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Tencent deploys facial recognition to detect minors gaming at night

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Re: Tencent deploys facial recognition to detect minors gaming at night

#161

Earlier quoted context omitted.

> But then, this is a gov't that does not trust its citizens to raise their own children, or even historically to decide how many kids to have. The Chinese government is worse than most others, but not for this reason. All governments and societies make all kinds of "tyrannical" rules about raising children, in the name of limiting harm to children. This is no different. In Germany, the government does not trust pare…

> The same adults are not trusted to make the decision of buying and drinking beer. My understanding is that studies showed that drinking before a certain age (on average of course) has a high chance of causing physiological brain deterioration, but I haven’t done any recent research to see if this was still a thing. The age requirement is the government not trusting their citizens not to damage themselves.

If that's the case, then where is the crackdown on rampant underage drinking?

My college gives a presentation to freshman that essentially says "we know you're going to drink, so please drink responsibly and take care of yourself." And I personally think this is much better than telling kids to not drink underage.

It reminds me of parents who teach their kids abstinence and then are shocked to find them pregnant.

Re: Tencent deploys facial recognition to detect minors gaming at night

#162
post #99

Earlier quoted context omitted.

Absolutely, and it also depends on enforcement. If you know there is no punishment for circumventing controls, then you would do it, however if you thought that circumvention might result in the CPP knocking on your door you would think twice.

What did C Plus Plus ever do to you?

cpp isn't C++, it's the c preprocessor. Go type it in a Linux terminal if you don't believe me.

Re: Tencent deploys facial recognition to detect minors gaming at night

#163
post #144

Earlier quoted context omitted.

> The same adults are not trusted to make the decision of buying and drinking beer. My understanding is that studies showed that drinking before a certain age (on average of course) has a high chance of causing physiological brain deterioration, but I haven’t done any recent research to see if this was still a thing. The age requirement is the government not trusting their citizens not to damage themselves.

So does American football, which kids in America are expected to learn: https://www.google.com/amp/s/qz.com/1038120/over-99-of-nfl-p... Let's not assume the drinking age is anything to do with evidence.

What government, at any level, in America has a rule mandating that children learn American tackle football?

Re: Tencent deploys facial recognition to detect minors gaming at night

#164

Earlier quoted context omitted.

What did C Plus Plus ever do to you?

cpp isn't C++, it's the c preprocessor. Go type it in a Linux terminal if you don't believe me.

You are indeed correct, I was just making a joke however.

Re: Tencent deploys facial recognition to detect minors gaming at night

#165
post #9

Earlier quoted context omitted.

Tencent: "show me your face or I won't let you pay my game", me: "fine I won't play your game then" Government: "show me your face or else[1]", me: "r-right away sir" [1] https://en.wikipedia.org/wiki/Monopoly_on_violence

[flagged]

>giving the state sole legal use of violence is one of the key advancements that unlocked society's forward advancement.

The greatest economic progress occurred in the US in the 1800s when the state was tiny and anyone was free to use violence to protect their own rights.

Re: Tencent deploys facial recognition to detect minors gaming at night

#166
post #71

Earlier quoted context omitted.

Re-educate.

I think the GP comment meant, like, low-functioning autistic people. Not people who won’t conform; people who cannot . People who do not have the mental capacity to grasp and conform to social norms. I don’t think China is sending such people to re-education camps. Those camps don’t have the infrastructure required to care for such people. They only really “work” as an oubliette for able-bodied/able-minded people tha…

If a person is disabled (physically or mentally), they will be mostly confined by the family to their home for their own good and not participate in the wider society.

Re: Tencent deploys facial recognition to detect minors gaming at night

#167

Earlier quoted context omitted.

Won't the government have no qualms about eventually applying similar restrictions and enforcement mechanisms to adults?

I see that as the long-term-goal: it's quite a cliche term by now, but they are really creating sheeple, slowly breeding out the rebelliousness and independent thought to be replaced by docile, obedient worshippers of the government.

I dunno, the culture also has a strong basis of surface following the rules while getting around them in every way you can, typically way beyond a typical westerner.

I think people shouldn't underestimate the way people counter react to rules they do not like or agree with on some level.

Re: Tencent deploys facial recognition to detect minors gaming at night

#168
post #120

Earlier quoted context omitted.

> But then, this is a gov't that does not trust its citizens to raise their own children, or even historically to decide how many kids to have. The Chinese government is worse than most others, but not for this reason. All governments and societies make all kinds of "tyrannical" rules about raising children, in the name of limiting harm to children. This is no different. In Germany, the government does not trust pare…

>. All governments and societies make all kinds of "tyrannical" rules about raising children, in the name of limiting harm to children No, they objectively don't, wtf. Stop normalizing this kind of behavior

Objectively isn't a way to make your statement more powerful. Cite sources instead. Objective sources.

Re: Tencent deploys facial recognition to detect minors gaming at night

#169

What worries me is that this is at odds with Tencent's revenue model. How likely it is it that this was planned all along? Would it be possible that it's just the first step (nobody would argue about "protecting" children) to more invasive surveillance?

Also a good way to induce paying to win more, because you don't have as much time to grind.

Re: Tencent deploys facial recognition to detect minors gaming at night

#170

For context, these are China's current restrictions on gaming for minors (under age 18): - Maximum 1.5 hours of gaming on weekdays - Maximum 3 hours of gaming on weekends - No games between 10pm and 8am (note that school typically starts between 7 and 8am) South Korea has similar types of restrictions, by the way. No gaming for minors (under 16) between midnight and 6am. I think Vietnam may have something similar as…

I had no idea such laws existed. That's pretty crazy. But then, this is a gov't that does not trust its citizens to raise their own children, or even historically to decide how many kids to have. When I was a kid in America, my parents disallowed videogames in the house. No NES or Genesis for us. On the occasions I'd go over to other kids' houses and play, I had no idea what I was doing. On the one hand, this seemed…

>Obviously, it's disgusting for the gov't to do anything along these lines with facial recognition of minors who should be even more protected from surveillance than the adult public.

System is linked and processed by data from public security, i.e. government which has more right to bio data than aggressive harvesting by public companies, which PRC is actively cracking down on. In terms of data policies, that's about as reasonable as can be expected and more protection most in the west is expected to receive.

This isn't even a blanket game ban, no different than gov setting up ratings board in response to public opinion (Chinese parents) to block kids from watching certain movies. There's a decades worth of non-always online, DRM free games, emulators etc for kids to waste time and develop skills on. No different than growing up 10 years ago before always-online games became the norm, maybe even preferrable since it cuts down on exposure now endemically popular gambling gaming mechanics and micro transactions (which the legislation also limits).

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