This runs... incredibly well. Nothing short of impressed.
Legend Of Zelda - Link's Awakening, now playable in HTML5
11–20 of 30 posts
Re: Legend Of Zelda - Link's Awakening, now playable in HTML5
#12Re: Legend Of Zelda - Link's Awakening, now playable in HTML5
#13Re: Legend Of Zelda - Link's Awakening, now playable in HTML5
#14Gives me an "Aw, Snap!" Chrome crash on 14.0.797.0 on Lion.
Re: Legend Of Zelda - Link's Awakening, now playable in HTML5
#15It doesn't work for me in Firefox 5, but I don't have flash on my ff. Do I need that?
edit: more detail: On firefox, its sometimes a black screen, and sometimes a blue/green wavy screen.
Re: Legend Of Zelda - Link's Awakening, now playable in HTML5
#16Very cool. It works for me in chrome, but its shows this message four times before working In windowStack::windowStack() : The DOM element passed was invalid. It doesn't work for me in Firefox 5, but I don't have flash on my ff. Do I need that? edit: more detail: On firefox, its sometimes a black screen, and sometimes a blue/green wavy screen.
Re: Legend Of Zelda - Link's Awakening, now playable in HTML5
#17Gives me an "Aw, Snap!" Chrome crash on 14.0.797.0 on Lion.
Use Firefox 5 then. Problem solved?
Re: Legend Of Zelda - Link's Awakening, now playable in HTML5
#18Re: Legend Of Zelda - Link's Awakening, now playable in HTML5
#19Strange thing just happened when I fired this up. I was playing some other music, and it suddenly sounded like I was blowing out my speakers. I wasn't playing the music very loud, but the bass became extremely scratchy. As soon as I closed the tab, it cleared up. (Win 7 Chrome 12.0.742.100)
You see, the problem is that chrome has bugs. Try running it in Firefox 5 for windows. It's not my fault. period. See some comments in http://www.reddit.com/r/gaming/comments/i9s9h/legend_of_zeld... for other various chrome related issues.
I think I speak on behalf of all of us when I say thank you for enlightening us!