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Epic Games acquires Sketchfab, a 3D model sharing platform

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11–20 of 26 posts

Re: Epic Games acquires Sketchfab, a 3D model sharing platform

#11
> With today’s acquisition, Epic Games is making some immediate changes. Starting today, store fees have been reduced from 30% to 12% — just like on the Epic Games Store. The company lowered commissions on ArtStation immediately after acquiring ArtStation as well.

This feels very impressive and community friendly. Buying a company and then intentionally cutting their revenues by more than half. Unreal is well poised for the future.

Re: Epic Games acquires Sketchfab, a 3D model sharing platform

#12

> With today’s acquisition, Epic Games is making some immediate changes. Starting today, store fees have been reduced from 30% to 12% — just like on the Epic Games Store. The company lowered commissions on ArtStation immediately after acquiring ArtStation as well. This feels very impressive and community friendly. Buying a company and then intentionally cutting their revenues by more than half. Unreal is well poised…

> This feels very impressive and community friendly

They just pay for prevent critique. Lets see the Sketchfab price list in the next few years.

Re: Epic Games acquires Sketchfab, a 3D model sharing platform

#13
post #8

Epic Games has been on an acquisition tear -- just in last 12 months: - SuperAwesome, child safe games - Hyprsense, facial animation - Cubic Motion, another facial animation tool - Rad Game Tools - Tonic Games, makers of Fall Guys - Reality Capture - ArtStation, artist portfolios + marketplace (usually 2D renders) - Sketchfab, artist portfolios + marketplace (usually 3D models) On each acquisition, they usually lower…

> - ArtStation, artist portfolios + marketplace (usually 2D renders)

> - Sketchfab, artist portfolios + marketplace (usually 3D models)

That is how Microsoft bought GitHub, usually developer portfolios + donation platform.

TL;DR: LinkedIn

Re: Epic Games acquires Sketchfab, a 3D model sharing platform

#14
post #8

Epic Games has been on an acquisition tear -- just in last 12 months: - SuperAwesome, child safe games - Hyprsense, facial animation - Cubic Motion, another facial animation tool - Rad Game Tools - Tonic Games, makers of Fall Guys - Reality Capture - ArtStation, artist portfolios + marketplace (usually 2D renders) - Sketchfab, artist portfolios + marketplace (usually 3D models) On each acquisition, they usually lower…

I think part of their goal is try to lower the cost to Game Development which is getting insanely expensive. It was also how they started the whole middleware / Game engine. Currently the vast majority of cost are Graphics Asset and ArtStation / Sketchfab are keys to this goal.

Although in reality the cost reduction will likely be spend elsewhere to makes things a little better. So it is either cheaper or higher quality games.

Re: Epic Games acquires Sketchfab, a 3D model sharing platform

#16

Oh noes! I hope they don't gate it behind an engine asset store. Sketchfab has some real gems, would really recommend. Only a hobby modeler myself, but I have bought assets there for hobby programming.

Even if they did, art assets (meshes, textures, and often animations) generally are very easily transferable. I don't think the Unreal Engine marketplace licensing says anything about not being able to use commercially with a different engine. Could be wrong, but when I checked a few years ago that was my impression

Re: Epic Games acquires Sketchfab, a 3D model sharing platform

#17
post #14
post #8

Epic Games has been on an acquisition tear -- just in last 12 months: - SuperAwesome, child safe games - Hyprsense, facial animation - Cubic Motion, another facial animation tool - Rad Game Tools - Tonic Games, makers of Fall Guys - Reality Capture - ArtStation, artist portfolios + marketplace (usually 2D renders) - Sketchfab, artist portfolios + marketplace (usually 3D models) On each acquisition, they usually lower…

I think part of their goal is try to lower the cost to Game Development which is getting insanely expensive. It was also how they started the whole middleware / Game engine. Currently the vast majority of cost are Graphics Asset and ArtStation / Sketchfab are keys to this goal. Although in reality the cost reduction will likely be spend elsewhere to makes things a little better. So it is either cheaper or higher qual…

> Although in reality the cost reduction will likely be spend elsewhere to makes things a little better. So it is either cheaper or higher quality games.

I agree. Photoreal asset libraries will make it a lot cheaper to finance games though, like to build your demo to get the funding could decrease radically. This is the strategy behind these acquisitions.

Re: Epic Games acquires Sketchfab, a 3D model sharing platform

#18
post #8

Epic Games has been on an acquisition tear -- just in last 12 months: - SuperAwesome, child safe games - Hyprsense, facial animation - Cubic Motion, another facial animation tool - Rad Game Tools - Tonic Games, makers of Fall Guys - Reality Capture - ArtStation, artist portfolios + marketplace (usually 2D renders) - Sketchfab, artist portfolios + marketplace (usually 3D models) On each acquisition, they usually lower…

In May of 2019 they acquired Psynoix too. There's been some good addition to Rocket League, but the micro-transactions have definitely increased/become more expensive.

Re: Epic Games acquires Sketchfab, a 3D model sharing platform

#19

> With today’s acquisition, Epic Games is making some immediate changes. Starting today, store fees have been reduced from 30% to 12% — just like on the Epic Games Store. The company lowered commissions on ArtStation immediately after acquiring ArtStation as well. This feels very impressive and community friendly. Buying a company and then intentionally cutting their revenues by more than half. Unreal is well poised…

> This feels very impressive and community friendly They just pay for prevent critique. Lets see the Sketchfab price list in the next few years.

Let's do see. Epic has a pretty hard stance on 30% being a punitive threshold for a marketplace.

Sketchfab is an enabling marketplace for creators to generate revenue on arbitrary, self-directed 3D content at crowdsourced scale. Maybe Epic pushes to 19% on those costs, but even at 12% the market effects will likely drive revenue an order of magnitude more than any fee increases could over the next few years.

Re: Epic Games acquires Sketchfab, a 3D model sharing platform

#20

> With today’s acquisition, Epic Games is making some immediate changes. Starting today, store fees have been reduced from 30% to 12% — just like on the Epic Games Store. The company lowered commissions on ArtStation immediately after acquiring ArtStation as well. This feels very impressive and community friendly. Buying a company and then intentionally cutting their revenues by more than half. Unreal is well poised…

> This feels very impressive and community friendly They just pay for prevent critique. Lets see the Sketchfab price list in the next few years.

Based on the treatment of other companies they've acquired I think your assumption will age poorly.
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