Evil programmer's tip: avoid “easy” things (2016)
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Re: Evil programmer's tip: avoid “easy” things (2016)
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#4You may call it evil but I call it building the things that actually need to get done.
Re: Evil programmer's tip: avoid “easy” things (2016)
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#7I also worked on my own (with the exception of some nginx issues) on a feature to keep an in browser file browse up to date for all users via web sockets. This was really a view on a git repo accessed through the Gitlab api, it was a nightmare to deal with because of the way Git tracks (or doesn’t really) folders. This feature was seen to be easy and I slaved on it for days and eventually weeks because of edge cases and feature creep to no kudos or compliments. Which is fine, it’s my job.
It matters, I think, not if the task is easy or hard but if management/product view something as easy or hard.
Re: Evil programmer's tip: avoid “easy” things (2016)
#8Re: Evil programmer's tip: avoid “easy” things (2016)
#9> Under time pressure, the scope shrinks You may call it evil but I call it building the things that actually need to get done.