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The worst volume control UI in the world (2017)

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Re: The worst volume control UI in the world (2017)

#371

This is the new volume control in windows 11 (some insider version they've randomly thrown at me): https://imagizer.imageshack.com/img922/786/aIfxKh.png It's atrocious. No slider, clicking on it "blips" the speakers so you can hear how loud it is. You have to hover pointer on top of it which enlarges the green circle by about 10% to show "Hey, you're hovering me, in case you missed it!" and then scroll so the the tin…

Top talent on display. That's why these people earn hundreds of thousands per year, meritocracy at work.

Re: The worst volume control UI in the world (2017)

#372
post #59

Apple won this back in 1999: https://i.imgur.com/V9WQ8Gc.png

Speaking of Apple, it is more than a little frustrating that if I start driving with Google Maps, and I realise it's too quiet, the volume control changes the Ringer instead of the media volume unless I time it to be while she is speaking. Which is kind of tough if it's really quiet, and hard to catch during shorter snippets anyway. I remember on Android when the app had focus it'd always change the media volume in t…

Still think changing the volume from just being one setting and hard mute switch to the granular ringer/volume and context based approach was a mistake.

I liked I could physical switch kill my phones sound so if you were browsing Twitter or whatever on public transport you knew it would always be muted. Now if you click on a video in most apps it will just ignore the mute and start playing it at likely full volume.

The physical mute switch only seems to truly silence the ringer and the OS overrules it if it thinks you want to listen to video.

Re: The worst volume control UI in the world (2017)

#373
There is a pic with Clippy - "It looks like the music is loud. Would you like me to turn it down?"

If that is bad UI someone please tell the Android developers.

Getting real tired of the volume control warning me it's too loud and might damage my ears. It's plugged into a a damn aux jack.

Re: The worst volume control UI in the world (2017)

#374
post #36

I think the worst UI is simply the Teams one, because it presents as an app volume control but then simply controls the global device volume . Fuck off, you are not the only app running. But that comes second to the microphone gain control, which Teams similarly exerts unilateral control over - only this time through an automated algorithm that for some microphone types just ends up muting them entirely. It's wild, y…

I literally had to install a virtual microphone device with a fake driver and make teams use that - otherwise it would keep adjusting my real microphone gain despite it being perfectly fine. The virtual microphone cannot have the level adjusted at all, so teams can't do anything, but it's just SO STUPID. Just have an option to either auto-adjust or not, don't force it on everybody.

Re: The worst volume control UI in the world (2017)

#375
Spotify volume is bad. I use a traditional mouse with a traditional scroll where where scrolling down moves the scroll bar down which moves the viewpoint down.

On say youtube, scrolling down on the volume control reduces the volume.

On spotify (well the webplayer anyway), scrolling down increases the volume.

Re: The worst volume control UI in the world (2017)

#376

Earlier quoted context omitted.

Teams’ notifications on Mac are an ongoing debacle. Because they are Microsoft’s own implementation, rather than using the system API, not only do they not respect DND, they also helpfully get lost behind other notifications that come in from properly designed applications. According to the Microsoft admin updates I’m subscribed to, native notifications on Mac have been in a beta channel for months, with a full rollo…

You would think its better on windows, but it's not. The notifications ignore the global notification settings and pop up even when you only allow notifications with priority. And they are using their own implementation as well

I see there is a setting in teams for using windows' notification vs using teams' notifications. I haven't tried it, so it probably doesn't actually work, but I figured I'd point it out.

Re: The worst volume control UI in the world (2017)

#377

This is the new volume control in windows 11 (some insider version they've randomly thrown at me): https://imagizer.imageshack.com/img922/786/aIfxKh.png It's atrocious. No slider, clicking on it "blips" the speakers so you can hear how loud it is. You have to hover pointer on top of it which enlarges the green circle by about 10% to show "Hey, you're hovering me, in case you missed it!" and then scroll so the the tin…

And I bet it still uses a linear rather than logarithmic scale. Can't even do audio right.

Re: The worst volume control UI in the world (2017)

#378

This is the new volume control in windows 11 (some insider version they've randomly thrown at me): https://imagizer.imageshack.com/img922/786/aIfxKh.png It's atrocious. No slider, clicking on it "blips" the speakers so you can hear how loud it is. You have to hover pointer on top of it which enlarges the green circle by about 10% to show "Hey, you're hovering me, in case you missed it!" and then scroll so the the tin…

please, tell me this is a joke! what's wrong with a good ol' slider? I honestly don't know what these people are thinking...

Re: The worst volume control UI in the world (2017)

#379

This is the new volume control in windows 11 (some insider version they've randomly thrown at me): https://imagizer.imageshack.com/img922/786/aIfxKh.png It's atrocious. No slider, clicking on it "blips" the speakers so you can hear how loud it is. You have to hover pointer on top of it which enlarges the green circle by about 10% to show "Hey, you're hovering me, in case you missed it!" and then scroll so the the tin…

Huh. For me, on build 22000.65, that’s a normal full-sized slider.

I’ll file a bug just in case it’s not already known.

Re: The worst volume control UI in the world (2017)

#380
post #239

Earlier quoted context omitted.

That's commonplace in audio production programs/plugins actually.

It is, and it kind of sucks. Worse yet: in different VST plugins, for instance, sometimes you're supposed to click the knob and drag up and down, sometimes you're supposed to move the mouse in a circle as if you were rotating the knob.

Yep,every VST seems to be a learning exercise. But the variety of layouts and colours can also be inspiring. That said, the most garish were rarely keepers.
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