The Byte Order Fiasco
justine.lol
The Byte Order Fiasco
1–10 of 378 posts
Re: The Byte Order Fiasco
#2Re: The Byte Order Fiasco
#3A similar one is that signedness of char is machine dependent. It's typically signed on Intel and unsigned on ARM.
Sigh!
Re: The Byte Order Fiasco
#4This was not a problem for the old SPARC system, which naturally put everything in the correct order without any fuss, but one of the biggest sticking points in porting over to x64 was having to now manually pack all of that binary data. Using Ada, (what else!) of course.
Re: The Byte Order Fiasco
#5Re: The Byte Order Fiasco
#6Re: The Byte Order Fiasco
#7Byte order is one of the great unnecessary historical fuck ups in computing. A similar one is that signedness of char is machine dependent. It's typically signed on Intel and unsigned on ARM. Sigh!
Re: The Byte Order Fiasco
#8Re: The Byte Order Fiasco
#9Byte order is one of the great unnecessary historical fuck ups in computing. A similar one is that signedness of char is machine dependent. It's typically signed on Intel and unsigned on ARM. Sigh!
Re: The Byte Order Fiasco
#10Byte order is one of the great unnecessary historical fuck ups in computing. A similar one is that signedness of char is machine dependent. It's typically signed on Intel and unsigned on ARM. Sigh!
And which is the correct byte ordering, pray tell?