I think the worst UI is simply the Teams one, because it presents as an app volume control but then simply controls the global device volume . Fuck off, you are not the only app running. But that comes second to the microphone gain control, which Teams similarly exerts unilateral control over - only this time through an automated algorithm that for some microphone types just ends up muting them entirely. It's wild, y…
Alas Teams is far from the only app to control the global volume, and it doesn't happen only in Windows.
The worst volume control UI in the world (2017)
451–460 of 490 posts
Re: The worst volume control UI in the world (2017)
#452Earlier quoted context omitted.
Do your headphones have volume control? If you're not sure, you should check. It's likely much less painful than that sounds.
No, I have simple ones by design. I don't need my earbuds launching me into a cardio workout or a meditative breathing session if I touch them in the wrong spot. (Looking at you, Samsung.)
Re: The worst volume control UI in the world (2017)
#453This is the new volume control in windows 11 (some insider version they've randomly thrown at me): https://imagizer.imageshack.com/img922/786/aIfxKh.png It's atrocious. No slider, clicking on it "blips" the speakers so you can hear how loud it is. You have to hover pointer on top of it which enlarges the green circle by about 10% to show "Hey, you're hovering me, in case you missed it!" and then scroll so the the tin…
Everywhere I look: Windows, Android, websites, mobile apps... it's all so terrible. Confusing interfaces (indecipherable icons with no text), ridiculously small or ridiculously large text (either I can't read it without zooming or so large that it fits 3 lines in a 15" screen), endless whitespace, no visual feedback about how to interact with the interface, such as what is clickable or not, etc.
I chalk this up to designers not giving a rat's ass about actually designing their interfaces carefully and thoughtfully, and simply optimising for one things: looking good on screenshots. If you think about it it explains everything about this.
Re: The worst volume control UI in the world (2017)
#454Earlier quoted context omitted.
I was grading an online exam yesterday. You're lucky. This program used an SPA. The core workflow is hidden and split over multiple "tabs". Tabs include: question, given answer, score awarded. That's right, none of those are available simultaneously. Yes, 70% of its window goes unused when full-screen. Going through all students can be done in (at least) two ways. In the first, you can press a button to proceed to th…
Could this by any chance be Blackboard [1]? [1] https://www.lawyersgunsmoneyblog.com/2014/01/christ-i-hate-b...
Re: The worst volume control UI in the world (2017)
#455This is the new volume control in windows 11 (some insider version they've randomly thrown at me): https://imagizer.imageshack.com/img922/786/aIfxKh.png It's atrocious. No slider, clicking on it "blips" the speakers so you can hear how loud it is. You have to hover pointer on top of it which enlarges the green circle by about 10% to show "Hey, you're hovering me, in case you missed it!" and then scroll so the the tin…
Re: The worst volume control UI in the world (2017)
#456Earlier quoted context omitted.
Pro-tip: make a second user account on your system exclusively for presentations. There's nothing more unprofessional than some stupid notification popping up during a presentation.
That's a valid workaround that shouldn't be needed. FWIW I turn off all contact apps (email, chat) entirely if it's important.
Re: The worst volume control UI in the world (2017)
#457Earlier quoted context omitted.
Teams’ notifications on Mac are an ongoing debacle. Because they are Microsoft’s own implementation, rather than using the system API, not only do they not respect DND, they also helpfully get lost behind other notifications that come in from properly designed applications. According to the Microsoft admin updates I’m subscribed to, native notifications on Mac have been in a beta channel for months, with a full rollo…
Developers stubbornly refusing to utilize the tools provided by the operating system because they think they can do it better (90% of the time they can't) is one of my greatest pet peeves. You should ONLY ever use your own engine for things like notifications if the particular OS doesn't support them (pre-10 Windows)
Re: The worst volume control UI in the world (2017)
#458Earlier quoted context omitted.
The "Enter Password" at the bottom of that page is simply great.
So without defending Lotus Notes in any way, there was a meaning to the symbols: they were defined by some oneway function from what you were typing. So you would get used to the little symbol dance, and know if and when you’d mistyped
Re: The worst volume control UI in the world (2017)
#459Earlier quoted context omitted.
It's not all roses over in Mac land either, look how terrible this icon is for "External Headphones" https://pasteboard.co/Kb9u3OY.png Apple is slipping. (Probably an oversight because of Airpod-centric thinking.)
My guess is that icons distinguish between local devices and Airplay stuff.
Re: The worst volume control UI in the world (2017)
#460Earlier quoted context omitted.
On every iPad I've seen, only the lower 3-4 (of 16) steps are normal indoor range. Even the 1st step is too loud at night. I need half-steps. Is this due to linear vs logarithmic scaling? Or are people throwing wild parties where the iPad needs to fill a room with sound?
I agree - when trying to watch something next to a sleeping partner even 1 step above muted is too loud. Annoying. I often watch Netflix muted and read subtitles because of this. I guess I need headphones. But I do really think a volume one half of the current lowest would be useful for me.