Not surprising, Blizzard has lost its way and its brand doesn't mean what it once did. The fall from grace started with the advent of paid services, and in game cosmetic shop in WoW and all of the issues surrounding the launch of Diablo 3 (let alone the disaster that is OWL/Overwatch, complete abandonment in HotS, etc.)
Blizzard has lost almost 29% of its overall active playerbase in three years
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Re: Blizzard has lost almost 29% of its overall active playerbase in three years
#12Their games just don't feel like labors of love anymore. They feel like icky skinner boxes through and through. Every aspect of their games are a/b tested up the ass to convert as many MTX as possible and personally it's a total turn off. I downloaded Warzone and tried it out this weekend and uninstalled after 2 matches, it just felt off. Hard to describe. Like a AAA graphics Candy Crush. yuck!
Re: Blizzard has lost almost 29% of its overall active playerbase in three years
#13do they have any good games still
Re: Blizzard has lost almost 29% of its overall active playerbase in three years
#14There have to be some epic stories of mismanagement or hubris, if only someone would tell them.
Re: Blizzard has lost almost 29% of its overall active playerbase in three years
#15Their games just don't feel like labors of love anymore. They feel like icky skinner boxes through and through. Every aspect of their games are a/b tested up the ass to convert as many MTX as possible and personally it's a total turn off. I downloaded Warzone and tried it out this weekend and uninstalled after 2 matches, it just felt off. Hard to describe. Like a AAA graphics Candy Crush. yuck!
Re: Blizzard has lost almost 29% of its overall active playerbase in three years
#16do they have any good games still
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Re: Blizzard has lost almost 29% of its overall active playerbase in three years
#17Re: Blizzard has lost almost 29% of its overall active playerbase in three years
#18Their games just don't feel like labors of love anymore. They feel like icky skinner boxes through and through. Every aspect of their games are a/b tested up the ass to convert as many MTX as possible and personally it's a total turn off. I downloaded Warzone and tried it out this weekend and uninstalled after 2 matches, it just felt off. Hard to describe. Like a AAA graphics Candy Crush. yuck!
Blizzard didn't develop Warzone. Yes, they are both published/owned by Activision, and they share a launcher, but they are from very different developers.
Re: Blizzard has lost almost 29% of its overall active playerbase in three years
#19I'm old enough to stand up against censorship and for the right to use ugly speech.
I'm not saying I expect blizzard to not exercise its rights as a private company, but I am saying I dont support companies that dont support unfettered free speech.
Re: Blizzard has lost almost 29% of its overall active playerbase in three years
#20It's kind of a shame we never got to find out what MMOs could have become if the market had remained more competitive.