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The worst volume control UI in the world (2017)

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Re: The worst volume control UI in the world (2017)

#221

I think the worst volume control is on Mac OS Big Sur... the missing Volume Icon In Menu Bar. A second close is the volume controls on the MacBook Pro touch bar. Fairly subpar (push-and-hold).

You do know you can just drag the volume icon from the control center back to the menu bar, right?

And the Touch Bar volume controls are probably the nicest UX on a Touch Bar, since it allows to change the volume quite fast with a simple drag & slide.

Re: The worst volume control UI in the world (2017)

#222

One of my ‘favorites’ is Tesla’s model 3 volume control. One simple physical roller, what could go wrong? Well, if you’re trying to turn down some music to hear a navigation prompt, it actually turns down the navigation volume instead. One can actually turn the navigation volume completely off without realizing it, and now not only is your music still loud, you’ll probably miss your next turn as well.

As always, there's an XKCD[6] for that. Albeit for the phone, but same idea. Would be nice if the side buttons controlled ringer volume only when the phone is either locked or on the home screen. If I'm in an app of any sort, chances are the volume I want to adjust is the media, not the ringer! [6] https://xkcd.com/1884/

On iOS I’ve configured the buttons to always change media sound, not the ringer because of this.

Re: The worst volume control UI in the world (2017)

#223
post #33

Clippy may be a joke, but my phone actually does this (and yours likely does too). In principle, if my headphone volume was actually loud enough to damage my hearing, I'd like to be told about it, but a given reality is the volume setting doesn't produce the same loudness with different headphones, which usually results in an inconvenience when my headphones aren't actually very loud.

I have this cheap small Bluetooth speaker that's not very loud but it's fine enough to use in the bathroom when I'm showering and doing stuff. I just need to keep it at 100% to actually hear it properly. However, at some point Apple decided that this speaker was actually a pair of headphones and there's a "feature" in iOS that can't be disabled that automatically lowers your headphone volume from 100% to 50% if it thinks you've been listening to music too long for too loud. It doesn't actually know what volume the speaker is outputting and it will do it even if the Bluetooth speaker is in another room behind a closed door.

It was quite annoying to randomly get your volume cut in half because iOS decided that you'd had enough. Luckily these days you can reclassify Bluetooth devices, so I made this speaker to be recognised as a speaker, which stops it.

Re: The worst volume control UI in the world (2017)

#224
post #222

Earlier quoted context omitted.

As always, there's an XKCD[6] for that. Albeit for the phone, but same idea. Would be nice if the side buttons controlled ringer volume only when the phone is either locked or on the home screen. If I'm in an app of any sort, chances are the volume I want to adjust is the media, not the ringer! [6] https://xkcd.com/1884/

On iOS I’ve configured the buttons to always change media sound, not the ringer because of this.

Never fails. I complain about something, and it turns out there's an option that'll handle it.

Thanks. I just did the same. Not sure why I didn't see that before.

Re: The worst volume control UI in the world (2017)

#225

Earlier quoted context omitted.

I'm going to pre-emptively defend Tesla here, since they are usually the canonical touch screen example - Tesla cars have a volume thumbwheel on the steering wheel.

What about the passengers? :-)

A passenger using a touchscreen doesn't normally cause distracted driving.

Re: The worst volume control UI in the world (2017)

#226
post #102

I find Apple's suggestion to use Siri to control the volume on the AirPods Pro [0] to be worse than some of the ideas on that page. The idea of having a spoken conversation in public in which I must request a volume change via a branded AI (and then repeat that request multiple times if necessary to reach my desired volume) just feels humiliating. [0] "To change the volume, say 'Hey, Siri,' then say something like 'T…

Not as humiliating as on Android, so there's that.

Re: The worst volume control UI in the world (2017)

#227
post #102

I find Apple's suggestion to use Siri to control the volume on the AirPods Pro [0] to be worse than some of the ideas on that page. The idea of having a spoken conversation in public in which I must request a volume change via a branded AI (and then repeat that request multiple times if necessary to reach my desired volume) just feels humiliating. [0] "To change the volume, say 'Hey, Siri,' then say something like 'T…

I just reach into my pocket and press the physical buttons on the phone. Works pretty well. I do wish there was a way to do it by touching the headphones though. I held off on buying AirPods for a few years mostly for that reason.

But you still ended up buying them? I didn't know it's not possible, glad I went with Jabra Elite Active instead. Cannot imagine trying to muck around with that crap while out running.

Re: The worst volume control UI in the world (2017)

#229

Those are still all better than mobile phones that have a dozen "volumes" and when you press the volume up when a video is just starting you might get lucky and lower the media volume, or you might have missed it for one microsecond and now you are stuck on ring or alarm or whatever volume while the video plays.

You can disable changing the ringer volume with the buttons. Then the volume buttons only ever control the media volume for apps, videos, etc. It’s so much nicer.

It’s in Settings > Sounds & Haptics > Change with Buttons.

I never want to change the ringer volume. I just set it to maximum in Settings and use the physical vibrate switch when I want silence.

Re: The worst volume control UI in the world (2017)

#230
post #208

Earlier quoted context omitted.

Teams’ notifications on Mac are an ongoing debacle. Because they are Microsoft’s own implementation, rather than using the system API, not only do they not respect DND, they also helpfully get lost behind other notifications that come in from properly designed applications. According to the Microsoft admin updates I’m subscribed to, native notifications on Mac have been in a beta channel for months, with a full rollo…

To add insult, the notifications are a separate window on macOS. So when you use cmd+tab to switch _to_ Teams, you might end up in that notifications window. Even when there are no Teams notifications, that window remains. This is very painful when in full-screen mode, as cmd-tabbing to Teams simply doesn’t work. I’m on the beta where you can switch to native notifications, but they’ve only implemented that (poorly)…

It makes me wonder how they manage to get it so wrong. Is there nobody at Microsoft who uses teams that they can ask for UX feedback? Does all the user feedback they collect go straight to the bin?
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