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Tencent deploys facial recognition to detect minors gaming at night

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Re: Tencent deploys facial recognition to detect minors gaming at night

#71

Earlier quoted context omitted.

What do they do to people that can’t conform?

Re-educate.

I think the GP comment meant, like, low-functioning autistic people. Not people who won’t conform; people who cannot. People who do not have the mental capacity to grasp and conform to social norms.

I don’t think China is sending such people to re-education camps. Those camps don’t have the infrastructure required to care for such people. They only really “work” as an oubliette for able-bodied/able-minded people that will understand and carry out orders when threatened with force.

(I’d believe you if you instead said they were e.g. having nursing staff at Chinese hospitals do secret state-sanctioned eugenic infanticides, to avoid having such people around in the first place. But allowing parents to invest a lot of resources into raising unable-to-conform children, just to then inevitably send those children [likely permanently] to re-education camps, seems wasteful.)

Re: Tencent deploys facial recognition to detect minors gaming at night

#72

Obviously there’s cultural factors at play, I just wonder whether strategically it’s wise to teach kids externally imposed restrictions rather than learning to restrict themselves intrinsically because something else is worth doing? It’s kind of the metaphor of the kid with the very strict upbringing that has no self control when they move away from their family.

Won't the government have no qualms about eventually applying similar restrictions and enforcement mechanisms to adults?

Eventually?

Re: Tencent deploys facial recognition to detect minors gaming at night

#73

Earlier quoted context omitted.

Like young people in America aged 16-21 who cannot buy alcohol legally in the US? That seems pretty totalitarian and paternalistic from outside the US

In a car centric environment such as the US, there is a large burden society pays for when it comes to under age drunk driving. The harm from a car related fatality is felt immediately. It’s hard to compare that to the delayed and difficult to measure societal impact when kids play too much video games.

It's delayed, and difficult to measure precisely, but there's a substantial cohort of people who cannot and may never be able to support themselves due to the combination of gaming all night and cultural expectations around hiring.

Perhaps it would be free-er for the government to intervene and force everyone to have a different cultural expectation, but both are very substantial interferences.

Re: Tencent deploys facial recognition to detect minors gaming at night

#74

Earlier quoted context omitted.

No but you are apparently oke with entertainment requiring face scans to access. If Tencent can do it it won't be long untill every large publisher does it.

If people only want to produce games that require giving up your privacy to play, then you have to make a choice between giving up games, or giving up privacy. Ultimately those are the only choices available to you that don't involve bending peaceful people to your will under pain of imprisonment. Perhaps a third choice, that also doesn't require resorting interfering with other people's private choices, with legal t…

It's not quite as simple when you consider time invested. Messing with someone's lifetime of training with ever-changing EULAs is something I haven't seen talked about. But similar to the damage to pro soccer players if, officially from now on, the soccer ball was twice as big, the fields half as big, and each player was required to swear allegiance to China, a sudden change that kills the careers of pro e-sport players is not as simple as "well don't buy the game". Well I already bought the game and practiced it for 10k hours, and now you're declaring I can't do it anymore.

Re: Tencent deploys facial recognition to detect minors gaming at night

#75

For context, these are China's current restrictions on gaming for minors (under age 18): - Maximum 1.5 hours of gaming on weekdays - Maximum 3 hours of gaming on weekends - No games between 10pm and 8am (note that school typically starts between 7 and 8am) South Korea has similar types of restrictions, by the way. No gaming for minors (under 16) between midnight and 6am. I think Vietnam may have something similar as…

Not that I don't believe you, but Chinese teams compete at the highest levels of competitive gaming. There has to be some loopholes. Same goes for South Korea. Actually, China and South Korea are the two most dominant regions for many games.

I don’t think China is particularly competitive in e-sports relative to places like S. Korea or the US. At least for the few I watched (mostly overwatch, counter strike) China always struggled at the bottom of the list.

Re: Tencent deploys facial recognition to detect minors gaming at night

#76

As I read this the first thought that came to mind is if I were a kid, I would be very angry about it, and dedicate myself to defeating the system. I can’t help but hope the kids playing these games feel the same way.

The problem is that then the CCP won’t respond with “Oh no! They circumvented our invasive measures!” They’ll say “Hmm, they circumvented our invasive measures, I guess we’ll need even more invasive measures that are harder to circumvent.” This isn’t a game kids are gonna be able to win if the government is sufficiently committed to this goal.

Re: Tencent deploys facial recognition to detect minors gaming at night

#77

For context, these are China's current restrictions on gaming for minors (under age 18): - Maximum 1.5 hours of gaming on weekdays - Maximum 3 hours of gaming on weekends - No games between 10pm and 8am (note that school typically starts between 7 and 8am) South Korea has similar types of restrictions, by the way. No gaming for minors (under 16) between midnight and 6am. I think Vietnam may have something similar as…

I had no idea such laws existed. That's pretty crazy. But then, this is a gov't that does not trust its citizens to raise their own children, or even historically to decide how many kids to have. When I was a kid in America, my parents disallowed videogames in the house. No NES or Genesis for us. On the occasions I'd go over to other kids' houses and play, I had no idea what I was doing. On the one hand, this seemed…

My impression is that they're trying to solve problems with real or perceived problem of video game addictions.

Re: Tencent deploys facial recognition to detect minors gaming at night

#78

Obviously there’s cultural factors at play, I just wonder whether strategically it’s wise to teach kids externally imposed restrictions rather than learning to restrict themselves intrinsically because something else is worth doing? It’s kind of the metaphor of the kid with the very strict upbringing that has no self control when they move away from their family.

You can move away from your family, but not from government control.

Re: Tencent deploys facial recognition to detect minors gaming at night

#79

So what happens if a minor staples a cutout of Wolverine's face on their face?

I don't know if it's deployed in this case, but some facial recognition process in Chinese apps like Alipay requires the user to turn their face left and right to a certain angle, and the whole continuous movement is used for verification.

Re: Tencent deploys facial recognition to detect minors gaming at night

#80

Earlier quoted context omitted.

In a car centric environment such as the US, there is a large burden society pays for when it comes to under age drunk driving. The harm from a car related fatality is felt immediately. It’s hard to compare that to the delayed and difficult to measure societal impact when kids play too much video games.

It's delayed, and difficult to measure precisely, but there's a substantial cohort of people who cannot and may never be able to support themselves due to the combination of gaming all night and cultural expectations around hiring. Perhaps it would be free-er for the government to intervene and force everyone to have a different cultural expectation, but both are very substantial interferences.

Data? There have been really flawed studies to bash video game playing (just like there was for playing chess...look it up), but I've yet to see any that withstand scrutiny.
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