You can actually browse Dropbox in Files, much as you can in the Finder, although there are some limitations.
https://help.dropbox.com/installs-integrations/mobile/ios-fi...
51–60 of 336 posts
You can actually browse Dropbox in Files, much as you can in the Finder, although there are some limitations.
https://help.dropbox.com/installs-integrations/mobile/ios-fi...
Developers of ios (and soon macOS) platform have no one to blame but themselves for situations like this. Alarm bells should have been raised among us developers when Apple suddenly asked everyone to shell out $99 for the "privilege" of making an app available on the "App Store", and treated it as something normal. And later, more so, when Apple demanded a percentage cut too on every sale you make from your app. It i…
> Alarm bells should have been raised among us developers when Apple suddenly asked everyone to shell out $99 for the "privilege" of making an app available on the "App Store", and treated it as something normal. Somebody has absolutely no idea how high developer fees on proprietary platforms used to be. >Double Fine's Tim Schaefer pegged the cost of submitting an Xbox 360 patch at $40,000 in an interview with Hooksh…
Right. Even in the mass-market area, I remember when Microsoft used to charge seven or eight hundred bucks for Visual Studio.
These are exactly the kinds of issues antitrust legislation needs to be updated to handle. I have no issue with a company running a store and selling its own products within, but it has to provide a level playing field. It's good they fixed it -- that the VP in question didn't know it had been done and then nixed it -- but this shouldn't even be legal in the first place.
Would that extend to grocery stores, where would you force walmart to put their own brands?
No matter where I go, with Apple and Google, I'm have to use their payment systems and give each of them a 30% cut of my apps' revenue. They both have a duopoly in the mobile operating systems market and the mobile app distribution market, and Apple has the majority of the market share in both markets in the US.
Earlier quoted context omitted.
>You mean the grocery stores that have many competitors who also sell groceries? google? >How would you extend that analogy to the iOS App Store, which has no competitors whatsoever who sell iOS apps? By that logic costco has no competitors whatsoever that sell kirkland signature products.
We need to re-evaluate what "rights" mean in a digital age. Apple should not have a monopoly on digital stores on iOS. "Apple made it so they can do anything they want. Take it or leave it" - is not an acceptable position (in my opinion). >By that logic costco has no competitors whatsoever that sell kirkland signature products. Can you explain how you came to that conclusion and what 'that logic' is?
But that’s just me, and it probably speaks volumes about some of my flaws.
Earlier quoted context omitted.
Would that extend to grocery stores, where would you force walmart to put their own brands?
> Would that extend to grocery stores, where would you force walmart to put their own brands? It's not a fair comparison if you're at a physical store since things are too different for an analogy. However, if I'm searching on their website and type in a specific brand so I can find which aisle it's in I would expect to get the brand I searched for, not a Great Value knockoff.
Apple has made life of small developers hard. Mac software and app industry has died. Even after notarising apps they show malicious popup to users. Same practices has adapted by apple like search ad etc etc. They make competing services and steal ideas of developers and those app dies. For eg screen time for Moments app. They have unfair advantage and small developers could not complete. Only handful of indie develo…
I focused on web apps that can run on most any platform and while it's true they still have hamstrings I've not been feeding that voracious Mac beast and dealing with the frustrations of getting bit when I do.
That's not to say it hasn't affected me. It's affected all of us.
Earlier quoted context omitted.
> Alarm bells should have been raised among us developers when Apple suddenly asked everyone to shell out $99 for the "privilege" of making an app available on the "App Store", and treated it as something normal. And later, more so, when Apple demanded a percentage cut too on every sale you make from your app. I'm not sure where the "suddenly" comes from. It's not as if there was a time before the fee where developer…
The "suddenly" is in the context of this new practice of charging all developers (big or small) annual fees and demanding a recurring cut of their profit. Before this unnatural practice became prevalent, any computer user and / or Linux / Windows / Mac / Android developer could create and distribute software on the respective platforms for free without any such financial consideration. My point is let's not normalise…
To be fair - the Unix market is different than iOS apps. And on Windows, anyone could run whatever program… which caused a lot of problems and financial loss. And just because Windows or Unix used those models, why are they the one and only acceptable model?
Developers of ios (and soon macOS) platform have no one to blame but themselves for situations like this. Alarm bells should have been raised among us developers when Apple suddenly asked everyone to shell out $99 for the "privilege" of making an app available on the "App Store", and treated it as something normal. And later, more so, when Apple demanded a percentage cut too on every sale you make from your app. It i…
> Alarm bells should have been raised among us developers when Apple asked everyone to shell out $99 for the "privilege" of making an app available on the "App Store". And later, more so, when Apple demanded a percentage cut too on every sale you make from your app. I'm 100% against the way the app store works right now, but I don't have a problem with the idea of those two things if they were implemented in a better…
The goal is to validate and associate a legal entity with a developer account, not a domain name.
In addition to being required to do such things in many jurisdictions for tax reasons, in event of subsequent abuse the stores want to ban an organization - not a $10 domain name.
Earlier quoted context omitted.
>Can you explain how you came to that conclusion and what 'that logic' is? Because the parent poster was applying arbitrary restriction on it (apps, but only ios) to make a point. I replied with the equivalent example for costco (grocery store products, but only kirkland signature).
Because you have both Costco AND Walmart Stores selling their own brand within the same state which allows heavy Store competition within the State along with dozen of others Stores ? The iOS state has 65% of users and 75% of App spending and it has one Store. You can perfectly have your own retail brand when there are plenty of competition within the market. If you argue there is still another state with diverse cho…
65% may be the shares in devices sold in Q4 2020, in the US.
From what I’ve gathered, actual devices market share, in the US, is closer to (and less than) 50%.
Doesn’t invalidate your points though.