No, no, no, no, no, no, NO! Touch controls for most games suck (I've tried). Replicating somebody's Xbox controller on the second screen sucks . It's unendingly annoying when you die over and over in a game because your thumb or finger wasn't in quite the right place to fire or move in a particular direction. Not to mention, the Duo is ####ing expensive: top-end iPhone kind of money for the unlocked variant. If you r…
Microsoft has turned the Surface Duo into a handheld Xbox
81–90 of 144 posts
Re: Microsoft has turned the Surface Duo into a handheld Xbox
#82I pair an XBox controller, but I don't tend to travel with it (I just keep one on my coffee table). It would be pretty sweet to have a switch-style dock that let me put my TV in "big screen mode" and just let me navigate the whole phone with the controller. More like an XBox Phone than a Windows Phone at that point.
Re: Microsoft has turned the Surface Duo into a handheld Xbox
#83No, no, no, no, no, no, NO! Touch controls for most games suck (I've tried). Replicating somebody's Xbox controller on the second screen sucks . It's unendingly annoying when you die over and over in a game because your thumb or finger wasn't in quite the right place to fire or move in a particular direction. Not to mention, the Duo is ####ing expensive: top-end iPhone kind of money for the unlocked variant. If you r…
Re: Microsoft has turned the Surface Duo into a handheld Xbox
#84Earlier quoted context omitted.
So much this. If it ran Windows 10, I'd not only own it, I'd be excited to own it. There's just nothing exciting about anything iOS or Android is doing. They're just phones. What's frustrating is that Microsoft is in this incredibly deep rut with their OS team and haven't been able to dig themselves out. Each successive alternative flavor of 10 has failed to launch for years, including this month's death of 10X. As m…
It's odd that they haven't tried shipping a RedHat/Ubuntu derivative instead then.
Re: Microsoft has turned the Surface Duo into a handheld Xbox
#85Xbox Cloud Gaming, unfortunately, it's far from ideal. For several games, lag kills the experience. And I'm not talking fast paced FPS. Even platformers can feel weird or unplayable when you add latency.
Re: Microsoft has turned the Surface Duo into a handheld Xbox
#86Earlier quoted context omitted.
Every time I revisit the device, I'm just disappointed all over again that it doesn't run Windows 10. This seems like the device that might have justified Windows 8's ill-fated attempt to unify the mobile and desktop operating systems. I see it, and what I want it to be is a dual-function device that works like a tablet when I'm on the train or whatever, but switches into a more PC-style interface when I plug in a mo…
So much this. If it ran Windows 10, I'd not only own it, I'd be excited to own it. There's just nothing exciting about anything iOS or Android is doing. They're just phones. What's frustrating is that Microsoft is in this incredibly deep rut with their OS team and haven't been able to dig themselves out. Each successive alternative flavor of 10 has failed to launch for years, including this month's death of 10X. As m…
Re: Microsoft has turned the Surface Duo into a handheld Xbox
#87Earlier quoted context omitted.
It's odd that they haven't tried shipping a RedHat/Ubuntu derivative instead then.
I mean, the issue is that their own previous attempt, Windows Mobile, was a high quality, competent OS platform. And it's largest issue was that you couldn't get Google apps on it because Google's a monopolist. Pushing a different OS that doesn't have Google app support doesn't really move the needle.
Re: Microsoft has turned the Surface Duo into a handheld Xbox
#88Earlier quoted context omitted.
I'll disagree with UX on the Windows Phone. I miss it to this day. The problem was 100% insufficient ecosystem support. Friends having social apps I simply couldn't get my hands on (and third-party apps that worked great getting blocked by official sources.) And bank apps that required Android/iOS - the convenience of mobile check deposit can't be overstated in the U.S.! The Surface UX (Windows 10) has improved massi…
>The problem was 100% insufficient ecosystem support. The root cause of which is insufficient Microsoft support. If they had stuck with it and kept investing for 10 years and kept up their investments in physical stores where people could go to buy non malware laden products and get tech help, I think they could have been a 3rd option in today's market.
Against that kind of gatekeeping, of course there is no third option in today's market! It's harder to sell three things than it is to sell two things, and AT&T/Verizon/et al decided that they didn't want to sell three things.
(Sure, Microsoft could have trundled on in other markets than the US. They had such a sizeable India marketshare against the troubles in the US, for instance. But when you've already lost your "home" market, it's hard to keep people's confidence. Especially in that case where Microsoft got the biggest marketshare gains from cheap hardware from a variety of hardware partners, those thin margin partners are nothing but confidence driven.)
Re: Microsoft has turned the Surface Duo into a handheld Xbox
#89No, no, no, no, no, no, NO! Touch controls for most games suck (I've tried). Replicating somebody's Xbox controller on the second screen sucks . It's unendingly annoying when you die over and over in a game because your thumb or finger wasn't in quite the right place to fire or move in a particular direction. Not to mention, the Duo is ####ing expensive: top-end iPhone kind of money for the unlocked variant. If you r…
Re: Microsoft has turned the Surface Duo into a handheld Xbox
#90Console Sales: - Switch: 85 millions - PS5: 8 millions - XBOX: 4 millions Looks like both Sony/Microsoft forgot something when they announced their new console.. A proper portable console with 1 (and not 2) home console would have been a killer I'm not sure what the target audience is with a virtual gamepad, smartphone users want games designed for their phones, and console users want games designed for a gamepad, an…
Switch isn't of the same generation though. Switch was released back in 2017. Also, switch didn't face hardware delays like PS5 and XBSX. So not a fair comparison at all.
PS4: 115 millions (since 2013)
XBOX One: 50 millions (since 2013)
People should stop trying to find excuses, we all want a portable console, that is why the Switch sells like pancakes
Both Sony/Microsoft missed a huge opportunity
Nintendo has no competition, there is room for another player over there