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Valve Steam Deck

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Re: Valve Steam Deck

#491
post #44

There’s obviously a lot of people who like playing games in a more mobile format, as evidenced by the huge popularity of the Switch Lite / mobile gaming. Giving the PC games market access to that form factor seems, on its face, like an extremely good move. But we’ve seen products like this before — the NVIDIA Shield, for one. Pretty cool piece of tech, but didn’t exactly start a revolution. I guess the question becom…

I think a better question is will games traditionally built for PC's hold up on a mobile device? Mostly I'm thinking about controller vs keyboard+mouse. Typically you have more controls available on PC and when I play the same game on PC I am complete garbage at it because I'm used to controller, maybe I'm too old though.

Valve has been pushing their Steam Controller for quite some time now, it sits squarely in the no man's land between clear success and total failure. The core audience of this new product will know quite well what to expect.

Re: Valve Steam Deck

#492

Earlier quoted context omitted.

The thing about Valve's record with hardware is that the products aren't bad , just extremely niche. If this thing really can play most of most people's Steam games in a Switch-like form factor with a standard gamepad layout, I think it stands to be a hit in a way their past hardware attempts weren't. It's also an interesting counterpoint to all the streaming services popping up these days. PC game streaming to mobil…

I'd argue the Steam controller was kinda bad. But more in concept than execution. The touch pads were just not a good replacement for a thumbstick or a D-pad But I agree with what you're saying. If this thing is actually good, it could have some real mainstream appeal.

I felt completely differently, the Steam Controller is my favorite one by far. The touch pads make so much sense for a lot of games, and you still have the analog stick for the rest.

Re: Valve Steam Deck

#493
post #412

I bought a gaming PC years ago, and I hate booting it up to play my Steam library, because of the constant, unending updates. Didn't turn on your PC for a week? Enjoy a 45-minute wait while Steam downloads and installs yet another giant update, preventing you from playing anything until it's done. If this is going to be like that, I'm out. Even though a device like this is what I've been looking for.

That is configurable, from within Steam. You can install updates on demand if you'd like to only update prior to playing. If you're not wanting updates at all, just keep it in offline mode until you need to go back. It's even adjustable per-game: you can keep your THICC titles to update on demand and the lightweights to keep updating as needed.

Re: Valve Steam Deck

#494
This is great because there is only one platform to program for. The previous Steam Console was a big failure because it had so many different hardware configurations. This could be awesome!!!

Re: Valve Steam Deck

#496
post #402

Impressions: * 1.47 pounds is 666g, versus the Switch’s 398g (with Joy-Con attatched). 67% heavier. * I do like that the two people I can see on the landing page both appear to be female, and not overtly "models" at that. I don’t want to read into whether this implies anything about what the marketing for this system might be — rather, I just like that we’re seeing a further erosion of the video-games-as-boys-club tr…

An excessively negative take, why? 1.5 pounds is what the 2010 iPad weighed, people managed to use it just fine. As for visual appeal, who knows? PC gamer aesthetics seem to be oriented around dotting your CPU case with the most gauche RGB lights Amazon dropshippers have to offer. At least this is more toned down than say, a comparable Alienware product.

Experience! Every portable gaming PC and piece of Valve hardware have flopped. This is a "We have tons of money and are still committed to hardware" release, not a success story.

Re: Valve Steam Deck

#499

Earlier quoted context omitted.

The thing about Valve's record with hardware is that the products aren't bad , just extremely niche. If this thing really can play most of most people's Steam games in a Switch-like form factor with a standard gamepad layout, I think it stands to be a hit in a way their past hardware attempts weren't. It's also an interesting counterpoint to all the streaming services popping up these days. PC game streaming to mobil…

I'd argue the Steam controller was kinda bad. But more in concept than execution. The touch pads were just not a good replacement for a thumbstick or a D-pad But I agree with what you're saying. If this thing is actually good, it could have some real mainstream appeal.

Steam controller definitely took a minute to get used to..now it's the best controller of all time.

Steam chords are brilliant. If you have a steam controller and don't know about steam chords, go look it up. Life changing.

Re: Valve Steam Deck

#500
post #44

There’s obviously a lot of people who like playing games in a more mobile format, as evidenced by the huge popularity of the Switch Lite / mobile gaming. Giving the PC games market access to that form factor seems, on its face, like an extremely good move. But we’ve seen products like this before — the NVIDIA Shield, for one. Pretty cool piece of tech, but didn’t exactly start a revolution. I guess the question becom…

It's interesting timing because the Switch Oled edition was just announced with no bump in power. So if you want a capable handheld with access too all the indies which will play games much better than your switch... here you go. And you can still keep your switch for nintendo exclusives because they've just made it clear that they're not upgrading the switch in a worthwhile way for at least a year. I would say this…

I'm guessing you could run Breath of the Wild better on the Steam Deck with CEMU emulation than the Nintendo Switch.
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