Probably the most interesting thing about development as a discipline is the near radio silence on how to debug. There is a decided lack of academic success in engaging with debugging as an object that can be studied. There are channels to learn about debugging as a stand-alone topic. Programmers don't often talk about debugging techniques in my experience. For something that takes up the overwhelming bulk of a devel…
Debugging is impossibly difficult to teach. It's much closer to "how to solve an escape room" than it is to "how to build X". Debugging requires deep understanding what you are doing and your system. It's different every time. And while there's a general algorithm you can follow: 1. Guess what's wrong 2. Ask "How would I prove that's wrong?" 3. Try it 4. If bug found, fix, if not go back to 1 How would you teach that…
This assumes that I'm working with an already working system, but if I'm implementing a new feature, debugging is easier since I have more flexibility to explore alternative approaches.