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Onivim 2 is a retro-futuristic modal editor

v2.onivim.io

71–80 of 136 posts

Re: Onivim 2 is a retro-futuristic modal editor

#71
post #70
post #44

Earlier quoted context omitted.

Hey, Onivim contributor here. I assume by FOMO you mean the increased license price as time goes on, but as far as I understand (that decision was made before me), the idea is that the product becomes more valuable over time as a result of more features being added. You can still buy a one time license as of right now. As far as abandonment is concerned, I can let you know that hasn’t been discussed. Bryan recently w…

>the idea is that the product becomes more valuable over time as a result of more features being added I have a hard time believing that's the main motivation

Why?

I backed it early and paid less for a half-implemented editor but wanted to show support.

The later you back the more that's actually built.

What main motivation do you think the seller has? It's basically an early bird discount.

Re: Onivim 2 is a retro-futuristic modal editor

#72
post #53

Does it really have INSTANT startup time (i.e. Sublime Text)? If it has, I'm interested. Was not able to find the trial though.

Yes, the startup time is amazing. You can build from source if you want to try it out without paying. I bought a license and I've been using it on and off for personal projects but it is still in development so don't expect everything to be perfect. Still really good though, actually feels like (is) Vim with a modern UI.

Though it's incredibly painstaking to do a source build; at least in my Arch setup it needed about 20GB of disk space and a lot of time and patience (it needs the Ocaml compiler and also downloads a ton of NPM dependencies!!!), and the PKGBUILD script failed due to a reason I've yet to figure out.

I was thinking about trying out Onivim someday but this one thing was the whole dealbreaker. I thought that if your program is advertised to be light and fast it would also be easy to build, but welp that's unfortunately not the case.

Re: Onivim 2 is a retro-futuristic modal editor

#74
post #2

Buying software without a trial makes me disinterested. I still want to learn using vim every day, but won't commit to this text editor/vsx-powered IDE, unless I find out that I have the guts to use it every day. Also, there is VIM mode for VS Code, I guess.

Oni2 is available for use for free for non-commercial usage, it just needs building from source at the moment. The steps are in the user manual if anyone is interested: https://onivim.github.io/docs/for-developers/building Partially that is a thank you to those who have supported our development, and partially its to help put up a small barrier to entry, just so we don't get too flooded with issues and feature reques…

I found that it was incredibly painstaking to build though, it's quite a barrier. I wanted to try it out a bit before buying, but it seemed to consume a considerable amount of disk space (>20GB), along with downloading tons of NPM dependencies and giving out weird errors during building.

Is there a particular reason why do you need such an amount of dependencies for building an editor?

Re: Onivim 2 is a retro-futuristic modal editor

#75
post #71
post #70

Earlier quoted context omitted.

>the idea is that the product becomes more valuable over time as a result of more features being added I have a hard time believing that's the main motivation

Why? I backed it early and paid less for a half-implemented editor but wanted to show support. The later you back the more that's actually built. What main motivation do you think the seller has? It's basically an early bird discount.

Many things improve but go down in price. Can't articulate fully but it instinctively feels like a rationalisation rather than a reason.

>It's basically an early bird discount.

When has that not been a marketing tactic

Re: Onivim 2 is a retro-futuristic modal editor

#76
post #30

I bought a license like 6 months ago and have tried a couple of times back and forth during this period. I thought this was exactly what I was looking for. A modern mix on Vim and VSCode. I was pretty disappointed though tbh. You can really just VSCode with the Vim extension, or just use actual Vim. I think there is space for a product like this though, so A for effort!

Much like you, I think I'm probably the target audience for this. One of the things that stops me from using neovim - regardless of any changes I'd like - is the removal of gvim. I like my gvim candy; SVG icons in sign columns, better modifier support in maps, drag and drop when in command line, $things_ive_forgot_i_use. Likewise, I also believe the idea of onivim is worth a licence fee, even it turns out I can't get…

There are external NeoVim GUIs though, for example Neovide[1].

[1] https://github.com/Kethku/neovide

Re: Onivim 2 is a retro-futuristic modal editor

#78
post #70
post #44

Earlier quoted context omitted.

Hey, Onivim contributor here. I assume by FOMO you mean the increased license price as time goes on, but as far as I understand (that decision was made before me), the idea is that the product becomes more valuable over time as a result of more features being added. You can still buy a one time license as of right now. As far as abandonment is concerned, I can let you know that hasn’t been discussed. Bryan recently w…

>the idea is that the product becomes more valuable over time as a result of more features being added I have a hard time believing that's the main motivation

I don't see the issue. Price of a company's stock goes up as the company continues to become more useful over time and no one thinks this is unreasonable. Why not same for a product?

Re: Onivim 2 is a retro-futuristic modal editor

#79

I've been trying some vim "alternatives" recently. Onivim has been on my radar for years, but I only recently started trying it out. No real opinion on it yet other than: I like the idea of VSCode plugins (the Ansible plugin is apparently quite good, and I've been wanting to try it). Other alternatives I'm playing with: Kakoune, SpaceVim, and LunarVim. The last two are vim configs with plugins. LunarVim and Kakoune (…

If you like Kak and are vaguely familiar with Sam I suggest trying out vis:

> Vis aims to be a modern, legacy-free, simple yet efficient editor, combining the strengths of both vi(m) and sam.

https://github.com/martanne/vis

"Differences from Kakoune": https://github.com/martanne/vis/wiki/Differences-from-Kakoun...

Re: Onivim 2 is a retro-futuristic modal editor

#80

I've been trying some vim "alternatives" recently. Onivim has been on my radar for years, but I only recently started trying it out. No real opinion on it yet other than: I like the idea of VSCode plugins (the Ansible plugin is apparently quite good, and I've been wanting to try it). Other alternatives I'm playing with: Kakoune, SpaceVim, and LunarVim. The last two are vim configs with plugins. LunarVim and Kakoune (…

If you like Kak and are vaguely familiar with Sam I suggest trying out vis: > Vis aims to be a modern, legacy-free, simple yet efficient editor, combining the strengths of both vi(m) and sam. https://github.com/martanne/vis "Differences from Kakoune": https://github.com/martanne/vis/wiki/Differences-from-Kakoun...

Thanks, that was the other one I was actually trying to remember but could only come up with sam. Went through the Wikipedia text editors page a few times and just couldn't remember it.
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