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Virtual reality ads make their way to Facebook's Oculus headsets

reuters.com

11–20 of 196 posts

Re: Virtual reality ads make their way to Facebook's Oculus headsets

#11

Is it just me? I would rather just pay for stuff and be done with it rather than have my attention and sensorium sold to the highest bidder.

My first response when seeing this article was that I'm, yet again, so happy I did not get an Oculus.

I'm very happy with my Vive Cosmos and it works without a Facebook account and hasn't shown me any ads so far.

Re: Virtual reality ads make their way to Facebook's Oculus headsets

#12
Oculus cannot be used without a Facebook account.

Facebook is an advertising company.

It's simple: if you don't want ads, delete your Facebook account, and don't ever buy Oculus.

I got an HTC Vive Pro 2 three days ago, and it's sweet. No Facebook required.

Re: Virtual reality ads make their way to Facebook's Oculus headsets

#13
post #9

Is it just me? I would rather just pay for stuff and be done with it rather than have my attention and sensorium sold to the highest bidder.

Personally, I don’t mind ads. I like buying things and like seeing things I don’t know about that I might want to buy.

This is true.

But I don't like seeing the same ad over and over again. I don't like seeing ads of stuff that I've already bought and I especially don't like to watch a commercial for the thousandth time for a video I'm not sure even is worth watching.

I can agree that ads are not necessarily bad.

Re: Virtual reality ads make their way to Facebook's Oculus headsets

#14
post #12

Oculus cannot be used without a Facebook account. Facebook is an advertising company. It's simple: if you don't want ads, delete your Facebook account, and don't ever buy Oculus. I got an HTC Vive Pro 2 three days ago, and it's sweet. No Facebook required.

There is still no competitor for the standalone headset (Quest) which seems to be a more likely candidate for mass adoption. I own all of the (Oculus, HTC, Valve, several models for each) and I can tell you that convenience seems like the key more that quality of graphics.

Re: Virtual reality ads make their way to Facebook's Oculus headsets

#16
post #12

Oculus cannot be used without a Facebook account. Facebook is an advertising company. It's simple: if you don't want ads, delete your Facebook account, and don't ever buy Oculus. I got an HTC Vive Pro 2 three days ago, and it's sweet. No Facebook required.

When Facebook bought them, I remember part of the delusional gaming crowd saying crap like "no don't worry guys, FB will respect the Oculus, they won't ruin it! FB login? They won't require it! Ads? No they won't!"

Re: Virtual reality ads make their way to Facebook's Oculus headsets

#17
post #12

Oculus cannot be used without a Facebook account. Facebook is an advertising company. It's simple: if you don't want ads, delete your Facebook account, and don't ever buy Oculus. I got an HTC Vive Pro 2 three days ago, and it's sweet. No Facebook required.

When Facebook bought them, I remember part of the delusional gaming crowd saying crap like "no don't worry guys, FB will respect the Oculus, they won't ruin it! FB login? They won't require it! Ads? No they won't!"

I remember they put out a statement saying it would never require a FB login, and that you were ridiculous to suggest it would ever have ads.

Had an oculus rift DK1 at the time - deleted my accounts, unsubscribed from everything, and bought an HTC vive shortly after it came out. Wasn't buying that at the time, and I feel vindicated now.

Re: Virtual reality ads make their way to Facebook's Oculus headsets

#18
post #9

Is it just me? I would rather just pay for stuff and be done with it rather than have my attention and sensorium sold to the highest bidder.

Personally, I don’t mind ads. I like buying things and like seeing things I don’t know about that I might want to buy.

Do you like being tricked to buy things you don't need?

Ever heard of Edward Bernays?

https://en.wikipedia.org/wiki/Edward_Bernays

Re: Virtual reality ads make their way to Facebook's Oculus headsets

#19
post #7

Is it just me? I would rather just pay for stuff and be done with it rather than have my attention and sensorium sold to the highest bidder.

Support the companies that offer this an encourage others to do the same - I worry about a future where VR is monopolized by Facebook and held there by network effect

> I worry about a future where VR is monopolized by Facebook and held there by network effect

That's why it's awesome that Valve is so heavily invested in VR to counter that. They might not have more money than Facebook, but they have more than enough to compete with them. Plus, they have the expertise in video games that Facebook doesn't.

It's just a shame that Valve is by all accounts a highly dysfunctional company.

Re: Virtual reality ads make their way to Facebook's Oculus headsets

#20

Earlier quoted context omitted.

When Facebook bought them, I remember part of the delusional gaming crowd saying crap like "no don't worry guys, FB will respect the Oculus, they won't ruin it! FB login? They won't require it! Ads? No they won't!"

I remember they put out a statement saying it would never require a FB login, and that you were ridiculous to suggest it would ever have ads. Had an oculus rift DK1 at the time - deleted my accounts, unsubscribed from everything, and bought an HTC vive shortly after it came out. Wasn't buying that at the time, and I feel vindicated now.

I don't think they ever put out a formal statement (I'd love to be corrected on this). What I do remember is Palmer Luckey saying that, but then, it's really on the Oculus community to have believed the words of a 22 year old about to make millions.
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