Earlier quoted context omitted.
Like with cigarettes.
Please don't make unsubstantial comments on HN. You're not being as clever as you think you are. Edit: The context of my pro-free-market comment is app stores. Of course it's not absolute. You very well know this. Please don't argue in bad faith.
Tim Cook’s Fortnite trial testimony was unexpectedly revealing
371–380 of 851 posts
Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing
#372Earlier quoted context omitted.
Rent would go up and there would be basically 0 actually free apps anymore. It’s already hard to pay 99$ a year for many people. Now you have to pay some larger number and your app may never make money. It’s always an achievement just to get your 99$ back anyway.
With the risk of sounding overly harsh - If 99$ per annum is a concrete financial risk maybe being a solo developer is not such a good lifepath financially. I imagine anyone capable of deploying an app store app has pretty good skills and is quite hireable. Of course individual situations can be different, but this is discussion about the "generic situation".
And this is the best app on the store, a less costly and freer competitor hasn't emerged.
And I can't even sideload my own apps.
Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing
#373Earlier quoted context omitted.
Unfortunately, Apple has to maintain this rule because otherwise developers will implement workarounds to avoid charging in the App Store altogether. Remember when eBay charged a commission on the sale price but not shipping? Suddenly $50 items became $1 with $49 shipping -- so eBay had to charge the commission on the shipping too even though it didn't seem "fair". Same here -- every app would turn free, and charge t…
> No developer in their right mind would let Apple take a cut of anything. No developer in their right mind would let Apple take a 30% cut of anything. Most developers would pay Apple a 3% cut in order to use Apple's built in-payment mechanism, and not force their users to leave the app and type their credit card information into a browser. 30% is exploitive, and not at all proportional to the value provided. People…
Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing
#374Earlier quoted context omitted.
This is bull. Apple deserves a "rent", and not a "cut". They are providing infrastructure and services, and they deserve a minimum rent for these, which they already take. But Apple should not take cut on every purchases made through the app. It makes no sense. AWS does not take a "cut" on every Netflix subscription bought. They just charge for the storage and traffic. This is how App Store should function.
AWS pricing is extremely thorough and not at all comparable with Apple's App Store: - AWS charge you on bandwidth used, Apple don't charge developers for the number of downloads - AWS charge you on compute time, Apple don't charge you for ongoing use of their services beyond one initial charge for app submission - AWS charge you for storage, Apple don't charge you for storing your app I'm not a fan of Apple's App Sto…
Their point is that Apple could charge based on bandwidth used, and that this could be more fair for some developers.
> AWS charge you for storage, Apple don't charge you for storing your app
I would be pretty happy with Apple charging for app storage if it was at S3 rates - it would amount to almost nothing.
Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing
#375Other news on this has quotes from Tim Cook saying that they'd have to find a way to track purchases on IOS and bill developers so that Apple still gets their cut when using other payment processors. For me, this is way over the line. If they want to charge developers to be on their store, fine. I don't have a problem with that. And charging for using them as a payment processor makes sense. Charging for using Apple…
I have seen this time after time, that when the question of Apple store comes up, a top-rated comment always makes a comparison with game consoles to argue it is all fair. I don't personally believe the comparison makes sense, but many on HN do. So I am going to ask, how is this different from PS/Xbox/etc? If the game consoles still 'own' the device after you have bought it, e.g. when PS disabled Linux installation f…
Didn’t Sony lose a class-action for doing that?
Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing
#376Hmmm.. Apple makes the phones that run only Apple's OS. Apple's OS runs apps that others create, but only Apple controls (they can dis-approve of you at any time, and can change the rules at any time). Despite paying fees and sharing revenue with Apple, that developer cannot create any other revenue for themself without also paying-off Apple. If this isn't a monopoly, then what the hell are antitrust laws for?
> Microsoft makes gaming consoles that run only Xbox OS. Xbox OS runs apps that others create, but only Microsoft controls (they can dis-approve of you at any time, and can change the rules at any time). Despite paying fees and sharing revenue with Microsoft, that developer cannot create any other revenue for themself without also paying-off Microsoft.
Now do the same with Sony and Playstation, Nintendo and their consoles etc.
Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing
#377Earlier quoted context omitted.
How do you think malware should be controlled? An App Store has the ability to load executable code that might do anything onto your device. I don’t think an OS can just opt to do nothing about this. Some basic guard rails, designed to dissuade the technically unsavvy seems like the least that could be done. Additionally, I think there would need to be a malware management system, similar to ones on other more open p…
Require code to be signed by a certificate issued to verified individuals by the government. Prosecute individuals who produce the illegal code.
Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing
#378Earlier quoted context omitted.
I’m going to repeat the same thing I always repeat in these threads because it feels like people are out of touch with closed platforms. To “play” on Xbox or PlayStation, they take a 30% cut. Steam also takes a 30% cut. It’s pretty standard, certainly not “exploitative” (at least not on apples part, if not others), though obviously as a game developer I’d prefer it be much less.
Microsoft store on PC is a 12% cut. Documents revealed during this case show that the same is (or was) planned for Xbox store: https://storage.courtlistener.com/recap/gov.uscourts.cand.36... For Steam there are many viable alternatives, which allows for user/developer choice and fair competition in the long run. Epic Store is about half as popular now (31.3m vs 62.6m daily active users), but it's growing fast. I don'…
Microsoft store on PC is not a closed platform like Xbox is, ergo it is not what I was claiming.
It’s cool that Epic is taking on Steam. But they’re doing so at a large loss right now, we’ll see how it goes.
Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing
#379Earlier quoted context omitted.
Please don't make unsubstantial comments on HN. You're not being as clever as you think you are. Edit: The context of my pro-free-market comment is app stores. Of course it's not absolute. You very well know this. Please don't argue in bad faith.
The comment was not unsubstantial, nor was it “clever” in the way you suggest was attempted. Cigarettes were quite a popular market driven product for literally decades. The point being, obviously, that “the market decides” isn’t necessarily a good way to determine or identify quality, or what consumers actually want or need.
An honest reader would not interpret my pro-free-market comment as being 100% absolute in any and all circumstances. An honest reader would consider the context. You're not arguing in good faith.
Try again?
Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing
#380Other news on this has quotes from Tim Cook saying that they'd have to find a way to track purchases on IOS and bill developers so that Apple still gets their cut when using other payment processors. For me, this is way over the line. If they want to charge developers to be on their store, fine. I don't have a problem with that. And charging for using them as a payment processor makes sense. Charging for using Apple…
Unfortunately, Apple has to maintain this rule because otherwise developers will implement workarounds to avoid charging in the App Store altogether. Remember when eBay charged a commission on the sale price but not shipping? Suddenly $50 items became $1 with $49 shipping -- so eBay had to charge the commission on the shipping too even though it didn't seem "fair". Same here -- every app would turn free, and charge t…
If the decision goes against Apple, I'd be surprised if they didn't just 'charge rent' to be on the App Store, just like a retail mall charges stores. Apple would have to take on the additional work of negotiating with each App, which would likely be "take it or leave it" pricing for all except the big ones, but I can't imagine it being illegal.
That doesn't cut to the core claim of lack of competition, though, and that's why the choice of remedy here will be interesting.