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I Miss the Old Internet (2019)

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Re: I Miss the Old Internet (2019)

#401
post #76
post #42

Earlier quoted context omitted.

Even more annoying: it's now considered necessary to have a bunch of videos about any major new product or project. Video production is either very expensive, very time consuming, or both, so it's a new "tax" that you have to pay to look serious.

Watching the videos at 2-2.5x helps a lot. YT supports 2x natively and there is an extension that lets you go even faster.

Sadly, YouTube doesn't offer speeds like 1.1x, 1.2x, I often find some YouTubers talking just slow enough to stress me out but too fast for 1.25x speed. It's worse when 2 people are having a conversation and one of them is 1.5x faster than the other, so any fix for the slow person would break the fast person.

Re: I Miss the Old Internet (2019)

#402
post #334

Earlier quoted context omitted.

> I know all this is true because my kids love the internet and find their place in it with all the joy I used to. Yup. "Today's IRC" — the place for kids to idle around and make friends — isn't Discord; it's Minecraft. (Not that weird; Minecraft is a low-stakes graphical MUD, and MUDs have always served double-purpose as chatrooms.) And "today's GeoCities pages" — shrines for an individual's personality, beliefs, an…

Roblox also, maybe moreso - https://felipepepe.medium.com/roblox-is-a-mud-the-history-of...

Roblox is indeed a MUD, but I would argue that Roblox contains too much varied niche "game content" to meet the needs of kids looking for a platform for mediated socialization. Not enough of the people who are playing Roblox are playing it just to socialize. You get more of the MMO experience (or, I guess, the "social multi-game lobby" experience, ala NeoPets), where no strangers want to stop and talk OOC; they only want to engage with the game elements themselves or with your character via RP. Everyone's there to see or do some novel-to-them thing. Nobody's treating it like an old, familiar place to hang out.

Minecraft doesn't have that same constant flow of novel game-elements to match the number of hours people invest into it; and so most play in Minecraft is a lower-key "post-game" kind of engagement with evergreen mechanics — the same "maintenance" kind of play that you see in e.g. Animal Crossing, together with the "practice" kind of play you see in the speedrun community. That kind of gameplay is extremely amenable to being interrupted for socialization. It's like gardening in a community garden.

(Analogy for socially-mediated entertainment for the pre-MMO-era kids: it's like getting together with your friends with a bunch of individual LEGO sets you got for your birthday to construct them all; vs. getting together with your friends to play with the same big old tub of random assorted LEGO bricks you've had for years. Building the sets favors engagement with the novelty of the work, over social engagement with your friends. Building from a tub almost forces social engagement with your friends, as that's the mechanism through which any consensus arises as to what you're going to be spending your time doing.)

Re: I Miss the Old Internet (2019)

#403
post #319

Earlier quoted context omitted.

It’s not true that “no one” calls it that. That’s, in fact, one of the most shopworn arguments against it and one I come across nearly every day.

I've never heard the term in the media. I guess a lot of people are reaching the same conclusion.

I usually try find a more reliable source than "Well I haven't heard it on the media".

Re: I Miss the Old Internet (2019)

#404
post #402

Earlier quoted context omitted.

Roblox also, maybe moreso - https://felipepepe.medium.com/roblox-is-a-mud-the-history-of...

Roblox is indeed a MUD, but I would argue that Roblox contains too much varied niche "game content" to meet the needs of kids looking for a platform for mediated socialization. Not enough of the people who are playing Roblox are playing it just to socialize. You get more of the MMO experience (or, I guess, the "social multi-game lobby" experience, ala NeoPets), where no strangers want to stop and talk OOC; they only…

What is a MUD?

Re: I Miss the Old Internet (2019)

#405
post #402

Earlier quoted context omitted.

Roblox is indeed a MUD, but I would argue that Roblox contains too much varied niche "game content" to meet the needs of kids looking for a platform for mediated socialization. Not enough of the people who are playing Roblox are playing it just to socialize. You get more of the MMO experience (or, I guess, the "social multi-game lobby" experience, ala NeoPets), where no strangers want to stop and talk OOC; they only…

What is a MUD?

http://www.catb.org/~esr/jargon/html/M/MUD.html

Re: I Miss the Old Internet (2019)

#406
post #128

Earlier quoted context omitted.

I think that most of the filtering happened because different communities operated on different platforms rather than a single huge one like Reddit or Facebook. A small, old time discussion forum for a specific interest in my (rather small) language had only perhaps a hundred active participants and another few hundred casual posters. In that sort of environment it is actually possible for the actives to get to know…

Yep, this is something I noticed as well. Reddit calls its subreddits communities, but most communities are not about the people but about the content. As you can only have nuanced conversation when you repeatedly run into the same people, the only subreddits able to withstand conversation are niche or heavily moderated like AskHistorians. What this means is that if you want good conversation on Keyboards, it better…

There are subreddits pretty much dedicated to generalist hardware that does things "well enough". Reddit users recognise that not everyone has a large budget to play with, such as teenagers who have to scrounge together a setup with a few dollars and a handful of pocket lint.

Re: I Miss the Old Internet (2019)

#407
I miss the pre-Internet and especially the Time Before The Web. I can still hear the sound of my dial-up modem connecting to local BBSes. Telnetting into a MUD. Porn at 2k/second. Compuserve. Nostalgia? Yes. Was it better? No, just different. But the Internet and Web’s advent felt like waking up to see a freeway had been run through my residential street. And there was no going back. It’s difficult to describe the feeling of those days to someone who has only known the Web and Internet.

Re: I Miss the Old Internet (2019)

#408

Earlier quoted context omitted.

I can't tell if this is a "getting older" thing or a "I got used to marking time with exponential growth in tech and tech-adjacent culture" thing. 2000 to 2010 felt like a huge jump, and it was -- you had the explosion of broadband, enabling huge MMOs like WoW which was a life-absorbing phenomenon for me, and computers and GPUs went from scrawny, green-board things to beefy, pro-sumer luxuries blazing with LEDs. Fat…

A 2010 computer is still fine for most anything today. In 2010 a 2000 computer was not sufficient. The advances have been in connectedness, mobile phones, smart home stuff etc.

I can vouch for this, still using the computer I built in 2009 (Windows XP at the time, now Windows 10). Her days are drawing to a close, but she's perfectly functional. The AMD Phenom 2 was a criminally underrated chip.

Re: I Miss the Old Internet (2019)

#409
post #123
post #93

Earlier quoted context omitted.

I never got to use the internet before the mid-90s; what do you miss about it?

I miss a high bar for entry that meant most of the people online were at a relatively small collection of universities, tech companies, or government and public service agencies. It was elitist for sure, but sometimes that is not a bad thing and the level of conversation was something we will never see again. I miss being able to read everything interesting on Usenet over a long lunch sitting in front of a vt220. It…

That's fascinating! Thank you for sharing :) Feels completely otherworldly.

Re: I Miss the Old Internet (2019)

#410
post #402

Earlier quoted context omitted.

Roblox is indeed a MUD, but I would argue that Roblox contains too much varied niche "game content" to meet the needs of kids looking for a platform for mediated socialization. Not enough of the people who are playing Roblox are playing it just to socialize. You get more of the MMO experience (or, I guess, the "social multi-game lobby" experience, ala NeoPets), where no strangers want to stop and talk OOC; they only…

What is a MUD?

The link in the grandparent comment is (essentially) a really good and extensive definition of the term. And then also a history of MUDs and what they've since evolved into.
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