I'd love to be able to go back to the diverse ecosystem we had in the 80's, but I don't see how an architecture that deviates significantly from the x86 norm could gain traction in this Windows world.
I don't think this is meant to replace the x86 ISA, but rather SIMD units like MMX/SSE and traditional GPU shaders. The article was a bit muddled -- I'm waiting for the Anandtech version. Successful adoption will be dependent on good tooling. Auto-vectorizing is really hard in compilers, mostly because current languages aren't really built for it. But if AMD were to introduce something purpose-built (eg, with a Matla…
http://cran.r-project.org/web/views/HighPerformanceComputing... (scroll down to "Parallel Computing: GPUs")