong but my understanding is that those are anti-cheat clients that are required by many games to be able to play online. Not being able to run on Linux means the game will never see Linux adoption.

Re: Steam survey shows Linux marketshare hitting 1.0%

#142
post #74

A headline in Linux gaming circles that hasn't hit the wider circuit yet (probably because it hasn't actually been delivered yet) is that Valve are working with Battleye and EAC to get anti-cheat working on Proton for the release of the steam deck. If this happens it will be, without exaggeration, the greatest thing to ever happen to Linux gaming. I'm not expecting a massive increase overnight, but it should mean tha…

This is not a good thing...

Re: Steam survey shows Linux marketshare hitting 1.0%

#143

Steam has defiantly been putting in the work promoting Linux based developers and developing Proton (their wine package). Over the last year I've played a half dozen AAA games on Linux through steam, all of them working near perfectly. I'm surprised the Linux market share isn't higher than 1%, giving the resources they seem to be dedicating to Linux.

They're now introducing Linux based hardware, which looks set to be super-popular, called the Steam Deck. So they're definitely using the Linux work in their own products. That should give the numbers a boost.

Re: Steam survey shows Linux marketshare hitting 1.0%

#144
post #122

Earlier quoted context omitted.

I'm a huge fan of the work Valve is doing, both in gaming hardware and Linux support, but I'm unconvinced helping game-oriented malware run on Linux is good period, let alone the "greatest thing to ever happen to Linux gaming".

The alternative is requiring publishers to remove their DRM, and use Valve’s, and they (the publishers) most certainly would not do that. I’d bet that if Valve tried that, there’d be an antitrust lawsuit against them real quick. It sucks, but the alternative is getting the DRM to work on Linux, so that’s what they chose.

The arms race between game publishers and the small minority of gamers who actually cheat is harmful to everyone else. Stub the DRM APIs to usefully return nothing quickly rather than enabling voyeurs who think scanning and logging the contents of people's hard drives on their servers is acceptable.

Re: Steam survey shows Linux marketshare hitting 1.0%

#145
post #141
post #122

Earlier quoted context omitted.

I'm a huge fan of the work Valve is doing, both in gaming hardware and Linux support, but I'm unconvinced helping game-oriented malware run on Linux is good period, let alone the "greatest thing to ever happen to Linux gaming".

Correct me if I'm wrong but my understanding is that those are anti-cheat clients that are required by many games to be able to play online. Not being able to run on Linux means the game will never see Linux adoption.

The trade-off is that you have literal malware on the machine that is controlled by a third party company that most likely doesn't have their security practices up to snuff.

Re: Steam survey shows Linux marketshare hitting 1.0%

#146

Just to be fair and balanced I'm a hardcore linux user and gamer and I've tried gaming on linux and I've hit many issues. 365 games on steam and while some windows games work I've hit probably just about every possible issue you can hit with other games. Graphical artifacts, freezing, stuttering, and even full OS reboots. Sometimes I read this thread and scratch my head. I get enthusiasm for FOSS, but enthusiasm to t…

Windows and Mac are not great for productivity and not easily customisable so if I want to be productive I need to work from a Linux environment and a Linux UI.

I don't game that much and rebooting / having another dedicated machine is a PITA.

I honestly don't remember experiencing that many issues with proton or wine for that matter. Maybe having to follow a wiki or installing something and a few minor issues. Proton automated most of that.

Sure, it's not perfect but for an occasional gamer like me it's less than the hassle of rebooting.

Re: Steam survey shows Linux marketshare hitting 1.0%

#147
post #14

i’ve been using linux as my daily driver for just over a year. steam on linux has been great, and proton (wine) has been indispensable. big title games i’ve played with _no_ issues at all: * Cyberpunk 2077 (ok that has issues, but it has the same issues for windows users..) * Dying Light * Titanfall * The Division along with _many_ other indie/small games. honestly the only thing left is titles that include invasive…

Steam also has a bunch of titles with native Linux support. I believe Dying Light is one of those titles.

Re: Steam survey shows Linux marketshare hitting 1.0%

#148
post #14

i’ve been using linux as my daily driver for just over a year. steam on linux has been great, and proton (wine) has been indispensable. big title games i’ve played with _no_ issues at all: * Cyberpunk 2077 (ok that has issues, but it has the same issues for windows users..) * Dying Light * Titanfall * The Division along with _many_ other indie/small games. honestly the only thing left is titles that include invasive…

What hardware have you had that experience on? Probably going to build a new Linux box this year, and I'd like to pick hardware that's as hassle free for wine/proton as possible.

Re: Steam survey shows Linux marketshare hitting 1.0%

#149
post #35

Earlier quoted context omitted.

> Graphical artifacts, freezing, stuttering, and even full OS reboots. I have seen similar on Windows. For example when Bioshock Remastered Freezes there is no way to exit it, windows still responds, but there is no way to close the game because everything you open is hidden by it. Also the amount of Graphical glitches I encountered in Skyrim is just hilarious. DotA 2 seems to sometimes glitch out when you hit alt ta…

For this kind of situations xkill is marvelous. I've used Windows xKill [1] for years, but I can't find a download link for which you don't have to sign in... Alternatively, SuperF4 [2] looks decent, also with a separate CLI only xkill found in the github issues [3]. [1] https://www.deviantart.com/suprvillain/art/Windows-xKill-100... [2] https://stefansundin.github.io/superf4/ [3] https://github.com/stefansundin/supe…

Many tiling wm offer something like that out of the box (and KDE among the mainstream desktop managers)

Re: Steam survey shows Linux marketshare hitting 1.0%

#150
post #125

Interestingly, Linux is the dominant gaming platform. It's just that it's called Android.

Android is not exactly open, and Google Play Services is not FOSS. Its games are also mostly addictive micro-transaction-ridden trash.

> Its games are also mostly addictive micro-transaction-ridden trash.

Yeah, I'm not sure we should call the mobile crap "games".

Post reply on HN