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Zero to Production in Rust

zero2prod.com

1–10 of 195 posts

Re: Zero to Production in Rust

#2
This looks really great.

£35 Individual, £100 Team, £600 Company, seems like fair/straightforward pricing for a team that has members who know some Rust but haven't built out a production API with it yet. I wish every tech stack had a book like this, and I think it'll be particularly valuable for an exciting new language with a learning curve like Rust.

I will note, though, that I'm currently consulting on a team that's transitioning away from Rust for their startup's GraphQL backend because they found it too slow/difficult to onboard more junior engineers to the language. Personally I find the Rust code pretty great, but the learning curve (and perhaps even talent cliff) is something to keep in mind if you're considering Rust for a standard web api use-case.

TypeScript is probably a more appropriate choice for most situations – still a rich, powerful type system, great performance, and much faster compilation times (and thus iteration speeds) and much, much easier to find engineers who will be productive within a month on your codebase.

EDIT: To be clear, I still consider myself a fan of Rust, and am keen to have an excuse to use it.

Re: Zero to Production in Rust

#3
So I've just tinkered around a bit in Rust, and I'm not intimately familiar with the language. My experience has been pretty good, but I don't see how it's a good fit for the web domain. At least not the enterprisey, CRUD, business apps I'm used to building.

I'd be curious to hear from people who have been using Rust for their web backends, though. Beyond the classic selling points of speed and safety, what benefits have you found that apply to web development? Have you had any issues with the ecosystem or finding developers?

Re: Zero to Production in Rust

#5

Is it cool now to just link to landing pages where you sell things now? Am I missing something? Why the hell are people upvoting a “buy now with discount code” page?

Hopefully we can have some conversation about the ecosystem and state of rust for backend webapps.

Re: Zero to Production in Rust

#6

Is it cool now to just link to landing pages where you sell things now? Am I missing something? Why the hell are people upvoting a “buy now with discount code” page?

Hopefully we can have some conversation about the ecosystem and state of rust for backend webapps.

You can link to any kind of meaningful content to do with rust and do that.

This is using HN as an ad platform.

Re: Zero to Production in Rust

#7

So I've just tinkered around a bit in Rust, and I'm not intimately familiar with the language. My experience has been pretty good, but I don't see how it's a good fit for the web domain. At least not the enterprisey, CRUD, business apps I'm used to building. I'd be curious to hear from people who have been using Rust for their web backends, though. Beyond the classic selling points of speed and safety, what benefits…

It helps in RDD (resume driven development)

Re: Zero to Production in Rust

#8
post #2

This looks really great. £35 Individual, £100 Team, £600 Company, seems like fair/straightforward pricing for a team that has members who know some Rust but haven't built out a production API with it yet. I wish every tech stack had a book like this, and I think it'll be particularly valuable for an exciting new language with a learning curve like Rust. I will note, though, that I'm currently consulting on a team tha…

Wouldn't Golang be the TypeScript here as alternative to Rust ?

Re: Zero to Production in Rust

#9
post #2

This looks really great. £35 Individual, £100 Team, £600 Company, seems like fair/straightforward pricing for a team that has members who know some Rust but haven't built out a production API with it yet. I wish every tech stack had a book like this, and I think it'll be particularly valuable for an exciting new language with a learning curve like Rust. I will note, though, that I'm currently consulting on a team tha…

"difficult to onboard", yeah why not if your juniors are not self learning. But "too slow"? What?!

Edit: oh I get it, "too slow" as in "compilation time". I guess they really needed excuses to move back to another language.

Re: Zero to Production in Rust

#10
post #9
post #2

This looks really great. £35 Individual, £100 Team, £600 Company, seems like fair/straightforward pricing for a team that has members who know some Rust but haven't built out a production API with it yet. I wish every tech stack had a book like this, and I think it'll be particularly valuable for an exciting new language with a learning curve like Rust. I will note, though, that I'm currently consulting on a team tha…

"difficult to onboard", yeah why not if your juniors are not self learning. But "too slow"? What?! Edit: oh I get it, "too slow" as in "compilation time". I guess they really needed excuses to move back to another language.

I think "too slow" is "too slow to onboard juniors", not "too slow in terms of performance".
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