Sure!
My thoughts, taking a quick second look at the Haxe website:
* The core docs are split across three different sites: https://haxe.org/documentation/introduction, https://haxe.org/manual/introduction.html and https://api.haxe.org/. To a new user this is extremely confusing.
* Let's say I go with the first of those. I go through the pages, which contain lots of useful information, but it doesn't actually tell me how to do what I want - which is presumably "make a game" given how Haxe is marketed. As a new user, I'd like to know how to use your library to make a game - say, pong or tic-tac-toe. If graphics/input/whatever isn't part of the standard library that's fine, but then your intro should tell me that and give me some suggestions where I can find those libraries and how to install them. Compare to the nodejs.dev or reactjs into tutorials, which immediately show you how to do the thing that many/most people will want to do (make a server, or make a dynamically-updating frontend respectively)
* On that note, your package manager is VERY hidden! It's just labeled as "haxelib" (very non-descriptive) at the bottom of the "Learn Haxe" menu.
* The other thing that the docs aren't really telling me is "what's the typical way to combine these ingredients"? How do people typically work with haxe.Resource-s, macros, MainLoops, etc? What are the common patterns?
* Many of Haxe Standard Library docs pages are minimally populated. For example, MainLoop sounds important, but the docs tell me almost nothing. https://api.haxe.org/haxe/MainLoop.html