Oculus cannot be used without a Facebook account. Facebook is an advertising company. It's simple: if you don't want ads, delete your Facebook account, and don't ever buy Oculus. I got an HTC Vive Pro 2 three days ago, and it's sweet. No Facebook required.
Or take action: buy an Oculus, open the package and return it. Make sure you state why. This is one of the few ways to make big corporations actually listen.
Virtual reality ads make their way to Facebook's Oculus headsets
151–160 of 196 posts
Re: Virtual reality ads make their way to Facebook's Oculus headsets
#152Earlier quoted context omitted.
That’s pretty much already the case. By now Occulus only exists as a brand inside the Facebook ecosystem, only legacy Occulus accounts are allowed, everybody else uses their Facebook account to login and tie purchases too. The same Facebook account that FB can at any time arbitrarily block and demand the owner properly ID themselves. A situation that originally was deemed as “will never happen” when Occulus originall…
At heart Occulus is really an android system right? It would be such a shame if they where to grab control over this ecosystem. Unfortunately their set seems to be the most viable path to mainstream adoption. Valve exists but Valve's alternative is way pricier and requires a computer right? Facebook would be able to mass-produce these devices at a low cost in a completely different way it seems. So since it is an and…
The problem isn't technical, it's monetary. Facebook pours out tons of money to kickstart developers and get games out which is why they have a monopoly. There are few technical hurdles in the way of making Oculus games work on other headsets.
Re: Virtual reality ads make their way to Facebook's Oculus headsets
#153I despise ads in all forms, and the absolute worst offenders are ads built into a platform just like this. Windows 10 shouldn’t be advertising on my desktop, PlayStation/Xbox shouldn’t be advertising on my dashboard, cars shouldn’t be advertising on the controls/display, and Facebook shouldn’t be advertising in my virtual reality headset.
I understand the dislike of ads, but not so much the complaint. Companies are free to insert ads if they want to, and we're free to choose what media we consume. I hate ads and would be glad to see them outlawed like billboards in Vermont, but I don't stress about it. I accept it as a tradeoff for playing certain games, or I do ad-free things like reading old books or exercising.
Also, cars? You get ads in your own car? Wow.
Re: Virtual reality ads make their way to Facebook's Oculus headsets
#154Earlier quoted context omitted.
> For the price of a movie ticket and a coke, you can get a dozen hours of entertainment. That seems like a pretty good deal to me. Or maybe the movie ticket with overpriced coke is just a bad deal? A lot of it is also pretty relative down to a personal level and preferences: Some people can entertain themselves with a deck of cards, not even worth $1, for a nearly unlimited amount of time.
> maybe the movie ticket ... is just a bad deal Think about entertainment options and name one that is a better deal than $60 for 20 hours worth. It's just not common, perhaps outside of books. Life is expensive and publicly available entertainment is far from an exception.
https://sf-static.sixflags.com/wp-content/uploads/ttic-sp_sf...
Re: Virtual reality ads make their way to Facebook's Oculus headsets
#155Earlier quoted context omitted.
I too like to buy things, but interrupting me to offer me things I might like is really wasteful. Allow me to submit things I want to buy and then let companies suggest things based on that.
I don’t always know what I want to buy. Faster horses and all that…
Re: Virtual reality ads make their way to Facebook's Oculus headsets
#156Earlier quoted context omitted.
I understand the dislike of ads, but not so much the complaint. Companies are free to insert ads if they want to, and we're free to choose what media we consume. I hate ads and would be glad to see them outlawed like billboards in Vermont, but I don't stress about it. I accept it as a tradeoff for playing certain games, or I do ad-free things like reading old books or exercising.
>Companies are free to insert ads if they want to, and we're free to choose what media we consume I'd like to invite you to turn that around. The freedom that we all get to exercise cuts both ways, it is not exclusively for companies to be active and consumers to passively, quietly accept things they dislike. Citizens are free to complain about ads if they want to, and companies are free to to respond to market press…
I agree, but I wasn't commenting at a societal level. I'm saying that at an individual level I see it as a waste of energy to get stressed out about something like ads in video games. There are so many ways to enjoy life, and stress is so bad for health.
Re: Virtual reality ads make their way to Facebook's Oculus headsets
#157Earlier quoted context omitted.
I understand the dislike of ads, but not so much the complaint. Companies are free to insert ads if they want to, and we're free to choose what media we consume. I hate ads and would be glad to see them outlawed like billboards in Vermont, but I don't stress about it. I accept it as a tradeoff for playing certain games, or I do ad-free things like reading old books or exercising.
I'm not against companies doing it. I'm just against me consuming it. This is why I subscribed to netflix instead of hulu.
Re: Virtual reality ads make their way to Facebook's Oculus headsets
#158I really believe in VR. I despise Facebook and advertising. We need an alternative.
There are a bunch of other VR headsets. Buy a different one.
There are a bunch of other independent online retailers — buy from another one.
There are a bunch of other independent food delivery services — order from another one.
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When you really think about it, it's not really true though.
Monopolies reduce choice.
Re: Virtual reality ads make their way to Facebook's Oculus headsets
#159Earlier quoted context omitted.
I understand the dislike of ads, but not so much the complaint. Companies are free to insert ads if they want to, and we're free to choose what media we consume. I hate ads and would be glad to see them outlawed like billboards in Vermont, but I don't stress about it. I accept it as a tradeoff for playing certain games, or I do ad-free things like reading old books or exercising.
This only works if there are equivalent choices without ads. We know from experience this is rarely the case. Choice is simply an illusion or a fantasy sold to people to placate them into accepting the current paradigm of business ad strategy.
Re: Virtual reality ads make their way to Facebook's Oculus headsets
#160I despise ads in all forms, and the absolute worst offenders are ads built into a platform just like this. Windows 10 shouldn’t be advertising on my desktop, PlayStation/Xbox shouldn’t be advertising on my dashboard, cars shouldn’t be advertising on the controls/display, and Facebook shouldn’t be advertising in my virtual reality headset.