Earlier quoted context omitted.
I'm curious what you expected...all Tarkovski is like maximum artsy.
It was my first Tarkovski film and I wasn't aware of the directors style.
Chernobyl's 'stalker' subculture
71–80 of 103 posts
Re: Chernobyl's 'stalker' subculture
#72Earlier quoted context omitted.
I wonder still if much of the popularity of said stalking above is directly related to this game.
As a US resident, both the S.T.A.L.K.E.R. games and the Metro 2033 game series have fascinated me in their different style of storytelling than most "traditional" FPS games. I have to put them in the same group as the Half Life series in terms of replay enjoy-ability for the story and engagement.
Half the book reads like Dante's Inferno. Like its not supposed to be taken literally, but I'm not the right audience to get the references.
Re: Chernobyl's 'stalker' subculture
#73Website seems to be down: https://archive.is/vGC6C Anecdotally, I've visited Chernobyl and I remember seeing somewhere a few empty cans and an empty vodka bottle. Both looked pretty recent. I've also seen the bus that's photographed. There was something inside, the thing with a cardboard cover and metal rings where you can put pages inside (It's called a "classeur" in French, but I can't find how it's called in Engli…
So it’s safe … until it isn’t.
Re: Chernobyl's 'stalker' subculture
#74I'm surprised nowhere in the article does it mention the S.T.A.L.K.E.R. game series (see https://en.wikipedia.org/wiki/S.T.A.L.K.E.R .) They are loosely based on the novel, however perhaps more well known (in the US at least) than the book or movie.
The game has an interesting "meta" aspect because it incorporates the Chernobyl disaster into its storyline, twenty years after after the Chernobyl workers incorporated the novel and movie into their mythology. Real "art imitates life imitates art" stuff.
Is it only because of the game and its similarities to both novel and movie?
Re: Chernobyl's 'stalker' subculture
#75"Stalker" is my favorite film of all time and I highly recommend it.
Re: Chernobyl's 'stalker' subculture
#76Website seems to be down: https://archive.is/vGC6C Anecdotally, I've visited Chernobyl and I remember seeing somewhere a few empty cans and an empty vodka bottle. Both looked pretty recent. I've also seen the bus that's photographed. There was something inside, the thing with a cardboard cover and metal rings where you can put pages inside (It's called a "classeur" in French, but I can't find how it's called in Engli…
Pripyat is mostly safe to visit, unless if you happen upon one of the unmarked spots where they dumped irradiated equipment or spent fuel. The area is just littered with extremely dangerous bulldozers that they just kind of buried in unmarked spots. So it’s safe … until it isn’t.
Re: Chernobyl's 'stalker' subculture
#77Website seems to be down: https://archive.is/vGC6C Anecdotally, I've visited Chernobyl and I remember seeing somewhere a few empty cans and an empty vodka bottle. Both looked pretty recent. I've also seen the bus that's photographed. There was something inside, the thing with a cardboard cover and metal rings where you can put pages inside (It's called a "classeur" in French, but I can't find how it's called in Engli…
On a rather unrelated note, those binders are called "fardes à anneaux" in my dialect of French. Translating directly to "ring binders". Languages are fun
Re: Chernobyl's 'stalker' subculture
#78Earlier quoted context omitted.
It might be poor opsec to elaborate too heavily about a time you witnessed organized criminals concealing a murder.
At some point we're going to have to re-introduce the word dangerous to mean poor opsec in a non-CIA context.
Re: Chernobyl's 'stalker' subculture
#79In my mind, the first image I get at the thought of radioactivity is how a cloud chamber is affected by it [1]. Imagine that, except everything around you, all the time, much more violently.
Yeah, no thanks.
Re: Chernobyl's 'stalker' subculture
#80Earlier quoted context omitted.
The game has an interesting "meta" aspect because it incorporates the Chernobyl disaster into its storyline, twenty years after after the Chernobyl workers incorporated the novel and movie into their mythology. Real "art imitates life imitates art" stuff.
I don't understand why people associate Roadside Picnic with Chernobyl and what happenned there.. Is it only because of the game and its similarities to both novel and movie?
The game just expanded that connection, mashing up Chernobyl history and Stalker/Picinic details, and brought it to the western gamer audience.
If part of Australia was overrun by biker gangs I'm sure people would start calling it the Max Max zone. Same thing.