The massive gap between UK and US gamedev salaries seems to keep getting larger :(
I'm struggling with this, I can't find a formula to translate US salaries to European ones (UK, FR, DE, mainly).
On the one hand in the US if you save a lot, you can retire early and move somewhere cheap. On the other hand in Europe a lot of things are covered for you without having to deduct them from the salary.
If anyone has researched this subject I'd love some links.
What is it about game development field that makes it so labor intensive with consistent overtimes? I tried to make a simple FPS game and it was astounding how much work was involved. Took 6 month of learning Unreal and Unity and gave up with a functioning prototype. Took 4 months of back and forth with Steam to list my game. Even harder trying to make money off it. I'm just in awe of Roblox, Minecraft, Fall Guy and…
Making a game is a deeply interdisciplinary exercise. Sound, visual art, storytelling, game theory, acting (voice or full body acting if motion capture) and of course many fields of technology, ai, graphics, core performance tuning, esoteric OS and hardware knowledge...and much more. We're also exposed to AAA works that easily took 500 highly skilled artisans several years to build. Expectations are sky high.
I'm amazed any independent games get made considering all the skills needed, but that scene seems very rich in content... I always wonder how that is considering the breadth of knowledge required.
You're probably being downvoted because you mentioned unions in a negative light, but your points are factually correct. Unions have a place for protecting unskilled workers, but what happens in game development is quite unique, because these workers are in-demand software engineers who typically have better options working in a less glorified field.
Most unions in the US are in fact only made up of skilled workers. Your point is just wrong.
I think you'll have a hard time sourcing that claim.
The massive gap between UK and US gamedev salaries seems to keep getting larger :(
I'm struggling with this, I can't find a formula to translate US salaries to European ones (UK, FR, DE, mainly). On the one hand in the US if you save a lot, you can retire early and move somewhere cheap. On the other hand in Europe a lot of things are covered for you without having to deduct them from the salary. If anyone has researched this subject I'd love some links.
It seems like you should just be comparing pre-tax salary converted into the same currency?
The massive gap between UK and US gamedev salaries seems to keep getting larger :(
I don’t think it’s just games! UK software dev money is terrible, outside of contracting.
Why in the world is software money so terrible in the UK? I always look up salaries and cost of living when traveling and the UK was one of the more surprising instances of that. It seems like the only way to live comfortably in London is in finance.
It's really weird how this article starts by showing how through negotiation and job searching you can increase your salary, but bizarrely then talks about unions, which are known to depress wages for top performers (just look at teachers unions, where pay is totally disconnected from competence and performance). If you're a really good game developer, artist or animator then you should learn the skill of negotiation…
You're probably being downvoted because you mentioned unions in a negative light, but your points are factually correct. Unions have a place for protecting unskilled workers, but what happens in game development is quite unique, because these workers are in-demand software engineers who typically have better options working in a less glorified field.
Not just actors, but pro athletes as well. Unions have been tremendously good for them, forcing owners and leagues to commit to a specific guaranteed revenue split with players. It has not prevented rewarding of outstanding individual performance or even individual contract negotiation (just like actors). Some rules are set by by the union, including at least minimum pay, possibly maximum pay (in sports that have salary caps, it's to promote competitive balance, which acting doesn't have to worry about). But you can still negotiate quite a bit within the allowed bounds.
The massive gap between UK and US gamedev salaries seems to keep getting larger :(
I don’t think it’s just games! UK software dev money is terrible, outside of contracting.
I disagree, I get paid a lot more than anyone I know who isn’t in tech and I’m outside of London. Even Doctors in the UK get paid less than a senior engineer at a decent company