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Y Combinator backed MMO metaverse game is a blatant scam

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Re: Y Combinator backed MMO metaverse game is a blatant scam

#31
post #22

Earlier quoted context omitted.

Which is why I suspect the title will be changed, even though it is relevant to the discussion.

It is an editorialized title and should be changed.

The "blatant scam" part, maybe. The fact it's Y Combinator-backed is still relevant, though.

Re: Y Combinator backed MMO metaverse game is a blatant scam

#32

Earlier quoted context omitted.

Theranos believed in what they were originally taking investors over. I don't see why this is not a similar case of fraud if investors have not been informed about current expectations of their original promise.

The difference with Theranos is they were promising people tangible medical results. Clearly, if a metaverse startup convinces a bunch of VCs to back them and the venture fails, that risk was known from the beginning.

They also collected $64K from a Kickstarter while boasting about having "secured the majority of our funding from some of the best investors in Silicon Valley." So arguably they did promise some tangible results to some non-professional investors/potential players. Of course, by now everyone should know that Caveat Backer is the unofficial motto of Kickstarter.

Re: Y Combinator backed MMO metaverse game is a blatant scam

#35
post #4

Its totally possible to make a large online game with proper procedural generation of geometry and sharded servers for zones. It's a bit of work but it's doable. Games are not about content, they're about multiplayer experience. Online games don't need content or scenario or background. A game without story is a software product. Not saying this is not a scam though, but real of the old gods proved it was possible to…

"Games are not about content, they're about multiplayer experience. Online games don't need content or scenario or background."

With a few notable exceptions, this is literally not true. Just do a survey of all the big money-earning PC MMOs or phone games. Picking a random result from page 1 of the google results for "best selling MMORPGs" - I'll place their list here and comment on it:

Guild Wars: (I worked on this one) heavily story-driven, with a PvP mode. Can confirm lots of time and money was spent on the story content, and we had a competitor that tried to do our thing without the story, and it flopped. We released updates almost entirely made up of authored content and stories every year or so and they made good money.

TERA: Gameplay-focused with lots of story content. Definitely would not have hit without the content.

Planetside 2: One of the exceptions I mentioned - this is just a scaled up multiplayer FPS. (I kind of disagree with classifying this as an MMORPG, but I'm taking this list as it comes).

Black Desert Online: Story focused. Haven't played this one so I can't comment in detail, but I've watched enough gameplay footage to be confident about this.

Star Trek Online: Story focused (with some procedural content). Players are there for the content because they love Star Trek and (in some cases) want to role-play as a Starfleet captain.

EverQuest: Somewhat story focused, but not in the way you'd normally see it now - more like a MUD with some very heavy developer guidance. They literally don't make them like this anymore, though, for good reason.

Rift: Very much in the World of Warcraft mold. If you look at the promotional content on their website, it is clearly story focused even if it has some PvP and cooperative elements.

Lord of the Rings Online: I feel like it shouldn't need to be said, but this game is entirely about story content and roleplay. When a friend of mine interviewed to join that team before getting hired, they quizzed him on the Silmarillion.

Guild Wars 2: Like Guild Wars 1, story driven - probably more so than the original.

EVE Online: One of the exceptions - this game is almost entirely about roleplay, player vs player combat, etc. It's not procedural for the most part though. I'd say this is one of the ones closest to a "metaverse". I should note that CCP tried to go all-in on building a Metaverse out of EVE, releasing tie-in games that shared its universe along with first-person gameplay and character customization... and players soundly rejected all of it, forcing the studio to go back to focusing on the core game.

Runescape: Know almost nothing about this one. Certain it's not procedurally generated, though.

Star Wars The Old Republic: See Star Trek Online and LOTR above. Story driven, very heavy on roleplay. People came to this game for its unique crafted story campaigns for each class, and the studio spun up to build it used the name of EA's leading story game studio (BioWare).

Final Fantasy XIV: Heavily story driven. Story is why people talk about this game. If you look at user reviews or professional reviews, they all mention the story.

