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The worst volume control UI in the world (2017)

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Re: The worst volume control UI in the world (2017)

#102
I find Apple's suggestion to use Siri to control the volume on the AirPods Pro [0] to be worse than some of the ideas on that page. The idea of having a spoken conversation in public in which I must request a volume change via a branded AI (and then repeat that request multiple times if necessary to reach my desired volume) just feels humiliating.

[0] "To change the volume, say 'Hey, Siri,' then say something like 'Turn down the volume.'" -- https://support.apple.com/en-us/HT212203

Re: The worst volume control UI in the world (2017)

#104
post #102

I find Apple's suggestion to use Siri to control the volume on the AirPods Pro [0] to be worse than some of the ideas on that page. The idea of having a spoken conversation in public in which I must request a volume change via a branded AI (and then repeat that request multiple times if necessary to reach my desired volume) just feels humiliating. [0] "To change the volume, say 'Hey, Siri,' then say something like 'T…

Does seem odd they couldn't have squeezed another switch in there, or let you lower volume with the switch in one ear and raise it with the switch in the other ear.

Re: The worst volume control UI in the world (2017)

#105
post #102

I find Apple's suggestion to use Siri to control the volume on the AirPods Pro [0] to be worse than some of the ideas on that page. The idea of having a spoken conversation in public in which I must request a volume change via a branded AI (and then repeat that request multiple times if necessary to reach my desired volume) just feels humiliating. [0] "To change the volume, say 'Hey, Siri,' then say something like 'T…

"Please drink verification can" doesn't sound too far-fetched now, does it?

Re: The worst volume control UI in the world (2017)

#106
post #43
post #36

I think the worst UI is simply the Teams one, because it presents as an app volume control but then simply controls the global device volume . Fuck off, you are not the only app running. But that comes second to the microphone gain control, which Teams similarly exerts unilateral control over - only this time through an automated algorithm that for some microphone types just ends up muting them entirely. It's wild, y…

I understand the motivation. A user might set an app's volume low and raise the system volume very high to compensate. But then audio from another program, likely Teams, might blow your ears out when it starts. In a vacuum, I like the idea, but given that the standard on Desktop is in-app volume control Teams' behavior sounds worse. In iOS I've never seen an in-app volume control (I assume its forbidden) and all volu…

> In iOS I never seen an in-app volume control (I assume its forbidden) and all volume adjustments affect the system volume.

Typically games will have them so you can balance out music and interface sounds relative to in-game sounds.

In my opinion a volume mixer is a requirement for a decent user experience. To reuse the game example: if I want to listen to a podcast while playing, I'd better be able to hear the podcast clearly while also hearing the important sounds from the game.

Re: The worst volume control UI in the world (2017)

#107
post #36

I think the worst UI is simply the Teams one, because it presents as an app volume control but then simply controls the global device volume . Fuck off, you are not the only app running. But that comes second to the microphone gain control, which Teams similarly exerts unilateral control over - only this time through an automated algorithm that for some microphone types just ends up muting them entirely. It's wild, y…

Just in case an MS engineer is reading these Teams gripes… On Mac, Teams does not honor system-level Do not Disturb. So when I turn off notifications during a presentation at work and my friend sends me snarky comments about our boss…

Teams’ notifications on Mac are an ongoing debacle. Because they are Microsoft’s own implementation, rather than using the system API, not only do they not respect DND, they also helpfully get lost behind other notifications that come in from properly designed applications.

According to the Microsoft admin updates I’m subscribed to, native notifications on Mac have been in a beta channel for months, with a full rollout pushed back repeatedly for no reason that I can discern.

Re: The worst volume control UI in the world (2017)

#108
post #97

Earlier quoted context omitted.

The worst is newer versions of android. You turn it up full, suddenly it's down to 3/4's full again and you have to acknowledge you want to turn it up, then turn it up again. If the headphones unplug, you gotta turn it up again. The same thing happens with brightness too. Turn it up full, suddenly, down to 3/4's again until you acknowledge yes, you really do actually want to turn your brightness up full. The first ti…

The first couple documented solutions for the volume warning on my new rooted Android phone didn't appear to have any effect. The volume warning is required by EU regulations, so it's hard to blame the OS maker for that. I do, however blame Google for increasingly trying to discourage rooting and providing facilities to app makers to prevent their apps from running on rooted devices. They could, however have implemen…

As far as I know, the audio functionality gained by rooting is no longer possible in newer android versions.

I don't understand why the concept of 'rooting'(as it applies to android) exists. I purchased my phone, with money, why in the actual fuck are there hundreds-thousands of folders and files my pocket computer will not let me touch?

I'm really tired of the 'safety before freedom' mentality that seems to exist these days. Humanity's managed to exist this long without being nanny'd and the people trying to do the nannying are also human.

Re: The worst volume control UI in the world (2017)

#109
post #85

The volume controls in Tuxguitar are legitimately worse than some posted here. To adjust the volume of a track, you choose "View > Show Instruments" and then the unlabeled first circle in each row is the volume "knob". It's a "knob" because it is basically a circle with a dot with the 6-o'clock position indicating 0 and the 3 o'clock position indicating maximum. To adjust it, you click and hold (with no visual feedba…

Circular knobs in audio contexts that don't support circular mouse movement need to not exist. If you want to have the user drag their mouse up and down, just use a vertical slider.

Re: The worst volume control UI in the world (2017)

#110
post #36

I think the worst UI is simply the Teams one, because it presents as an app volume control but then simply controls the global device volume . Fuck off, you are not the only app running. But that comes second to the microphone gain control, which Teams similarly exerts unilateral control over - only this time through an automated algorithm that for some microphone types just ends up muting them entirely. It's wild, y…

Try to zoom any document, it zooms the whole app. I'm surprised it doesn't zoom the whole operating system honestly, or change my screen resolution.
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