Earlier quoted context omitted.
In an active inference approach you would have the agent minimise surprisal. Choose the action that is most likely to produce the outcome you predicted.
The approach I used was similar. The idea of maximising observed control of the world means you seek states where you can reach many other states, but _predictably_ so. This comes 'for free' when using Information Theory to model a channel.
An AI wolf that preferred suicide over eating sheep
171–180 of 223 posts
Re: An AI wolf that preferred suicide over eating sheep
#172Earlier quoted context omitted.
Man is born crying, and when he's cried enough, he dies. -Kyoami in Ran. Cutting one's losses early may appear to be the most rational act if trying to minimize an agent's total suffering.
David Benatar reached a similar philosophic conclusion due to his utilitarian views, which was amusingly put (with a sort of AI present, no less) in this webcomic: https://existentialcomics.com/comic/253
Re: An AI wolf that preferred suicide over eating sheep
#173One of these days I have to actually scour the web and collect a few good examples where evolutionary methods are used effectively on problems that actually benefit from them, assuming I can find them. Almost every example you're likely to see is either a) solved much more effectively by a more traditional approach like normal gradient descent or classic control theory techniques (most physical control experiments fall into this category), b) poorly implemented because of crappy reward setup, c) fully mutation-driven and hence missing what is actually good about evolution above and beyond gradient descent (crossover), or d) using such a trivial genotype to phenotype mapping that you could never hope to see any benefit from evolutionary methods beyond what gradient descent would give you (if the genome is a bunch of neural network weights, you're definitely in this category).
Re: An AI wolf that preferred suicide over eating sheep
#174Earlier quoted context omitted.
Man is born crying, and when he's cried enough, he dies. -Kyoami in Ran. Cutting one's losses early may appear to be the most rational act if trying to minimize an agent's total suffering.
Which is why some forms of Buddhism are basically a cult of death: https://en.wikipedia.org/wiki/Sokushinbutsu
Factoid of the day for sure
Re: An AI wolf that preferred suicide over eating sheep
#175Similar story of unexpected AI outcomes... As part of my PhD research, I created a simplified Pac-Man style game where the agent would simply try to stay alive as long as possible whilst being chased by the 3 ghosts. The agent was un-motivated and understood nothing about the goal, but was optimising for maximising its observable control over the world (avoiding death is a natural outcome of this). I spent sometime t…
Another similar story, I remember reading about an AI that simply paused the game when it was about to die. I can actually remember doing something similar as a child.
Re: An AI wolf that preferred suicide over eating sheep
#176The philosopher Hubert Dreyfus argued that computers, who have no body, no childhood and no cultural practice, could not acquire intelligence at all. https://www.nature.com/articles/s41599-020-0494-4 What he means is that computers, which can learn rules and use those rules to make predictions in certain domains, nevertheless cannot exercise general intelligence because they are not "in the world". This renders them…
The philosopher Hubert Dreyfus argued that computers, who have no body, no childhood and no cultural practice, could not acquire intelligence at all. Similarly, nuclear submarines, which lacking all of the critical organs of fish, are completely unable to swim.
Re: An AI wolf that preferred suicide over eating sheep
#177Seems like a nothing story. Just looking at the game, there's obviously a constant decision to be made of chase more sheep or instantly die. It sounds like in the original model they had a max of 20 seconds, so it's not surprising that you would just tank your losses to maximize your score every now and then. Anyone who tries to devise optimal strategies for things should be able to see this isn't especially interest…
Exactly, from technical perspective it's a nothing story. It's interesting, though, how strong of a reaction general public had to this. The story must have strongly resonated with what some folks were already feeling. When you squint (pretend to understand the technology not at all) it's a tragic story. The situation of the wolf seems similar to the situation of some people. Chasing their careers in a highly structu…
I think that one thing it points to is how technology can discover novel iterations on a system. Imagine if this was a system modeled around a network and the agent was trying to figure out how to get from the outside to read a specific system asset. With the right (read: very detailed) modeling you could create a pentesting agent.
Re: An AI wolf that preferred suicide over eating sheep
#178I'm reminded of the fable (in Nick Bostrom's Superintelligence ) of the chess computer that ended up murdering anyone who tried to turn it off because in order to optimize winning chess games as programmed it has to be on and functional.
Which perverted mind would build into a chess computer the ability to kill?
From there it's a sequence of steps that would show up in a thorough root cause analysis ("humanity, the postmortem") where the agent capitalizes on existing abilities to gain more abilities until murder is available to it. It would likely start small with things like noticing the effects of stress or tiredness or confusion on human opponents and seeking to exploit those advantages by predicting or causing them, requiring more access to the real world not entirely represented by a chess board.
Re: An AI wolf that preferred suicide over eating sheep
#179Earlier quoted context omitted.
At a Grateful Dead show in Oakland this geezer said to me: Your perception IS your reality man!
I'd have loved to have been arond to a Dead show! I know it sounds a little ungrateful coming from someone who lives in a period of unprecedented access to all kinds of wonderful music being written all the time, but there's something about the Dead that really connects with me that I can't quite put my finger on.
Re: An AI wolf that preferred suicide over eating sheep
#180Isn't this just a cock up with incentives? If they'd put a -100 score on dying it would have sorted itself out pretty quick.
I think the point is more about highlighting the fact that AI doesn't share our base assumptions. We wouldn't think to put a huge penalty on dying because humans generally think that death is bad.