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Tim Cook’s Fortnite trial testimony was unexpectedly revealing

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Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing

#162
Just to iterate my take on this trial:

If Apple either lowers fees or comes up with an API allowing alternative payment processing this all goes away I think. This is what developers care about. This isn’t really about alternative app stores, I don’t think Epic or any company cares about the distribution model ok the whole, and certainly it’s not something the average consumer is thinking about. See the lack of success with alternative app stores en masses on Android for example. It’s the payment model thers got the whole thing twisted up.

The irony here is if they just charged more for a developer license Thera based in the size of your org I think everyone would be happy, and it would compensate Apple for the lowering of the processing fees.

If it was 5% I don’t think this trial would have ever happened.

I am stilll really interested to see how this turns out

Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing

#163
post #113

30% of a revenue is extortion. Why should an app developer pay that fee? It's like owning almost half of a business. Apple is the most developer hostile company.It charges $100 every year to devs for developing apps to it's platform. And additionally charge another 30% of their business. The worst thing is apps cannot use third party payments, why? Some people argue it's for security. I disagree. It's greed. Tim Cook…

If a developer's net profit margin, after dev and marketing costs, is less than 60%, then Apple makes more money on the app than the developer. 30% is outrageous.

You’re saying that 60% of 70% is less than 30%?

Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing

#164

Other news on this has quotes from Tim Cook saying that they'd have to find a way to track purchases on IOS and bill developers so that Apple still gets their cut when using other payment processors. For me, this is way over the line. If they want to charge developers to be on their store, fine. I don't have a problem with that. And charging for using them as a payment processor makes sense. Charging for using Apple…

Sure. But who owns the software? You bought a license for that.

This is no different from a lot of other platforms. And quite frankly, I’m happy about that, if you compare with incompatible, unupdated, and malicious software on android

Google will and is already following Apple with this

Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing

#165

Other news on this has quotes from Tim Cook saying that they'd have to find a way to track purchases on IOS and bill developers so that Apple still gets their cut when using other payment processors. For me, this is way over the line. If they want to charge developers to be on their store, fine. I don't have a problem with that. And charging for using them as a payment processor makes sense. Charging for using Apple…

Unfortunately, Apple has to maintain this rule because otherwise developers will implement workarounds to avoid charging in the App Store altogether.

Remember when eBay charged a commission on the sale price but not shipping? Suddenly $50 items became $1 with $49 shipping -- so eBay had to charge the commission on the shipping too even though it didn't seem "fair".

Same here -- every app would turn free, and charge to unlock features within using their own payment mechanism. Apple's App Store revenue would drop to zero. No developer in their right mind would let Apple take a cut of anything.

As a general rule, app stores simply don't allow third-party payment in apps that don't go through the store, for this exact reason. It's not just Apple with this policy.

Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing

#166

Other news on this has quotes from Tim Cook saying that they'd have to find a way to track purchases on IOS and bill developers so that Apple still gets their cut when using other payment processors. For me, this is way over the line. If they want to charge developers to be on their store, fine. I don't have a problem with that. And charging for using them as a payment processor makes sense. Charging for using Apple…

> Apple doesn't own that device any more. They sold it to someone.

Ownership is so pre-cloud. Now everything is cloud tethered so nothing belongs to anyone except whoever runs it’s cloud.

Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing

#167

Earlier quoted context omitted.

This is FUD. Where is the evidence that letting developers choose how to process payments leads to rampant fraud? The online payment landscape outside the App Store is actually very safe for users. Try to cancel an in-app subscription without Googling how to do it. Good luck. Also, if you try using the store, you’ll see it’s not curated in any meaningful way. It’s full of garbage and fake reviews. Someone properly in…

> This is FUD. Where is the evidence that letting developers choose how to process payments leads to rampant fraud? Here, for one: https://www.pandasecurity.com/en/mediacenter/mobile-security... . And in the general open web, for another, where online fraud is a multi-billion business...

Not a single sentence in that article is relevant to this topic.

Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing

#168

Other news on this has quotes from Tim Cook saying that they'd have to find a way to track purchases on IOS and bill developers so that Apple still gets their cut when using other payment processors. For me, this is way over the line. If they want to charge developers to be on their store, fine. I don't have a problem with that. And charging for using them as a payment processor makes sense. Charging for using Apple…

I have seen this time after time, that when the question of Apple store comes up, a top-rated comment always makes a comparison with game consoles to argue it is all fair. I don't personally believe the comparison makes sense, but many on HN do. So I am going to ask, how is this different from PS/Xbox/etc? If the game consoles still 'own' the device after you have bought it, e.g. when PS disabled Linux installation f…

Are consoles sold as general computing devices?

Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing

#169

Earlier quoted context omitted.

This is FUD. Where is the evidence that letting developers choose how to process payments leads to rampant fraud? The online payment landscape outside the App Store is actually very safe for users. Try to cancel an in-app subscription without Googling how to do it. Good luck. Also, if you try using the store, you’ll see it’s not curated in any meaningful way. It’s full of garbage and fake reviews. Someone properly in…

> This is FUD. Where is the evidence that letting developers choose how to process payments leads to rampant fraud? Here, for one: https://www.pandasecurity.com/en/mediacenter/mobile-security... . And in the general open web, for another, where online fraud is a multi-billion business...

Yeah, online fraud is a multi-billion business. But how big is the open web? I'd imagine that it's transactions are on the order of hundreds of billions and most likely trillions, which would make that fraud an unavoidable drop in the bucket.

And with Apple's system, are there any studies that shoes it makes a material difference in this fraud level? Even if it did, I'm not sure it's worth giving up all this freedom when we already have a system that works.

Re: Tim Cook’s Fortnite trial testimony was unexpectedly revealing

#170
post #153

Other news on this has quotes from Tim Cook saying that they'd have to find a way to track purchases on IOS and bill developers so that Apple still gets their cut when using other payment processors. For me, this is way over the line. If they want to charge developers to be on their store, fine. I don't have a problem with that. And charging for using them as a payment processor makes sense. Charging for using Apple…

Cook didn't say anything about tracking purchases, or even getting a cut as such. He said they would need to find another way to invoice developers, which just means another revenue model, that's all.

Invoice developers for using their intellectual property? How dare Apple expect a revenue share from developers who use their tools and libraries.

Companies that make tools and libraries should be forced to give them away for free. Like Unreal Engine. Completely free, no exceptions.

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