I moved my workspace to VR, here's what I learnt
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I moved my workspace to VR, here's what I learnt
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Re: I moved my workspace to VR, here's what I learnt
#2https://arcan-fe.com/2018/03/29/safespaces-an-open-source-vr...
It seems to take max advantage of VR we will have to progress past the concept of multiple static displays sitting side by side.
Re: I moved my workspace to VR, here's what I learnt
#3The games are cute for a for days, but I gave the headset to my nephews within 2 weeks.
The article is drastically understating the low resolution. It's entirely unacceptable for working in it.
Re: I moved my workspace to VR, here's what I learnt
#4I actually bought a VR headset to try this out as well and I didn't last 20 minutes in the low resolution environment. The games are cute for a for days, but I gave the headset to my nephews within 2 weeks. The article is drastically understating the low resolution. It's entirely unacceptable for working in it.
Re: I moved my workspace to VR, here's what I learnt
#5I use Immersed everyday for my full workday. Oculus Quest 2 is a musthave. The resolution is high enough that the “screendoor” effect is gone. I use only two displays. 1) 2880x1800 blown up to the size of a football field and pushed very far away. 2)1920 x 1080 closer and below for communication.
If you want to commit for work you should upgrade the headset. Get the elite strap plus battery, an aftermarket facial interface and prescription lense adapters from VROptician.
I’m pretty sure every OS gets virtual monitors now, but if not you can buy very cheap headless hdmi dongles instead.
One other great thing about Immersed is that the entire company is very active on Discord. I’ve talked directly to the CEO about bugs, and they even sent me a custom build when they accidentally broke a niche feature I relied on.
Feel free to ask other questions about Immersed.
Re: I moved my workspace to VR, here's what I learnt
#6The author is mostly right about ImmersedVR from June 2020 when this was written, but Immersed and the hardware have both vastly improved since then. I use Immersed everyday for my full workday. Oculus Quest 2 is a musthave. The resolution is high enough that the “screendoor” effect is gone. I use only two displays. 1) 2880x1800 blown up to the size of a football field and pushed very far away. 2)1920 x 1080 closer a…
I have difficulty with environment awareness. I'm surprised with how good I am at "knowing" exactly where my keyboard is, water bottle, jar of chocolates. But that kind of convenience is both unnerving when it works and tenuous nevertheless.
I'm also not sure it would be wise to attempt to be the guinea pig working out current conflicts with using VR workstation in combination with treadmill desks. It's quite an opulent "problem" to have/solve/consider but seems like an either/or tradeoff for people who do best with a single workflow environment.
Re: I moved my workspace to VR, here's what I learnt
#7The author is mostly right about ImmersedVR from June 2020 when this was written, but Immersed and the hardware have both vastly improved since then. I use Immersed everyday for my full workday. Oculus Quest 2 is a musthave. The resolution is high enough that the “screendoor” effect is gone. I use only two displays. 1) 2880x1800 blown up to the size of a football field and pushed very far away. 2)1920 x 1080 closer a…
Is there a significant difference between the Quest 2 vs. HP Reverb G2 (for this application)? Any other headsets worth a notable mention? I have difficulty with environment awareness. I'm surprised with how good I am at "knowing" exactly where my keyboard is, water bottle, jar of chocolates. But that kind of convenience is both unnerving when it works and tenuous nevertheless. I'm also not sure it would be wise to a…
Quest 2 is $300 stock and primarily standalone. Can also connect to a PC for PCVR.
Reverb requires a PC. Is much better in nearly every category, but I think costs $800 plus $1000-$3000 computer attached to take full advantage.
Immersed only supports the Quest line currently and only as a standalone app. I’m not sure if they still support the Go, but I would only recommend the Quest 2 for new Immersed users.
Re: I moved my workspace to VR, here's what I learnt
#8The author is mostly right about ImmersedVR from June 2020 when this was written, but Immersed and the hardware have both vastly improved since then. I use Immersed everyday for my full workday. Oculus Quest 2 is a musthave. The resolution is high enough that the “screendoor” effect is gone. I use only two displays. 1) 2880x1800 blown up to the size of a football field and pushed very far away. 2)1920 x 1080 closer a…
Is there a significant difference between the Quest 2 vs. HP Reverb G2 (for this application)? Any other headsets worth a notable mention? I have difficulty with environment awareness. I'm surprised with how good I am at "knowing" exactly where my keyboard is, water bottle, jar of chocolates. But that kind of convenience is both unnerving when it works and tenuous nevertheless. I'm also not sure it would be wise to a…
Re: I moved my workspace to VR, here's what I learnt
#9I actually bought a VR headset to try this out as well and I didn't last 20 minutes in the low resolution environment. The games are cute for a for days, but I gave the headset to my nephews within 2 weeks. The article is drastically understating the low resolution. It's entirely unacceptable for working in it.
What headset were you on?
Re: I moved my workspace to VR, here's what I learnt
#10Earlier quoted context omitted.
What headset were you on?
Not OP, but had the same experience trying to be a software engineer on a Quest 2.
I won't pretend it's for everyone, but it did take some time for me to get used to. I didn't have the option of buying multiple good monitors at the time, so I was forced to adapt, but now I prefer it.