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An Unbelievable Demo

brendangregg.com

281–290 of 478 posts

Re: An Unbelievable Demo

#281
post #264

What rights does a developer have in these cases? Can you get some compensation/damages for the license/copyright violation even if you were giving away the software originally? Can you get more money if they violate the OSS license if you offer the software under a commercial license as well?

[deleted]

Re: An Unbelievable Demo

#282

Earlier quoted context omitted.

As he said, he did not want to burn his bridges.

That’s a pretty interesting thought experiment. How likely is it to burn bridges with a multibillion dollar corp by taking them to court to protect your IP? They might even respect you for it. Most likely the people working there will move on eventually and especially if they are responsible for IP theft that results in a heavy legal bill. Companies sue each other over ip all the time and then still do business with…

I don't know much about law, but I wonder what the ballpark out-of-pocket legal costs might look like for an individual going after a large corporation with an IP suit... i.e. how likely is it the corporation could win simply by dragging out proceedings and exhausting your resources / burying you with legal fees?

Re: An Unbelievable Demo

#283

Reminds me of when Apple started providing "smaller size updates" to OS X. I was curious about the details since my doctorate had touched on the topic, so I worked my contacts (I had a few in Apple engineering from the FreeBSD / OS X relationship) and after a few months I got back as answer: "We're using a tool called bsdiff, are you familiar with it?" I was indeed, since I was the author of said tool. (Just to be cl…

Yeah, but did you win the Putnam?

That one reply in that flame war is still hilarious so many years later. To anyone who didn't get the reference of Putnam https://news.ycombinator.com/item?id=35079

Re: An Unbelievable Demo

#284
I had a vaguely similar experience. I was working on virtual reality race car simulators that used sophisticated custom designed and built motion platforms. I had several responsibilities, the first was the software that controlled the motion platform. When it was done, and I proceeded to the sound effects system, my boss turned over my motion platform code to his good friend who he had brought on to the project with no interviews. A month later in a status meeting, the new guy said that he had to replace about 20% of my code to fix defects. I was curious, looked, and saw that there were zero code changes, but the comment blocks were changed replacing my name with his. Kind of sad for him. He literally had done no work.

Re: An Unbelievable Demo

#285
post #173

Earlier quoted context omitted.

We usually don’t compress the data on disk; decompression would make loading and file access slower. Instead, we just pack the uncompressed files together (frequently using normal zip in a no-compression mode) so that we can avoid needing to ask the OS to open and close files for us or examining the contents of a directory, both of which can be kind of startlingly slow (by video game standards) on some common OSes. I…

> We usually don’t compress the data on disk; decompression would make loading and file access slower. _You_ mightn't but the last three AAA games I worked on do/did. PS5 expectes compressed files, and does HW decompression (ahem, mostly) on the fly.

On the switch the reads are so slow the fastest loading requires atbleast mild compression. At least it did when I was testing packaging for my latest switch release. Despite the weak cpu.

Ps4 also did the compressed packages by default thing if I remember right. The upside there being ample cpu for decompression such that no compression was never fastest.

Re: An Unbelievable Demo

#287

Earlier quoted context omitted.

That’s a pretty interesting thought experiment. How likely is it to burn bridges with a multibillion dollar corp by taking them to court to protect your IP? They might even respect you for it. Most likely the people working there will move on eventually and especially if they are responsible for IP theft that results in a heavy legal bill. Companies sue each other over ip all the time and then still do business with…

I don't know much about law, but I wonder what the ballpark out-of-pocket legal costs might look like for an individual going after a large corporation with an IP suit... i.e. how likely is it the corporation could win simply by dragging out proceedings and exhausting your resources / burying you with legal fees?

You’re right but it kind of renders copyright law to be another elitist construct. I wonder if there are lawyers or organisations who take up these types of cases to negate the behaviour you have outlined. Would EFF for example find it in conflict with their mission?

Re: An Unbelievable Demo

#288

Earlier quoted context omitted.

>> "that guy is making a mountain out of a molehill, just use re2" That's an odd thing about the tech world, it's accessible. As you get better in different areas you are actually more and more likely to make contact with important people (big names? people who did important stuff?). This can creep up on you if you're not aware what level you're operating at. It can be a small world.

yep. i remember asking a question on google groups about some AppEngine query early on a Saturday morning thinking, "this will never be answered". about 15 minutes later Guido van Rossum answered my question.

Also, people who say so-and-so company (usually Google) is hard to contact for support, or that they require expensive support contracts before they'll talk to you, have likely never tried sending email to the appropriate mailing list for the product.

It's amazing how often doing this completely bypasses any corporate first-line-support structure in the way, and just puts the email right into the inbox of the line engineers working directly on the product. It's also amazing how quickly those line engineers reply. (It's as if they treat "replying to random messages on the product mailing list" as their highest-priority job. Or maybe it's just that they're technical people, and my questions are usually very nerd-snipe-y, and get them hooked.)

Re: An Unbelievable Demo

#289

> a heavy American accent Any non-Americans want to chime in on what is a heavy American accent? I’m imagining heavy southern accent, but maybe this is something that can only be heard by non-Americans?

For me, as an exaggeration to being understandable to an American, it could be this example from Regular Car Reviews (time: 02:20):

https://youtu.be/oMDcIApBtL8?t=141

Re: An Unbelievable Demo

#290
post #259

Almost been there. I was once hired and given some sources to work on by a company, and those were the same exact sources I wrote at another company years before, although my name and all recognizable comments were stripped, save for a few almost invisible traces I left like my initials paired with reserved words to make them appear like directives, pragmas, etc. The guy who had given me the "new" sources was without…

I for one wouldn't be so forgiving. Stripping the author's name from source code is an absolute no-go.

Consider GP's position: they wrote some code for their old employer, and therefore had no copyright over it (I hate capitalism). Point is, they had very little stake, beyond personal pride and ethics.

So now they see that their code has been stolen from the previous company, and they're being asked to work on it, what will they do? Refuse to use the code and risk being fired for being too slow? Report the crime and risk being accused of attempted to cover their own tracks? Talk to HR and being hated by one's closest bosses?

I see no way to really win here. At least, not reliably.

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