Material You – The next stage for Material Design
21–30 of 155 posts
Re: Material You – The next stage for Material Design
#22I can’t help but feel Google’s only consistency is in their trying to be clean, cool, and innovative, but not actually getting the details right, and ending up looking juvenile and Fisher-Price-like. On mobile, the font is too big and too ragged. The colors and shapes look like a Kleenex box aesthetic. The spacing isn’t all that great. I’m absolutely puzzled why a behemoth like Google can’t have exceptional, human de…
Google seems more loosely linked and in most things seems like the left hand doesn’t know what the right is doing.
Re: Material You – The next stage for Material Design
#23I can’t help but feel Google’s only consistency is in their trying to be clean, cool, and innovative, but not actually getting the details right, and ending up looking juvenile and Fisher-Price-like. On mobile, the font is too big and too ragged. The colors and shapes look like a Kleenex box aesthetic. The spacing isn’t all that great. I’m absolutely puzzled why a behemoth like Google can’t have exceptional, human de…
Re: Material You – The next stage for Material Design
#24I can’t help but feel Google’s only consistency is in their trying to be clean, cool, and innovative, but not actually getting the details right, and ending up looking juvenile and Fisher-Price-like. On mobile, the font is too big and too ragged. The colors and shapes look like a Kleenex box aesthetic. The spacing isn’t all that great. I’m absolutely puzzled why a behemoth like Google can’t have exceptional, human de…
Re: Material You – The next stage for Material Design
#25I remember when material design first came out and I thought it was really intelligent, they had derived a way to design based on physical attributes of the real world; light, shadows, cards stacking like pieces of paper... I thought they were really onto something but every few years they now just seem to change it to fit with the fashion, maybe I was too naivete. I've started to wonder if it's even possible to deve…
I'll be dead and buried before I give up my Athena widgets.
Re: Material You – The next stage for Material Design
#26I can’t help but feel Google’s only consistency is in their trying to be clean, cool, and innovative, but not actually getting the details right, and ending up looking juvenile and Fisher-Price-like. On mobile, the font is too big and too ragged. The colors and shapes look like a Kleenex box aesthetic. The spacing isn’t all that great. I’m absolutely puzzled why a behemoth like Google can’t have exceptional, human de…
Re: Material You – The next stage for Material Design
#27How appealing a design is is personal preference, and I think a lot of the elements advertised, say, squiggly sliders, show the flexibility of the system; it's not like all sliders will be squiggly, but it opens up the possibility while still working with the rest of the design language.
The emphasis on customization is important as well - a more flexible system means that you can customize things that look more closely to how you want them, whether this be bright and squiggly, or dark and slick.
Just my own two ¢. I'm not affiliated, fwiw.
Re: Material You – The next stage for Material Design
#28It’s interesting Google is focusing so heavily on “color” as a primary design element (redesigned Mail, Drive, Docs, etc., unique individualized color palettes(? if I understand that correctly)) when one of the most common tests for UI designs is the grayscale test. I mostly try to avoid senseless “update hate,” but I have accidentally opened the wrong Google App multiple times after the redesign and am constantly gr…
Re: Material You – The next stage for Material Design
#29Did I really just read several paragraphs of corporate marketing babble to discover that this is mostly about a universal wallpaper that carries over to your apps?? Also, the quote about form following feeling is basically ripped off from Apple/Jobs lore. Replace feeling with emotion and it’s almost a direct quote from the Isaacson biography.
IMO it's ambitious, perhaps excessively so. I work on a product that we white label and recolorize for various enterprise-scale clients who want adherence to their own color palettes, and there are often things that feel "off" when we change color palettes alone... simply because typography, whitespace, and color go hand in hand to create a brand identity. It's never as easy as swapping colors.
And then there's the underlying assumption that a user wants a single color identity to follow them across the aspects of their personal identity. I don't know about others, but I want my social apps to have a different "feel" from my corporate messaging and issue-tracking systems. As Bob Dylan puts it:
> "Red Cadillac and a black mustache... Pink petal-pushers, red blue jeans... I'm a man of contradictions, I'm a man of many moods / I contain multitudes."
If Bob Dylan is implicitly criticizing your design framework's core assumptions in his latest studio album... you're by definition not Steve Jobs.
Re: Material You – The next stage for Material Design
#30Seems like this will be an unpopular opinion, but I like the design. How appealing a design is is personal preference, and I think a lot of the elements advertised, say, squiggly sliders, show the flexibility of the system; it's not like all sliders will be squiggly, but it opens up the possibility while still working with the rest of the design language. The emphasis on customization is important as well - a more fl…