Elder Scrolls Online: This might have a good amount of procgen in it, since Bethesda does use that stuff - but my understanding is that this is a story-driven game as well. Could be an exception to the rule, I suppose.

World of Warcraft: The textbook example, presumably why they put it at the end of the list. Wholly story-driven, every major piece of group content has story motivations attached to it and the bosses talk to you. They do things like obliterate parts of the game world and replace it for the purposes of plot.

Games that are "not about content" are a subset of the larger games market, and some of them do make good money. However, even the ones that "aren't about story", like say the latest Call of Duty multiplayer shooter, are still "about content", because they sell you hand-crafted maps to play on and people pay money to get the latest expansion or update with new maps.

Anyone familiar enough with the market knows this. It's okay if you don't, but I would hope investors would do their research before handing money to another "games startup" that's doomed to fail.

Re: Y Combinator backed MMO metaverse game is a blatant scam

#36
post #10
post #6

You're not meant to editorialize titles like this on HN. People who submit stories have no more claim to their viewpoint than any commenter does. The title here should be: "This MMO that promised an 'infinite open world' has become a giant fiasco"

If the reason for the rule is to avoid the submitter pushing through their viewpoint, this particular case shouldn’t be a problem. The “Y Combinator” part is a reason why it’s relevant to this site, and it’s not a viewpoint.

Submitters don't get to decide why things are relevant to the site; that's a hole people have driven trucks through in this guideline. The YC angle is a perfectly good comment to write (so is the "scam" thing, if that's a case you want to make); it's not the title of the story.

Re: Y Combinator backed MMO metaverse game is a blatant scam

#37
post #5

Previously discussed: https://news.ycombinator.com/item?id=26898266 If a company promises more than they can deliver, is it a scam? What if they believe that they actually can deliver it?

The answer to your question in isolation is no. However people with some experience in game development would largely agree that these people can't have believed they were going to deliver it, and YC certainly should have known.

Re: Y Combinator backed MMO metaverse game is a blatant scam

#38

i knew this project was a scam it was obvious, default unreal 4 templates, art from asset packs and people asking for 10k to make an MMO, LOL what people can do for a quick buck, this not only expose the pseudo "scripters & asset flippers", but also everyone who promoted the project

> default unreal 4 templates, art from asset packs

I don't understand this criticism. Using existing asset packs seems sensible to me. It's a tiny team that seems to have more software engineering than graphic design experience. Focusing on the game itself first and using placeholder assets allows them to make progress for now. It can be made pretty later, when there is an actual game. If it were the other way around, people would be criticizing them for focusing on looks first instead of writing game code.

All that said, the rest of the criticism appears damning.

Re: Y Combinator backed MMO metaverse game is a blatant scam

#39
post #26

Earlier quoted context omitted.

I do think calling this a "scam" is difficult to defend from an intent perspective, but it does not appear like it has any realistic chance of succeeding. At some point projects cross a line from being optimistic to being negligent and deceptive. YC should know better and I think using hyperbolic rhetoric is a legitimate counter to a company that seems to be sleepwalking into failure with other peoples' money.

I am all for investor protection, but "other people" here are supposed to be accredited investors. Caveat emptor etc.

And people on kickstarter. But it would probably get no play here if it were just another pie-in-the-sky kickstarter game rather than being backed by YC.

They did say they were backed by SV investors in their kickstarter, though, I'm not sure if that had anything to do with their success there.

Re: Y Combinator backed MMO metaverse game is a blatant scam

#40
post #10

Earlier quoted context omitted.

If the reason for the rule is to avoid the submitter pushing through their viewpoint, this particular case shouldn’t be a problem. The “Y Combinator” part is a reason why it’s relevant to this site, and it’s not a viewpoint.

“blatant scam” is editorializing beyond “giant fiasco” and is a viewpoint.

Scam = fiasco + company claims. I don't see it as a large leap based on the company claims. You could argue that it's not a scam as long as they're trying but if what they claimed was inherently impossible, I don't think it's a stretch.
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