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Bob's Game

en.wikipedia.org

11–20 of 86 posts

Re: Bob's Game

#12

Interestingly enough, I bet the idea of staying in a room with a shower, and food delivery for 100 days doesn't seem like that big of deal to most people anymore.

[deleted]

Re: Bob's Game

#13
Oh man. I remember this as it was coming out. It was certainly a wild ride... I was in high school at the time and didn't know how to react to the whole protest thing. I remember I played the heck out of the demo that he released for the Nintendo DS - the Tetris parody in-game, "Tetrid", was a bit of a mindbend, and could probably cause seizures, but the deformed block shapes made an interesting puzzle.

Re: Bob's Game

#14
post #7

Repo: https://github.com/bobsgame/bobsgame/ (deleted, see edit below) I looked at it a few weeks back and it's really strange. It has really weird restrictions that don't make any sense regarding the license - I'm not even sure if they even are legal. The author claims he is sharing the source but that nobody else can fork it, unless they fork it on GitHub?! Anyhow, within a few seconds of reading the source you'll f…

Your link is already 404ing a minute after you posted it. Is it possible Bob is reading this thread and already removed it?

It appears so. I've updated the comment with a fresh link.

Re: Bob's Game

#15

I had never heard about this, but my first reaction is that I feel bad for this guy, because if you consider that he was self taught he really was very talented. Checkout the gameplay videos. He wrote all of that himself in C++ and did the graphics with seemingly no training. I'm not saying it would've been a great game, because I don't know that, just that he as an individual could've been successful. I read the boo…

There's an Apple TV+ original show called Mythic Quest[1] about a video game company and they did a really great episode about game development and mental health. The show is mostly a comedy and written by some of the people from Always Sunny.

[1]https://en.wikipedia.org/wiki/Mythic_Quest

Re: Bob's Game

#17

Interestingly enough, I bet the idea of staying in a room with a shower, and food delivery for 100 days doesn't seem like that big of deal to most people anymore.

It's the "no internet access" part that puts it outside of most people's experience still.

Re: Bob's Game

#18
post #7

Repo: https://github.com/bobsgame/bobsgame/ (deleted, see edit below) I looked at it a few weeks back and it's really strange. It has really weird restrictions that don't make any sense regarding the license - I'm not even sure if they even are legal. The author claims he is sharing the source but that nobody else can fork it, unless they fork it on GitHub?! Anyhow, within a few seconds of reading the source you'll f…

I looked at it a few weeks back and it's really strange. It has really weird restrictions that don't make any sense regarding the license - I'm not even sure if they even are legal. The author claims he is sharing the source but that nobody else can fork it, unless they fork it on GitHub?!

I don't know if the wording is legalease enough to be enforced, but of course a license like this is legal. Just because you can see the source code doesn't automatically grant you any privileges with it. He is saying he is only allowing unmodified redistribution. With an exception that you are allowed to distribute a modified version of the source code for the sole purpose of submitting a pull request.

One problem he might get into is if accepts non-trivial pull requests, then the contributors copyright would come into play, and things could get hairy.

Re: Bob's Game

#19

I had never heard about this, but my first reaction is that I feel bad for this guy, because if you consider that he was self taught he really was very talented. Checkout the gameplay videos. He wrote all of that himself in C++ and did the graphics with seemingly no training. I'm not saying it would've been a great game, because I don't know that, just that he as an individual could've been successful. I read the boo…

> He wrote all of that himself in C++ and did the graphics with seemingly no training.

From the Wikipedia article:

> The author says that he wrote the game originally in C, switched then to Java, and later converted it with an automatic code converter to C++.

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