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Ask HN: What are some things you learnt from a game that changed your life?

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Re: Ask HN: What are some things you learnt from a game that changed your life?

#73
Chess. Almost everything useful in chess I've found I can generalize to decision making in general. It's made me better at totally unrelated things like jiu jitsu.

For example, generally, you want to make decisions that increase your options. In competitive situations you want to restrict your opponent's options.

Find the fundamental patterns of whatever you're learning and get really good at those. Often times if you learn the 15-20% of concepts that show up everywhere, you'll learn the rest of the concepts faster since they're mostly just rehashed versions of them. In chess you'd learn tactical patterns for example. Just learn the 10 most common ones and it'll help you see like 70% of the tactics/checkmates you encounter.

Look for factors that increase the probability of wins, and then increase those factors. Not everything requires an extremely precise plan. For example getting a good position in chess (active/well placed pieces, control of the center, etc) increases the probability that tactics will come out of nowhere.

Getting advantages increases your ability to get more advantages. In economics this is called the Matthew principle (I think).

Since acquiring advantages can increase one's ability to acquire more advantages, advantages "right now" are worth more than advantages later on. Essentially, it seems that advantages have a time value.

One weird thing I've noticed is that space is a super important thing to know how to use. Chess, jiu jitsu, war. Whatever that means for the specific field/context you're trying to get good at - how can you use your ability to increase/decrease space/territory (or whatever is analogous to it in this context) to your advantage? Is control of the "center" or other specific areas important in your situation?

Synergy - finding ways to combine your advantages can be very powerful. Same with finding ways to exploit multiple of your opponent's weaknesses at once.

Re: Ask HN: What are some things you learnt from a game that changed your life?

#74
post #12

I played an online MMORPG called "Anarchy Online" (AO) while in my early twenties, probably for a little bit more than a year. At a dinner with friends, I started talking about the game and why I liked it. During that discussion, I came to the realization that even if I did absolutely nothing "productive" in the game, I always had access to food, clothes, health services and shelter. Things were organized in a way th…

Rutger Bregman has a book called Utopia for Realists.

Quite a few successful studies on UBI - people become more productive, get better education, wean themselves off of addiction. It is an overall better investment than pretty much any other program - including because it doesn’t carry thenoverhead of controlling how money gets spent.

It is cheaper to provide UBI than not.

Re: Ask HN: What are some things you learnt from a game that changed your life?

#75
post #69

Learning The Theory of Steinitz [1] was important in my learning to play chess less badly than before, and is applicable elsewhere in life too, I think. [1] https://exeterchessclub.org.uk/content/theory-steinitz

Woah. That one felt like reading Sun Tzu for chess! Know of any more basic theory like this ?

Nothing so pithy anyway. I'm not really competent to advise on chess matters, being a pretty bad player still. Steinitz did little more than provide me with a way of understanding where I went wrong when I make my inevitable mistakes.

I understand that Nimzowitsch's two books, My System & Chess Praxis, might satisfy a desire for fundamental principles. I haven't read them though.

Re: Ask HN: What are some things you learnt from a game that changed your life?

#76
post #12

I played an online MMORPG called "Anarchy Online" (AO) while in my early twenties, probably for a little bit more than a year. At a dinner with friends, I started talking about the game and why I liked it. During that discussion, I came to the realization that even if I did absolutely nothing "productive" in the game, I always had access to food, clothes, health services and shelter. Things were organized in a way th…

I mean, the only downfall to this is that the fundamental resources you speak of “shelter, water, food...” in a game are infinite duplications of the same model with no “cost”.

In the real world, that stuff isn’t an unlimited, instantaneous resource. Someone has to build that shelter, farm that food, etc.

In order for this to work, we would need to find free labor... that hasn’t worked so well historically. And sure, you could say technology could fill these labor needs to fundamentally reduce the cost of basic resources to zero, but I don’t think that’s really possible either in practice (the robot maker needs some incentive to make the robots that are providing these free services).

Further, you start replacing fundamental tasks with technology and you begin to remove the opportunity for tasks to better your life (like in the game) because technology isn’t just niche applicable generally.

IMO: It works if you ignore the premise that the game represents a complicated issue in the most simplistic way. But as soon as you put some economics to it, it breaks down super fast.

