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Discord ends deal talks with Microsoft

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Re: Discord ends deal talks with Microsoft

#231
post #203
post #77

Speaking as an 18 y.o. doing my first year college online, I wouldn't have made it through quarantine without Discord. I've a server with my high school friends and since Discord lowers the barrier to join a voice call so much it's super chill to just hop in a channel when doing homework or playing a game or whatever else, and anyone else who's free can join. I really wish there were competition, but there's nothing…

You might like what I am working on - it’s aiming to be Discord + Minecraft: https://jel.app

This looks really interesting. It solves a problem my Discord server has specifically. We do online improv and while most of the members don't have cameras we find the lack of a visual component is detrimental to the experience.

I notice that you have a support Discord, maybe a Discord integration would be good.

Re: Discord ends deal talks with Microsoft

#232
post #203

Earlier quoted context omitted.

You might like what I am working on - it’s aiming to be Discord + Minecraft: https://jel.app

This looks really interesting. It solves a problem my Discord server has specifically. We do online improv and while most of the members don't have cameras we find the lack of a visual component is detrimental to the experience. I notice that you have a support Discord, maybe a Discord integration would be good.

Yes for chat I am using Synapse/Matrix and will be adding Discord bridging.

Re: Discord ends deal talks with Microsoft

#233
post #77

Speaking as an 18 y.o. doing my first year college online, I wouldn't have made it through quarantine without Discord. I've a server with my high school friends and since Discord lowers the barrier to join a voice call so much it's super chill to just hop in a channel when doing homework or playing a game or whatever else, and anyone else who's free can join. I really wish there were competition, but there's nothing…

> Teamspeak, which has other problems like server admins viewing the IP addresses of other users in the server, if that counts

Like anyone together in a discord voice chat, since it is p2p webrtc, right?

Re: Discord ends deal talks with Microsoft

#234
post #233

Earlier quoted context omitted.

> Teamspeak, which has other problems like server admins viewing the IP addresses of other users in the server, if that counts

Like anyone together in a discord voice chat, since it is p2p webrtc, right?

It is not P2P. The place where they most clearly state that as far as I can find is actually the documentation for their game SDK[1], but you can check that this is the case with netstat. In general it’s hard to get good voice or video chat with P2P connections because of the low upload of most residential internet connections, so few serious chat apps do it.

[1]: https://discord.com/developers/docs/game-sdk/networking

Re: Discord ends deal talks with Microsoft

#235
post #165
post #145

Earlier quoted context omitted.

TeamSpeak is still used heavily in the gaming community. Discord sucks when you have 50 people in the same voice chat.

I'm a big gamer and heavy Discord user. Haven't heard anyone even mention TeamSpeak in a long time so I'm surprised by this comment.

It's still used milsims like ArmA and DCS (where there are plugins for radio simulation integration).

Re: Discord ends deal talks with Microsoft

#236
post #194

Earlier quoted context omitted.

It would risk chasing off their core market, even if it were just a branding pivot

It would probably have to be a separate application with the same features and internals to really work.

Accord Communications: Enterprise Edition

Re: Discord ends deal talks with Microsoft

#238
post #77

Speaking as an 18 y.o. doing my first year college online, I wouldn't have made it through quarantine without Discord. I've a server with my high school friends and since Discord lowers the barrier to join a voice call so much it's super chill to just hop in a channel when doing homework or playing a game or whatever else, and anyone else who's free can join. I really wish there were competition, but there's nothing…

What do you feel is missing from Discord?

Not being able to choose a different avatar per server is a complete showstopper for many of my use cases (mixing gaming/work/personal personas in the same account): https://support.discord.com/hc/en-us/community/posts/3600293...

Re: Discord ends deal talks with Microsoft

#239
post #145

Earlier quoted context omitted.

TeamSpeak is still used heavily in the gaming community. Discord sucks when you have 50 people in the same voice chat.

I agree, though discord recently has put out updates to improve audio quality in those instances. That being said, I would argue that any voice chat with more than 10, maybe 20, active people talking is going to be nearly unusable. Not due to audio quality.

Teamspeak supports plugins so an entire server of 100s of people only hear the players in-game that they are actively working with.

It turns this (https://www.youtube.com/watch?v=9dM3HqNFox8) into this (https://www.youtube.com/watch?v=Znv6Cf4IKgE).

Re: Discord ends deal talks with Microsoft

#240

I just don’t see what Discord’s path towards profitability is. Are they going to try to start an online store again? Sell enough Nitro subs? I think they are playing hard ball for a better acquisition deal, but they risk being irrelevant before ever getting a better deal.

They'd make a fortune by providing Discord as an in-game communications solution/integration for commonly used game engines such as Unreal/Lumberyard.

Make it free up to 1000 concurrent users, then $x/MAU at plateaus /w reduced rates + $ for extras such as white labeling.

The current in-game Discord overlay is an end-user 'hack' by comparison. Games/applications are notorious for limited/locked-in communication systems and are non-trivial to implement internally. See Star Citizen's 'Spectrum' developed by Turbulent as an example of complex in-house solution.

Heck, Epic provides grants for this exact sort of development. https://www.unrealengine.com/en-US/megagrants

If anyone from Discord is reading this feel free to contact me for bizdev/implementation advice :D

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