Seeing the concept become adopted in modern video games over the last couple generations has been an absolute joy. I look forward to replaying games and seeing the progression of the field.
Just look at the difference from
Gears of War -> Arkham Asylum -> Mass Effect -> Dragon Ball FighterZ -> Fortnite
That's all the same engine. And it shows the shift from the "old way" to physically based techniques.
On Playstation, you can show a similar progression
Uncharted 1 -> Uncharted 2 -> Uncharted 3 -> Last of Us -> God of War -> Uncharted 4 -> Last of Us 2
PBR really starts showing up in U3 and Last of Us, but kicks off big time in God of War on the PS4.