Re: Ask HN: What are some things you learnt from a game that changed your life?

#78
post #54

Earlier quoted context omitted.

Within the context of the reality that eventually your cousin will have to work and sustain himself, isn’t it rational to capitalize on the immediate free time he has? He may never again get that same stretch of stress-less time to just dither. I think, on a playing field where people knew they could just literally sit in a chair all day for the rest of their lives, other motivations would eventually reveal themselve…

I always feel this deep repulsion towards society. At first there was a time when people were free, they could grow what they wanted and live how they wanted nobody gave a damn because you cannot tell me what to do with my life. Then, as a society, you herd the population into cities where they can't grow their food, put the poor into forced service of the rich or they can't feed themselves or live. The poor lower cl…

> At first there was a time when people were free, they could grow what they wanted and live how they wanted nobody gave a damn because you cannot tell me what to do with my life.

When exactly was that? Because you know, humans are apes. And we don't observe any apes, any monkeys, any primates which are free from their societal norms. So when exactly were humans (or any other kind of ape) entirely free? Before our ancestors even evolved into monkeys?

> Say a tiger wanted to claim an area and feed itself and be self sufficient he could do it.

Unless other, stronger tiger decided otherwise.

And why are you choosing non-social animal to compare to social one? If you want a big cat then pick lion for comparison. Because lions gather into prides (and not without reasons).

Re: Ask HN: What are some things you learnt from a game that changed your life?

#79
Mass Effect 2. Learned the importance of team building and cooperation.

RuneScape taught 10 year old me basic economics and how to run a business (running lobsters and runes).

World of Warcraft taught me how to manipulate (in game) markets. I sucked at the game but I was good at talking to people to buy bulk materials from them and following auction house trends to make big profits.

Finally call of duty taught me not to get mad.

Re: Ask HN: What are some things you learnt from a game that changed your life?

#80
post #67
post #12

I played an online MMORPG called "Anarchy Online" (AO) while in my early twenties, probably for a little bit more than a year. At a dinner with friends, I started talking about the game and why I liked it. During that discussion, I came to the realization that even if I did absolutely nothing "productive" in the game, I always had access to food, clothes, health services and shelter. Things were organized in a way th…

I think that you stretched the game analogy far beyond what reality allows for. Virtual avatars don't actually "need" anything. Sure, there are things you _want_ in the game. You won't freeze to death without clothing, you won't starve to death if you don't eat, and even if you did, you would just respawn. I think UBI as a model sucks, for a bunch of reasons. 1. It allows people to do nothing. People who are able sho…

> 1. It allows people to do nothing. People who are able should work. People who can't, we can help. But it shouldn't be an abusable system where one can simply say "I can't work" and no questions are asked. Everybody in society can't just say "I don't want to work" -- everything would fall apart if we did that.

This is GP's entire point. Given the freedom to choose what to do, "do nothing" is not a common choice. In a world where everyone has the option to say, "I don't want to work", most won't actually say that, especially in the long term.

> In the interest of fairness, then, all who are able should contribute.

Why fairness? The system we have now is incredibly unfair. UBI would at least provide more fairness by removing wage slavery.

Points 2 and 3 are about trivial implementation details:

2. Addictions are already putting people in poverty, and the best solution is recovery from those addictions. That recovery requires access to healthcare.

3. Children are people who can't really manage finances yet, so it's pretty obvious that their caretakers would be recipient to their income. People aren't having that many children, and wealthier parents tend to have significantly fewer children than parents who experience poverty. Remember you were a child once, too.

4. Of course people who are working will earn more than they have to pay in taxes. It will look like less than they make today if you don't include their universal basic income, but it will be entirely (by definition) disposable income.

4. There's no need to keep people honest in the first place. That's a key feature. You can only cheat social security if you aren't entitled to it, and literally everyone is entitled to UBI.

> I don't think UBI would result in mass unemployment but I do think we'd have a good number of people at the bottom doing absolutely nothing productive with their lives.

Prove it. I don't see any evidence to support that conclusion, and I see a wealth of evidence that contradicts it.

The reality is that most people don't need to be working in the first place. Right now, half of the wealth in the US is concentrated to only 50 individuals, yet most of the rest of us aren't experiencing scarcity. Those who are don't choose to out of laziness.

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