Earlier quoted context omitted.
NNUE is much smaller than Leela's net, and has a much different architecture that's optimized more for CPU. Additionally, Leela uses Monte Carlo Tree Search and Stockfish uses Alpha/Beta pruning.
They say that the dataset is hundreds of Gigs worths of games, so the net must still be really pretty big. Though definitely not directly comparable, dataset of GPT2-xl is 8 million web-pages. What I mean to say is that this is clearly deep learning.
Stockfish 14
41–50 of 207 posts
Re: Stockfish 14
#42Earlier quoted context omitted.
They say that the dataset is hundreds of Gigs worths of games, so the net must still be really pretty big. Though definitely not directly comparable, dataset of GPT2-xl is 8 million web-pages. What I mean to say is that this is clearly deep learning.
Size of training set is not enough to make it deep learning, right? Doesn't deep learning imply at least one hidden layer?
My point is that having such a huge dataset would not be extremely useful without using a deep neural net (of at least one hidden layer)
Re: Stockfish 14
#43Earlier quoted context omitted.
They say that the dataset is hundreds of Gigs worths of games, so the net must still be really pretty big. Though definitely not directly comparable, dataset of GPT2-xl is 8 million web-pages. What I mean to say is that this is clearly deep learning.
Its actually really small, mostly because bigger networks take longer to evaluate which slows down the search making it shallower and ending in a less clever algorithm.
Re: Stockfish 14
#44Earlier quoted context omitted.
NNUE is much smaller than Leela's net, and has a much different architecture that's optimized more for CPU. Additionally, Leela uses Monte Carlo Tree Search and Stockfish uses Alpha/Beta pruning.
They say that the dataset is hundreds of Gigs worths of games, so the net must still be really pretty big. Though definitely not directly comparable, dataset of GPT2-xl is 8 million web-pages. What I mean to say is that this is clearly deep learning.
Re: Stockfish 14
#45Earlier quoted context omitted.
Most chess games are already time constrained (though a ref can call it if someone in a non-winning position is trying to run out the opponents clock) [edit] I was imperfectly remembering the rules. If it is theoretically impossible (even with blunders on the player who is out of time's part) for the player with time left to win, then it is a draw. In addition, a player with less than 2 minutes on the clock may reque…
I'm not super into chess, but I was under the impression that running out the clock was a totally legitimate tactic. I'm surprised to hear that a referee has discretion to end the game based on it.
Re: Stockfish 14
#46Earlier quoted context omitted.
Most chess games are already time constrained (though a ref can call it if someone in a non-winning position is trying to run out the opponents clock) [edit] I was imperfectly remembering the rules. If it is theoretically impossible (even with blunders on the player who is out of time's part) for the player with time left to win, then it is a draw. In addition, a player with less than 2 minutes on the clock may reque…
I'm not super into chess, but I was under the impression that running out the clock was a totally legitimate tactic. I'm surprised to hear that a referee has discretion to end the game based on it.
Re: Stockfish 14
#47Earlier quoted context omitted.
I'm not super into chess, but I was under the impression that running out the clock was a totally legitimate tactic. I'm surprised to hear that a referee has discretion to end the game based on it.
FIDE's handbook (article 6) specifies you lose (or draw) if you run out of time, yes: https://www.fide.com/FIDE/handbook/LawsOfChess.pdf I am not a chess player but I have never heard of referees stopping the game if you don't "give up" in a losing position and have extra time. That sounds ridiculous but I would love to know if it applies in certain tournaments and the reasoning behind it.
Recent instances I saw was an adult was in an almost-lost position with over an hour on the clock while his opponent had 10 minutes. He let his clock run down to nothing and then played quickly before finally let the clock run to zero in a lost (mate in 2) position. He got mocked for this in the local forums.
Also common for a kid to do a blunder and then sit there sad/crying for an hour. You try to encourage them to resign though.
Source: Am Chess Player/Organizer/arbiter.
Re: Stockfish 14
#48Earlier quoted context omitted.
I'm not super into chess, but I was under the impression that running out the clock was a totally legitimate tactic. I'm surprised to hear that a referee has discretion to end the game based on it.
FIDE's handbook (article 6) specifies you lose (or draw) if you run out of time, yes: https://www.fide.com/FIDE/handbook/LawsOfChess.pdf I am not a chess player but I have never heard of referees stopping the game if you don't "give up" in a losing position and have extra time. That sounds ridiculous but I would love to know if it applies in certain tournaments and the reasoning behind it.
Re: Stockfish 14
#49And chess.com still uses version 8...
Re: Stockfish 14
#50Earlier quoted context omitted.
I'm not super into chess, but I was under the impression that running out the clock was a totally legitimate tactic. I'm surprised to hear that a referee has discretion to end the game based on it.
An arbiter 100% cannot stop a game because of that. Time management is part of the game in speed chess anyway, and for longer time controls there is usually a delay/increment so running out the clock in a clearly lost position isn't viable.